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Captain_Yuri said:

AMD Navi 33 RDNA 3 GPU For Next-Gen Radeon RX 7000 Graphics Cards Allegedly Features 4096 Cores

https://wccftech.com/amd-navi-33-rdna-3-gpu-next-gen-radeon-rx-7000-graphics-cards-allegedly-features-4096-cores/



So double the cache but half the memory bus... I get the feeling the lower end for RDNA 3 will be heavily gimped like RDNA 2

To me, it looks more like Navi 33 will be for a 7600XT or even just 7500XT, not a 7700XT.

  • For one, it seems like AMD is using more shaders at a lower clock speed with the 7000 series. As such, only having 40 CU again would certainly be slower than the 6700XT unless the ipc increases a very lot.
  • Second, it's the third chip in line. The 6700XT was the second-biggest chip, as both the 6800XT and 6800 used a cut-down 6900XT die. I don't think AMD will stray from this basic setup with the next gen

As a result from the "more shader at lower clock", the TDPs also look silly. I very much doubt that Navi 33 will use more than 150W, and more probable closer to 100W-120W



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Bofferbrauer2 said:
Pemalite said:

Once you start taking the improved bandwidth into account, the GPU will definitely be able to breathe, especially in fillrate heavy scenarios.
The Switch is bandwidth limited.

I am probably being conservative by stating "50%" when there is more than a 100% gain in real-world bandwidth.

The point of Pascal though is that, nVidia re-architected the GPU to operate at higher clockrates with minimal impact on power usage... We saw it on the PC with the move from Maxwell to Pascal.

You're really not. I got those 20-40% not from estimates, but from Benchmarks between the TX and the TX2, and that was the bracket of performance increase (in FPS) between the two with similar power consumption.

Gotta' disagree. Because... Bandwidth. 25.6GB/s isn't good for 1080P gaming... There would be a linear increase in performance with a doubling of bandwidth.

I did some testing on this back in the day and posted it on this very forum about how bandwidth scales with resolution. - Around 150-200GB/s is the ideal ballpark for 1080P... Otherwise you are fillrate limited.

So you are going from 25.6GB/s to 59.7GB/s... Which is a 133% increase in bandwidth... Maxwell to Pascal V4 Delta Colour compression gives Pascal a 20% best-case scenario bandwidth improvement on top of that.
https://www.anandtech.com/show/10325/the-nvidia-geforce-gtx-1080-and-1070-founders-edition-review/8

So that potentially makes the difference of 25.6GB/s to 71.64GB/s or 179% advantage to Tegra Pascal.

If you can point me to a point in history where a GPU of the same relative architecture but with a 150%-200% bandwidth advantage getting less than a 50% performance improvement at decent resolutions... I'll eat my hat.

Because I can point to many cases where nVidia/AMD have taken a GPU, but hamstrung bandwidth by including DDR4/DDR3 over GDDR5 and performance took a massive dive.
Like the Radeon 7750, Geforce 1030 etc'.

JEMC said:

Yeah, the memory bus will probably limit the potential of that chip. But we'll see.

And one of the reasons Silicon Lottery is closing is because most CPUs already run close to their limit nowadays, making their "products" less appealing.

The Infinity Cache does muddy the waters significantly though.

Bofferbrauer2 said:

To me, it looks more like Navi 33 will be for a 7600XT or even just 7500XT, not a 7700XT.

  • For one, it seems like AMD is using more shaders at a lower clock speed with the 7000 series. As such, only having 40 CU again would certainly be slower than the 6700XT unless the ipc increases a very lot.
  • Second, it's the third chip in line. The 6700XT was the second-biggest chip, as both the 6800XT and 6800 used a cut-down 6900XT die. I don't think AMD will stray from this basic setup with the next gen

As a result from the "more shader at lower clock", the TDPs also look silly. I very much doubt that Navi 33 will use more than 150W, and more probable closer to 100W-120W

Yeah. Navi 33 looks like the successor to the 6600XT... Which is a good GPU for 1080P gaming.






--::{PC Gaming Master Race}::--

Pemalite said:
Bofferbrauer2 said:

You're really not. I got those 20-40% not from estimates, but from Benchmarks between the TX and the TX2, and that was the bracket of performance increase (in FPS) between the two with similar power consumption.

