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Forums - Gaming Discussion - Was it worth it for Square to make FFXV for XboxOne?

 

Should square keep FF PS4 exclusive?

Yes, that's where their fans are! 150 32.89%
 
Yes, I want PS4 to win! 29 6.36%
 
No, 3rd party exclusives suck! 61 13.38%
 
No, Square needs all the sales they can get! 151 33.11%
 
See answers. 65 14.25%
 
Total:456

Pfft! You could ask the same question regarding any game these days;D
Seriously though, multi-platform is ultimately good for the consumer so I won't question it.



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RavenXtra said:
No reason to turn down the extra sales, there's no guarantee everyone who bought it for XB1 would have bought it if it were only on PS4

depends on if it was difficult to port it at all. One would assume it wouldn't cost them that much, once the game was already made, to release on btoh consoles. But supposedly some developers have claimed from time to time that the process can be more expensive than expected

I doubt the PS4 and X-ONe architecture is that different though so it would seem like an obvious good choice given 1 million extra sales or whatever.

That said, Square Enix bitches about what appears to be great sales in the millions ALL OF THE TIME so its quite hard to tell what is or isn't worth it to them. Based on their early predictions (which I think was like over 10 million for the game to make money apparently) they'll probably be disappointed regardless of what happens 



derpysquirtle64 said:
Radek said:
I think PC should have been their priority over Xbox One.
J-RPG's just sell better on PC's than Xbox now a days.
PC got Tales of Berseria, Nier Automata and Ni No Kuni II this year.

Still no word on PC port of FF XV though..

Not Final Fantasy games. Type-0 HD sold only 120k according to SteamSpy and more than 250k on Xbox One retail only. FFX/X-2 remaster released this year sold less than 300k on Steam. XIII less than 1m. Also, don't forget that Steam has regional prices. In some countries Steam games doesn't cost 60$. 30$ or even less. So, they get less money from Steam with the same sales as on XBO. And that is what matters most. The revenue. Not sales numbers.

Steam is 100% digital,  it gives more money than the console release(per unit).

FFX din't have a Xbox One release, FFXIII  was a 5-6 years old game when it launched, and a lot of people say that its a bad game.

 

FF 7-8 sold 600-1.2 millions on Steam.



mountaindewslave said:
RavenXtra said:
No reason to turn down the extra sales, there's no guarantee everyone who bought it for XB1 would have bought it if it were only on PS4

depends on if it was difficult to port it at all. One would assume it wouldn't cost them that much, once the game was already made, to release on btoh consoles. But supposedly some developers have claimed from time to time that the process can be more expensive than expected

I doubt the PS4 and X-ONe architecture is that different though so it would seem like an obvious good choice given 1 million extra sales or whatever.

That said, Square Enix bitches about what appears to be great sales in the millions ALL OF THE TIME so its quite hard to tell what is or isn't worth it to them. Based on their early predictions (which I think was like over 10 million for the game to make money apparently) they'll probably be disappointed regardless of what happens 

They would not release  a game to sell 10 millions for profit. They aren't Activision or Rockstar. The goal was to surpass all the previous games.



ICStats said:

VGC has PS4 making up 87% of sales.  howlongtobeat.com shows PS4 has 90% of times posted.

Do you think it's good for Square to keep making their RPGs for both consoles, or should they have focused on PS4 only where Japanese gamers and old fans of FF are concentrated?

Lol at this thread. According to VGC, its at 750k. That is definetly worth it. It gives a good impression that SE wants both sides to have the option to play this. 

 

And in a gamer's point of view, dont you want more people to play this game? Especially if its very good? 

 

And I think if XB1 is lacking games for a specific month compared to the PS4 (PS4 exclusives) then a multiplatform game gets a bit more spotlight to the XB1 Players. 



Pocky Lover Boy! 

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okr said:
Is this exlusivity begging? BTW, I bet the game will be ported to PC as well, presumably in 2018.

Haha lol



Pocky Lover Boy! 

Didn't it do pretty good in America?



                
       ---Member of the official Squeezol Fanclub---

Of course it was worth it. I'm not into Japanese games but this was the first FF game I bought and I'm enjoying it. How else are they going to build their fanbase on Xbox?



Difficult to say and deals in hypothetical with many variables.

Would making it exclusive mean they miss out on sales, if so how many? Does that equate to the cost of time and resources to port? Would efforts been better served porting to PC?

I think the most telling part will be if Final Fantasy XVI is exclusive or not.