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Forums - Microsoft Discussion - If Sea of Thieves Succeeds?

 

What will happen with Rare if Sea of Thieves is successful?

They'll make more new IPs 13 35.14%
 
They'll resurrect some of their old IPs 8 21.62%
 
They'll separate from Microsoft 4 10.81%
 
They'll expand into other genres 3 8.11%
 
Other (please specify) 9 24.32%
 
Total:37
Azzanation said:
DonFerrari said:

You do have a hard time understanding anything right? I'll put again I don't consider Halo Wars being milking, I have said half a dozen times. I was talking about Halo remasters, collection and mainline Halos all close to one another.

And you'll keep insisting on Sony milking GT, even if that is PD decision, so yes, there is no point in discussing with you.

Also yes you go to 343 to make Halo, but that doesn't mean you'll happy still doing it after 10 years.

What Remasters? 343 have done 2 Remasters since Bungie left, 1 on the 360 and 1 on the XB1. Halo Wars had a 7 year gap and it takes 3 years per Halo Mainline. 

Sony still make TVs for decades, strange there TV department aren't complaining. Business is business so get over it.

eva01beserk said:

No body is arguing that 343 was not created to do halo. we all know this. But don already said it before me. You can tell their heart is no longer into the game. Just look at the heavily criticized halo 5 campaign. 

All opinion based. Where H5 failed it succeeded in others like the MP. There heart is still in it don't worry about that.

Wasn't the multiplayer also lacking? they where missing a few modes if I remember correctly. And they also receive heavy criticism. After the missing modes got added then people where saying it was acceptable if I remember correctly. 



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Snoopy said:
ThisGuyFooks said:

Sony Interactive Entertainment Studios want you to hold their beer mate.

Like what? All their games look like reskins/mods of TLOU and Uncharted. Hell, the new GOW game looks like the TLOU in many ways. Has the same plot where you have to guide a kid around and similar mechanics. Just another linear third-person action adventure game.

This guy is a genius. Bloodborne, Infamous, Killzone, Tomorrow Children, Drive Club, Knack, LBP, Tearaway, Gravity Rush, MLB Until Dawn, Detroit Become Human, HZD and Ratchet & Clank are all skins of Uncharted and TLoU. Which are games you never played anyway.

GOW having a kid is nothing like TLoU. It's his son and he has a point in the story. There waz Pandora in GOW3 who was a brief companion before TLoU, which the new GOW is expanding on. They are not even the same genre if you would stop being a fanboy for one second and be honest. Yeah TLoU has a demi God who uses magic, rips enemies apart and set in Norse mythology. How bright you are.



DonFerrari said:
Azzanation said:

Mate Halo gets released yearly however those devs aren't locked into making Halo games. Those devs are contracted to make 1 or 2 and they normally change after that. 343 is the brand designed to make Halo games, and they release them every 3 years. Halo makes a ton of money and expect no less with Halo 6. Look up how much Halo 5 made for MS and you will be shocked. You know why Halo profits so much and the sales seem to be less than the previous game? its because Halo isn't bundled as much as they use to be and Digital sales also take into account. Profits > Sales numbers. 

Disney have made 3 Star Wars movies since they purchased the franchise. 343 have made 3 Halo Games when they were formed. So what's your point?

It doesn't matter what Cobolt and Scrolls are, they are games released by Mojang so your point is invalid.

So what recent games have PD made outside of GT?  

You should be thanking MS for letting Rare make something new not bash them for locking devs into IPs and worried for future games if SoTs is successful.

I for one am looking forward to SoTs if your not. And I will be really happy if Rare support the game years on end.

All companies milk there big IPs if you see it as milking. Its just Halo is a lot bigger than the IPs you probably play which most likely die off and stop selling after awhile. Halo continues to profit massively and MS would be loving it.

Halo is no different to Mario, Zelda and Pokémon for Nintendo. Huge followings allow for more games made. That's the way it is. CoD releases a mainline CoD game yearly that different devs make. Halo mainline is made every 3 years with an exception of a spin off in between. 

The proof of Halo 5 sales will be those 70% digital attach ratio or the some Billion revenue that used the revenue of the console as well? Sure sure, go there. Let's pretend Halo 5 is even bigger than Halo 3. Still doesn't change the fact that 343i is stuck to Halo and that Bungie left because they were done with Halo.