Gotta' disagree. Because... Bandwidth. 25.6GB/s isn't good for 1080P gaming... There would be a linear increase in performance with a doubling of bandwidth.

I did some testing on this back in the day and posted it on this very forum about how bandwidth scales with resolution. - Around 150-200GB/s is the ideal ballpark for 1080P... Otherwise you are fillrate limited.

So you are going from 25.6GB/s to 59.7GB/s... Which is a 133% increase in bandwidth... Maxwell to Pascal V4 Delta Colour compression gives Pascal a 20% best-case scenario bandwidth improvement on top of that.
https://www.anandtech.com/show/10325/the-nvidia-geforce-gtx-1080-and-1070-founders-edition-review/8

So that potentially makes the difference of 25.6GB/s to 71.64GB/s or 179% advantage to Tegra Pascal.

If you can point me to a point in history where a GPU of the same relative architecture but with a 150%-200% bandwidth advantage getting less than a 50% performance improvement at decent resolutions... I'll eat my hat.

Because I can point to many cases where nVidia/AMD have taken a GPU, but hamstrung bandwidth by including DDR4/DDR3 over GDDR5 and performance took a massive dive.
Like the Radeon 7750, Geforce 1030 etc'.

Here's the results I had in GoogleNet and AlexNet, two neural networks that make full use of the GPU. Both chips have the same settings:

BenchmarkJetson TX1TX2 Max-QTX2 Max-P
GoogLeNet (batch=2) 141 FPS137FPS176 FPS
GoogLeNet (batch=128) 202 FPS195 FPS252 FPS
AlexNet (batch=2) 163 FPS176 FPS222 FPS
AlexNet (batch=128) 507 FPS465 FPS603 FPS

As you can see, at no point do we get a 50% uplift at similar power profiles.

That being said, the TX2 can be fully unleashed, at which point the chip has an additional 10-20% uplift over Max-P - but then, it consumes also roughly 25% more power than the TX1. It's possible that you were referring to those results, as then we're getting around 50% uplift.

Of course, it's also dependent on the Benchmark. Jpeg compression for instance is almost 3 times as fast on the TX2. Here, the higher benchmark comes fully to play. But that simply ain't true for all the applications.



Bofferbrauer2 said:
Pemalite said:

Gotta' disagree. Because... Bandwidth. 25.6GB/s isn't good for 1080P gaming... There would be a linear increase in performance with a doubling of bandwidth.

I did some testing on this back in the day and posted it on this very forum about how bandwidth scales with resolution. - Around 150-200GB/s is the ideal ballpark for 1080P... Otherwise you are fillrate limited.

So you are going from 25.6GB/s to 59.7GB/s... Which is a 133% increase in bandwidth... Maxwell to Pascal V4 Delta Colour compression gives Pascal a 20% best-case scenario bandwidth improvement on top of that.
https://www.anandtech.com/show/10325/the-nvidia-geforce-gtx-1080-and-1070-founders-edition-review/8

So that potentially makes the difference of 25.6GB/s to 71.64GB/s or 179% advantage to Tegra Pascal.

If you can point me to a point in history where a GPU of the same relative architecture but with a 150%-200% bandwidth advantage getting less than a 50% performance improvement at decent resolutions... I'll eat my hat.

Because I can point to many cases where nVidia/AMD have taken a GPU, but hamstrung bandwidth by including DDR4/DDR3 over GDDR5 and performance took a massive dive.
Like the Radeon 7750, Geforce 1030 etc'.

Here's the results I had in GoogleNet and AlexNet, two neural networks that make full use of the GPU. Both chips have the same settings:

Benchmark Jetson TX1 TX2 Max-Q TX2 Max-P
GoogLeNet (batch=2)  141 FPS 137FPS 176 FPS
GoogLeNet (batch=128)  202 FPS 195 FPS 252 FPS
AlexNet (batch=2)  163 FPS 176 FPS 222 FPS
AlexNet (batch=128)  507 FPS 465 FPS 603 FPS

As you can see, at no point do we get a 50% uplift at similar power profiles.

That being said, the TX2 can be fully unleashed, at which point the chip has an additional 10-20% uplift over Max-P - but then, it consumes also roughly 25% more power than the TX1. It's possible that you were referring to those results, as then we're getting around 50% uplift.

