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Forums - Sony Discussion - Horizon Zero Dawn - Official SCREENSHOTS Thread.

 

NEW POLL. What do you think of Horizon Zero dawn so far?

I love it, it's brilliant. 308 71.13%
 
It's good, above average. 38 8.78%
 
Eh, mediocre. 16 3.70%
 
it's bad. below average. 3 0.69%
 
It's terrible, so disopointed. 5 1.15%
 
Yet to tell/no opinion/don't own it. ..... 63 14.55%
 
Total:433



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John2290 said:
CGI-Quality said:

 You can compare Horizon to the PS4 version, but that doesn’t change that it looks much better on a platform that exists now and we’re talking about coming back to games years down the line. Exodus (PC), like Horizon, is part of that. And PC is always compared to console, so claiming that this is now, somehow, unfair, is silly.

 

CGI-Quality said:

I get what you’re saying, but let’s take a different approach. When thinking back to this gen, I’m going to remember it as a package (like every other gen). 

Also, and in fairness, we compared Horizon to 2017 PC releases (and if the graphics thread was anything to go on, people felt it took the year, even with graphical juggernauts like Battlefront II out in the wild). 

Just another way to gauge it. ;p

Perhaps you are right, CGI and maybe it is fair but one thing is for sure, everything this gen has been playable on hardware at a similar price to one of the ps4's models price at release, Metro won't and on top of that it adds tech that consoles have never seen before. I'd count all RTX games out this gen alone simply for the console not having a chance to compete with that regardless of the price but I also do agree with some of your points and mjk45 makes a great point about games having to parity OG consoles. Hmm, it's a tough one but for me personally, I think it's time to draw the line at RTX. We weren't comparing Crisis to PS2 games or are currently comparing pro consoles to switch and RTX feels like that natural line in the sand. 

Still, perhaps you are right and there shouldn't be a line in the sand but it really feels like punching down. 

We were comparing Crysis to PS3 games because they released during the same period. No one was comparing it to PS2 games. And, actually, quite a few multiplatform games have been compared between the Switch and Pro consoles. 

Still, many of the pics I posted of Metro in the graphics topic don’t even have RTX on (I did that for a reason), but that’s very much besides the point. I will continue to compare it to games of this era (as will everyone else in this industry). No matter the price/graphical deficiencies, that’s the way it has always worked.



                                                                                                             

John2290 said:
CGI-Quality said:

We were comparing Crysis to PS3 games because they released during the same period. No one was comparing it to PS2 games. And, actually, quite a few multiplatform games have been compared between the Switch and Pro consoles. 

Still, many of the pics I posted of Metro in the graphics topic don’t even have RTX on (I did that for a reason), but that’s very much besides the point. I will continue to compare it to games of this era (as will everyone else in this industry). No matter the price/graphical deficiencies, that’s the way it has always worked.

Perhaps you are right, then Metro is indeed the thing to beat right now. I Still think Horizon will look better to the eye and cleaner in a decade or two looking back though :P hehe. Just my opinion. I am really excited to see Metro in 4k at RTX ultra, it looked mind blowing at 1440p with little RTX so I can only image but how much do you think the smaller 1440p monitor has to comparing it to console games on massive screens.

Metro has some of the best IQ of any game to date (yes, better than Horizon, even @1440p). That 'clean' look is there. Factoring everything else in and the winner is clear to me. Just an overall better picture and much more true-to-life.



                                                                                                             

John2290 said:
CGI-Quality said:

Metro has some of the best IQ of any game to date (yes, better than Horizon, even @1440p). That 'clean' look is there. Factoring everything else in and the winner is clear to me. Just an overall better picture and much more true-to-life.

Are you able to run RTX? If so are your able to max everything out, hair works included and what FPS.Do ya think the 9th gen consoles will have a chance of competing without ray tracing going forward or has the PC came on tech to stay ahead for a few years?

Will they compete? Sure. But, it will take a knockout punch to truly put it down. With RTX on, Metro is on another level and I'm glad I got to experience it. Still, some game on a next gen console should be able to top it, overall. It just may not be right away.



                                                                                                             

EricHiggin said:

 

WOW.   Pure art.    



”Every great dream begins with a dreamer. Always remember, you have within you the strength, the patience, and the passion to reach for the stars to change the world.”

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John2290 said:
EricHiggin said: 

Nice. I'm not sure why I gave up on this DLC, I was enjoying it greatly. 

https://streamable.com/ft4hu



EricHiggin said:

wooooah, really awesome!



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KazumaKiryu said:
EricHiggin said:

wooooah, really awesome!

The winter atmosphere is really great in that pic. Guerrilla did a good job capturing a variety of winter conditions. Plus the Tallnecks are quite photogenic.



CGI-Quality said:

While I get your enthusiasm, I have to disagree. For one, features of Uncharted 4 stand toe-to-toe with it (especially character models). Next, the other games you mentioned all have aspects that exceed Horizon in a way that will ensure they won’t look dated anytime before it does. Art is one thing. The technical side of Horizon, while still marvelous, falls short of God of War and I won’t even mention Metro.

I say just enjoy the accomplishment the game achieved at the time. Its clean aesthetic is great on its own.

I respectfully have to disagree with the bolded. I played these games back to back (H:ZD immediately followed by GoW), 100%ing both of them on the same PS4 Pro on the same TV. While GoW definitely has better looking/more detailed character models/animations, it seems to have much lower resolution reflections/lighting/special effects. As I'm playing it, I can see the dithering (or whatever it's called on modern machines) in all of the energy blasts, fire, reflections on the water, etc. All energy and particle effects appeared much smoother in H:ZD to my eyes. Also, the LOD/draw distance was more impressive in H:ZD. GoW seems much quicker to sub in 2D assets, relying on flatter skyboxes more readily, as opposed to H:ZD's willingness to render things in 3D much further out. At least that's how it all looked to me.

John2290 said:
This game isn't quite as good looking as I remember but perhaps that is just the nature of the snow in The Cut.

I'm surprised by this. I actually think the snow is just okay in the main game but exceptional in the DLC. The reason being that I can't think of a game I've played with as precise collision detection in the snow. The Uncharteds and God of War (PS4), etc. all have wider girths when a character's polygons displace snow. H:ZD's DLC seems to really tighten up that collision detection so that the displacement is much closer to what the visible dimensions of Aloy et al.'s character models etc. are.

John2290 said:
The game looks better when I super sample onto my 32 inch 1080 screen even over the resolution mode on my 4k with HDR, oddly enough.

I wonder if the rendering resolution when you're supersampling is more consistent than the checkerboard 4k solution (no idea on this to be honest). If so, maybe you're picking up on that consistency? Or maybe it's the higher resolution on a smaller screen that makes everything appear even sharper? I played it supersampled on my 40" 1080p and personally found it to be much more impressive on the 65" 4K HDR. Of course, I'm a bit partial to HDR...

John2290 said:
Holy shit, the pop in is atrocious and the ailising isn't much better. People like DF saying that GoT isn't technically better than HZD my ass, it's technically better in a different way as well as looking much better with the art style. Really surprised by how bad this game looks now after Ghost and that's even before the difference all the movement and particles make as well as the draw distance and load times. GoT might be the best looking game I've ever seen on Console.

I can't speak for Ghosts of Tsushima, but I have seen H:ZD's pop in on friends' systems. I never really experienced this, however. I'm guessing the determining factor was that they were running HDDs, and I am running an SSD in my PS4 Pro (Samsung Evo 860, I think)? It definitely seemed to reduce load times significantly.



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