Your analogies are the most exquisite... so both titles having being release a same number of times by one developer is meant to mean anything?

Your points to deflect are fantastic. So a game made by a small team inside the dev proves they have the freedom to dev what they want?

If you were to ask before GTS, you would be asking "what game PD released recently" because it didn't release any game in the last 4 years? Their contract haven't change as far as we know, so they having released and worked on different games than GT in the past and having no evidence of they wanting to do other thing and not being allowed doesn't prove at all that they aren't allowed to. Again let's go by comparison to ALL Sony devs, not a single one of then is mandated to release a specific game or be stuck on a franchise, not even the ones that answer directly to SEI, so why would the only case be the one that isn't even under SEI? Would that be because you want it to be?

I'm not thanking or bashing MS for locking then to it. You have been rolling this crazy notion during all this conversation. I'm stating what is observable about MS practices.

Also, seems like you have to at least open your eyes to what is outside of MS and see that not all devs do it like this.

Please prove any Zelda being almost yearly or Mario 3D or 2D... the fact that a game have a Mario, Zelda or Pikachu character doesn't make that a milked franchised, at most a milked char.

Snoopy said:

Every successful game gets milked. Even games like overwatch and counter strike go gets milked because they push microtransactions like crazy. In this industry which we should know about hardly anyone takes chances on new ips. Sure we got pubg, overwatch and destiny that are now popular but those games required a lot of advertisement money.

Nope, not every franchise and not in the same way. There are plenty of successful games from Sony and other 3rd parties that released a number of games and while still successful finished. 

Snoopy said:

Like what? All their games look like reskins/mods of TLOU and Uncharted. Hell, the new GOW game looks like the TLOU in many ways. Has the same plot where you have to guide a kid around and similar mechanics. Just another linear third-person action adventure game.

Owww man, if you want to go this way we can then go to say all games are the same because you use inputs to play.

Snoopy said:

Can you disprove me?  A simple google search will show a lot of people agree with me. Here is a quote from a forum user that hits the nail on the head. 

Same graphics
Old man with a young kid
Same melee animations
Same camera angle
Same stiff walk animation

 

http://www.ign.com/boards/threads/so-they-basically-reskinned-the-last-of-us-for-the-new-god-of-war.454786363/

So a lot of people agreeing with you makes it true? So I guess it's true MS should leave the gaming business.

Machiavellian said:

This is a very interesting observation and I must say I agree.  I was watching the new trailer for GOW not to long ago and a few things stood out to me.  First it doesn't feel like a GOW game.  The gameplay was not appealing to me as it moved away from the combo fun of its roots to this slow slog type of gameplay which is not what I was expecting.  Do not get me wrong the game looks great but as a GOW fan, the change in direction is a huge let down.  I am not sure if I am excited about the new GOW but since I have played them all, I will get it.  I just might not get it day one.

Didn't know you had platined the game and knew everything from the gameplay even this long before release.

People always think they know better than the developer. The game looks great and combat is much improved. GOW has never been about combos so that guy does not know what he is talking about. It was never the fastest game either though his attacks vary based on weapon. An axe is not a fast weapons and there will be other weapon s in the game, but it looks so smooth regardless so there is nothing to complain about.



eva01beserk said:
Azzanation said:

What Remasters? 343 have done 2 Remasters since Bungie left, 1 on the 360 and 1 on the XB1. Halo Wars had a 7 year gap and it takes 3 years per Halo Mainline. 

Sony still make TVs for decades, strange there TV department aren't complaining. Business is business so get over it.

All opinion based. Where H5 failed it succeeded in others like the MP. There heart is still in it don't worry about that.

Wasn't the multiplayer also lacking? they where missing a few modes if I remember correctly. And they also receive heavy criticism. After the missing modes got added then people where saying it was acceptable if I remember correctly. 

A lot of fans claim Halo 5 has the best Multiplayer, it had a few modes missing however the MP was far from bad. Its up there with the best of them. 

https://www.polygon.com/2015/12/29/10684860/halo-5-guardians-game-of-the-year-2015-opinion-multiplayer

This all comes down to opinions in the end however the critics enjoyed Halo 5's MP and so does majority. You will find bad eggs that don't like it however I can say that about any game you list. I can find someone who doesn't like it or hates the direction. You cant pleased everyone. Halo 5 pleased the MP audience which Halo 4 lacked, and where Halo 4 gained in campaign, Halo 5 lacked. Maybe Halo 6 will fuss the two together and offer both amazing aspects ;)

So no, Halo 5 even lacking content was an amazing MP game and with the added modes, its even better.