Of course, it's also dependent on the Benchmark. Jpeg compression for instance is almost 3 times as fast on the TX2. Here, the higher benchmark comes fully to play. But that simply ain't true for all the applications.

That's compute. Not gaming. It's certainly not making "full use" of the GPU, there are a ton of fixed function units going unused.

It's like doing mining on Vega 7... Which often has a higher hashrate than RDNA2 GPU's, despite RDNA2 GPU's being more performant in games.

https://overclock3d.net/news/gpu_displays/amd_s_rx_6700_xt_is_slower_at_mining_than_its_predecessor_-_here_s_why/1




--::{PC Gaming Master Race}::--

Blizzard trying its hardest to nerf World of Warcraft. This time, emotes are cut and changed -

From their 9.1.5 patch notes.. https://us.forums.blizzard.com/en/wow/t/ptr-915-development-notes/1082616/17


- Drool, cough, burp, fart, whistle, spit, and moon no longer change when used while targeting a player.
- Pounce and groan have been adjusted when used while targeting a player.
- 4 new emotes have been added – Huzzah, magnificent, impressed, and wince.
- Kick, stink, shake, and moan have been removed.
- Developers’ note: Some of these emotes seem to have harmless intentions at a glance, but when used while targeting another player, their intentions can turn unexpectedly suggestive or intrusive. We’ve made adjustments to these emotes with negative connotations towards another player, while also adding a few new ones.


Small thing. But these have been in the same since I started playing and as a long time player this rubs me the wrong way (no pun intended). On the bright side they are buffing Night Fae covenant for rogues lol. Too little too late for that one I think xP



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The Thursday news:

SALES /PLAYER COUNT & DEALS

Steam has three new sales:

The Humble Store also has a Playstation Sale, with up to 50% discounts during the next 5 days: https://www.humblebundle.com/store/promo/playstation-sale/

Fanatical has new deals:

SOFTWARE & DRIVERS

-Empty-

MODS, EMULATORS & FAN PROJECTS

Resident Evil: Cold Blood Rebirth is a first/third person co-op free fan shooter using Source Engine
https://www.dsogaming.com/news/resident-evil-cold-blood-is-a-first-third-person-co-op-free-fan-shooter-using-source-engine/
RE:CB Team has released a new trailer for its upcoming first/third person co-op free fan shooter based on Resident Evil, Resident Evil: Cold Blood. Resident Evil: Cold Blood will be using the 2013 branch of Source, and will be completely free.
Resident Evil: Cold Blood Rebirth is a complete rebuild of the original game (that never came out). That original version used the GoldSrc engine and had major issues. This new “Rebirth” version aims to address most of them.

Diablo 2: Resurrected mods are here already
https://www.pcgamer.com/uk/diablo-2-resurrected-mods-are-here-already/
It was only a matter of time. There are two decades' worth of mods for the original Diablo 2, and plenty of reasons to start tinkering with Diablo 2: Resurrected beyond its graphical overhaul and shared inventories. The mods that have started appearing on NexusMods and ModDB are doubtless only the beginning.
>> There are seven mods in the article.

GAMING NEWS

DayZ has just received its biggest update in 2021
https://www.dsogaming.com/patches/dayz-has-just-received-its-biggest-update-in-2021/
Bohemia Interactive announced the release of update 1.14 for DayZ, the biggest update of 2021 for its open-world survival game. According to the team, Update 1.14 offers some notable new additions, including contaminated areas, hunting traps, revamped helicopter crash sites, new animations for bullpup rifles, and a DayZ first – the LE-MAS assault rifle.

eFootball 2022 launches with Overwhelmingly Negative Reviews on Steam
https://www.dsogaming.com/news/efootball-2022-launches-with-overwhelmingly-negative-reviews-on-steam/
Konami has just launched eFootball 2022 on Steam and in just a few hours, the game has received over 2000 negative reviews on Steam. We usually don’t share such stories but this is an exception as eFootball 2022 is a brand new game that has just been released.
>> Well, given what we know about the game, I'm not surprised.

New Layers of Fear gets an Unreal Engine 5 In-Engine Teaser Trailer
https://www.dsogaming.com/videotrailer-news/new-layers-of-fear-gets-an-unreal-engine-5-in-engine-teaser-trailer/
Bloober Team is currently working on a new Layers of Fear game and has released its first in-engine teaser trailer. Although we don’t know much, this new Layers of Fear game will be using Unreal Engine 5. You can watch teaser trailer, provided by IGN, below.

Grand Theft Auto: The Trilogy – The Definitive Edition has been rated by the Korean Game Rating and Administration Committee
https://www.dsogaming.com/news/grand-theft-auto-the-trilogy-the-definitive-edition-has-been-rated-by-the-korean-game-rating-and-administration-committee/
Rockstar and Take-Two may soon announce the remasters of the first Grand Theft Auto games. Earlier today, the Korean Game Rating and Administration Committee has rated Grand Theft Auto: The Trilogy – The Definitive Edition.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Thursday news, part two:

Bungie is teasing the death of another major Destiny 2 character
https://www.pcgamer.com/uk/bungies-is-teasing-the-death-of-another-major-destiny-2-character/
Spoiler Alert is a legendary sidearm in Destiny 2, which was reintroduced to the game in August for Season of the Lost, and bears the description: "Someone is going to die." That's not terribly remarkable in itself—that's pretty much how Destiny 2 goes, after all—but this particular weapon's presence could be a sign of very bad news ahead for one of the game's major characters.

New World server status day 2: thousands are still waiting in queues, dreading errors
https://www.pcgamer.com/uk/new-world-server-status-queues/
The day after launch, New World server queues continue to hit the thousands, with some players waiting hours to play Amazon's new MMO. Others, however, are jumping into servers immediately after creating their characters. It's a slightly odd situation: There are lots of New World servers with no queues—Amazon has added a bunch since launch—but many players still have to line up to join the servers where they started, or where their guildmates or friends are.

Fresh reports suggest New World is again helping brick expensive Nvidia GPUs
https://www.pcgamer.com/uk/new-world-making-gpus-unwell-again/
Uh oh, it looks like New World might be the catalyst for a few more bricked GPUs. During the recent ill-fated beta test it was discovered that a combination of factors were resulting in high-end Nvidia GPUs getting bricked while playing Amazon's MMO. And now there are anecdotal reports that it's happening again.

Capcom is actually putting some effort into Monster Hunter Rise's PC version
https://www.pcgamer.com/uk/capcom-is-actually-putting-some-effort-into-monster-hunter-rises-pc-version/
(...)
We've always known Rise would eventually arrive on PC, and now Capcom's released a trailer for the PC version showcasing some of the improvements it's made. What is great is that this isn't just a barebones port, which some folk were worried about, but takes advantage of the more powerful hardware: 4K resolution, ultrawide display option, an improved framerate, a bunch of graphical options, and of course all the DLC release thus far (a lot). Here's Capcom's site for the PC version.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Pemalite said:

JEMC said:

Yeah, the memory bus will probably limit the potential of that chip. But we'll see.

And one of the reasons Silicon Lottery is closing is because most CPUs already run close to their limit nowadays, making their "products" less appealing.

The Infinity Cache does muddy the waters significantly though.

But it also cost valuable space so, at the end of the day, one has to wonder is their bet on Infinity Cache is really paying off or if they'd be better going with a bigger memory bus while "wasting" more die space.

Who knows, maybe with RDNA3 and its MCM design, the extra cache is a better approach that routing all the extra memory lanes but, until then, it seems overly compicated with no real gains.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Forza Horizon 5 PC requirements list GeForce RTX 3080 and Radeon RX 6800 XT under ideal spec

https://videocardz.com/newz/forza-horizon-5-pc-requirements-list-geforce-rtx-3080-and-radeon-rx-6800-xt-under-ideal-spec



I sure hope thats for 4k 60 otherwise this is gonna be one badly optimized game cause there's a pretty wide gap between 1070 and a 3080


PCIe Gen 5.0 SSDs With Phison’s Next-Gen E26 Controller To Start Shipping in 2022, Up To 16 GB/s Speeds

https://wccftech.com/phison-pcie-5-0-nvme-ssds-e26-controller-shipping-2022/


ASUS GeForce RTX 3070 with Noctua cooling has been pictured

https://videocardz.com/newz/asus-geforce-rtx-3070-with-noctua-cooling-has-been-pictured



I personally liked the mock up design better but can't deny those are very powerful fans. Kinda weird they put it on a 3070 instead of like a 3090...



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

Feels like gaming industry is becoming like the entertainment industry that will eventually be run just by a few giant players.



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850