FlashBack said:
DonFerrari said:

The proof of Halo 5 sales will be those 70% digital attach ratio or the some Billion revenue that used the revenue of the console as well? Sure sure, go there. Let's pretend Halo 5 is even bigger than Halo 3. Still doesn't change the fact that 343i is stuck to Halo and that Bungie left because they were done with Halo.

Your analogies are the most exquisite... so both titles having being release a same number of times by one developer is meant to mean anything?

Your points to deflect are fantastic. So a game made by a small team inside the dev proves they have the freedom to dev what they want?

If you were to ask before GTS, you would be asking "what game PD released recently" because it didn't release any game in the last 4 years? Their contract haven't change as far as we know, so they having released and worked on different games than GT in the past and having no evidence of they wanting to do other thing and not being allowed doesn't prove at all that they aren't allowed to. Again let's go by comparison to ALL Sony devs, not a single one of then is mandated to release a specific game or be stuck on a franchise, not even the ones that answer directly to SEI, so why would the only case be the one that isn't even under SEI? Would that be because you want it to be?

I'm not thanking or bashing MS for locking then to it. You have been rolling this crazy notion during all this conversation. I'm stating what is observable about MS practices.

Also, seems like you have to at least open your eyes to what is outside of MS and see that not all devs do it like this.

Please prove any Zelda being almost yearly or Mario 3D or 2D... the fact that a game have a Mario, Zelda or Pikachu character doesn't make that a milked franchised, at most a milked char.

Nope, not every franchise and not in the same way. There are plenty of successful games from Sony and other 3rd parties that released a number of games and while still successful finished. 

Owww man, if you want to go this way we can then go to say all games are the same because you use inputs to play.

So a lot of people agreeing with you makes it true? So I guess it's true MS should leave the gaming business.

Didn't know you had platined the game and knew everything from the gameplay even this long before release.

People always think they know better than the developer. The game looks great and combat is much improved. GOW has never been about combos so that guy does not know what he is talking about. It was never the fastest game either though his attacks vary based on weapon. An axe is not a fast weapons and there will be other weapon s in the game, but it looks so smooth regardless so there is nothing to complain about.

Well, I wasn't ever a master in combos on GoW althout I platinated twice every GoW.

You'll use combos on the bosses, other than that usual spam of single button and timing covers most battles.

Azzanation said:
eva01beserk said:

Wasn't the multiplayer also lacking? they where missing a few modes if I remember correctly. And they also receive heavy criticism. After the missing modes got added then people where saying it was acceptable if I remember correctly. 

A lot of fans claim Halo 5 has the best Multiplayer, it had a few modes missing however the MP was far from bad. Its up there with the best of them. 

https://www.polygon.com/2015/12/29/10684860/halo-5-guardians-game-of-the-year-2015-opinion-multiplayer

This all comes down to opinions in the end however the critics enjoyed Halo 5's MP and so does majority. You will find bad eggs that don't like it however I can say that about any game you list. I can find someone who doesn't like it or hates the direction. You cant pleased everyone. Halo 5 pleased the MP audience which Halo 4 lacked, and where Halo 4 gained in campaign, Halo 5 lacked. Maybe Halo 6 will fuss the two together and offer both amazing aspects ;)

So no, Halo 5 even lacking content was an amazing MP game and with the added modes, its even better.

Well, haven't you heard in VGC that missing some aspect of the game already make the whole game broken and useless?



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Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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I personally find Sony's "interactive movie" and "cinematic experience" titles to be boring and barely games as far as I am concerned.

100 hours of content, but for 80 hours it's just you watching cinematics or barely engaging controls because the design is painfully linear. I'm seeing the same thing all over again in the Spider Man footage and the new God of War.
It's very much like modern day Dragon's Lair.

I know some people like those games, but I'd rather play Sea of Thieves because it doesn't appear to rip the controls from you every 5 minutes for the sake of some defined action sequence where you might click one button once and awhile.



They'll probably create a studio dedicated to sea of thieves 2 while main rare makes another new IP?



I game on all consoles and PC

Not sure why a sea of thieves thread turned into a halo and sony argument. Anyway my guess is after sea of thieves they give rare a shot at a fable 4 or fable reboot