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Zarx changed his avatar again. Thoughts?

Noice 245 61.40%
 
So soon? I just got used to the last one 13 3.26%
 
it sucks 22 5.51%
 
Your cropping skills are lacking 13 3.26%
 
Too noisy, can't tell WTF it even is 13 3.26%
 
Meh 32 8.02%
 
Total:338

Would be nuts but with the stock situation and their mid range not even announced yet other than "we are working on it," idk if they would be able to recoup the investment they made with the architecture.

But anything is possible in a competitive landscape (Thank Fuck)



             

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Yeah realistically they will aim for launch next year. Will be a weird year for releases due to ridiculous demand and not enough supply.

Hopefully we'll see things going back to normal in most parts of world along with some new GPU tech release this fall. If all fails we have Intel LOL



Ngl, but watching tech Jesus trying to start a computer fire made me uncomfortable.



The game can't catch a break!

Cyberpunk's 1.1 Patch created a game-breaking glitch

https://www.thegamer.com/cyberpunks-1-1-patch-game-breaking-glitch/

TL:DR
Takamura calls you in the "Down the street" mission, you will get stuck and he won't say anything.

Fix for now:
Load an older save file before Takamura and V leave Wakako’s office.
V must finish the conversation with Takamura outside the office right away.
Right after the conversation and updated quest progression, skip 23 hours.
This should trigger the holocall and the correct conversation.



             

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It's time for a new GPU. My 1080 is now struggling even at 1080p on new games. I'm playing Immortals Fenyx Rising and I'm not getting stable 60fps on 1080p ultra. Games is cell shaded but it has lots of particles and is probably poorly optimized. Most of the issues are probably with the crazy view distance.

As for the game, it's good enough to get my open world fix. It's BOTW visual and gameplay style with God of War combat and puzzles and all tied together in an AC engine and gameplay loop. The combat is really satisfying but they completely overdid it. There are so many moves that you cannot possibly play it perfectly on a keyboard. Even on controller it's just crazy with almost all buttons having secondary or tertiary functions.



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1080 struggling on 1080. What a time.



My 1080ti is still holding strong at 1440p. Though if it's a bad port, not much of a chance.



I mean I can sill easily get my 144fps at 1440p in RL, but newer games seem to be a bit tougher on it. Or maybe it's just getting older, never had a GPU for that long. I'm almost tempted to get a 3070 just to tide me over.

Any words on big new shipments in the next months?



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Chazore said:

My 1080ti is still holding strong at 1440p. Though if it's a bad port, not much of a chance.

Yeah the 1080Ti is still a great card. Runs in between a 2070 Super and a 2080.



Alright, let's go with the first round of news of the wek:

SALES /PLAYER COUNT & DEALS

80% of Cyberpunk 2077’s digital sales are reportedly from the PC
https://www.dsogaming.com/news/80-of-cyberpunk-2077s-total-sales-are-reportedly-from-the-pc/
SuperData has shared its monthly report, stating that 80% of Cyberpunk 2077’s digital sales are from the PC. According to the company, Cyberpunk 2077 had the biggest game launch of all time based on digital revenue and digital units sold.
From what we know so far, Cyberpunk 2077 has sold 13 million units worldwide on all platforms.
In other news, Fortnite earnings were at their highest since August 2020 on both PC and consoles, and player numbers were larger than at any point since August 2019. As SuperData noted, high-profile events and collaborations continue to draw people to the shooter. In addition, Fortnite set a new record of concurrent players in December 2020 (15.3 million players).
It’s also worth noting that the release of the Cayo Perico Heist for Grand Theft Auto V resulted in the game’s highest monthly digital earnings ever. Player numbers also grew 46% from November levels but did not exceed totals achieved earlier in 2020.
Lastly, Among Us player numbers fell from their November peak. However, the game was still 2.8 times as popular as the next most popular game, Roblox.

Path of Exile: Echoes of the Atlas is the most successful expansion in Grinding Gear’s history
https://www.dsogaming.com/news/path-of-exile-echoes-of-the-atlas-is-the-most-successful-expansion-in-grinding-gears-history/
Grinding Gear Games announced that Path of Exile: Echoes of the Atlas has already become its most successful expansion to date. According to the team, the game reached 265K concurrent players on launch day, making it the fourth most popular game on Steam (at that time).

GOG has two sales and a new release:

Steam has two new daily deals:

When it comes to the Humble Store, remember that the Winter Sale ends in three day, January 28. Maybe you should give it another look before it's too late.

And Fanatical has two new sales:

SOFTWARE & DRIVERS

-empty-

MODS, EMULATORS & FAN PROJECTS

The Witcher 3 HD Reworked Project NextGen gets a new comparison teaser video
https://www.dsogaming.com/videotrailer-news/the-witcher-3-hd-reworked-project-nextgen-comparison-teaser-video/
In December 2020, we informed you about the latest version of The Witcher 3 HD Reworked Project that is currently under development. And today, modder ‘Halk Hogan PL’ released a comparison video teaser in which he showcases some of the improved textures for Novigrad.

Fallout: GZDoom brings enemies and weapons from Fallout 3 to Doom
https://www.dsogaming.com/news/fallout-gzdoom-enemies-weapons-fallout3/
Modder ‘legon2007’ released a brand new version of Fallout: GZDoom Total Conversion. As the title suggests, this mod brings enemies and weapons from the Fallout games (mainly from Fallout 3) to the classic Doom games.
Version 0.4 adds new textures, the Radscorpion, and some new weapons. Moreover, it removes the Enclave Base.
In total, Fallout: GZDoom features six enemies from the Fallout games. These are the Ghoul, Glowing One (not in the actual game, you have to spawn it), Radscorpion, Rifle Raider, Pistol Raider and Soldier.
>> You can get it from ModDB.

The Elder Scrolls IV: Oblivion Mod for Skyrim, Skyblivion, looks lovely in this latest in-game dev diary
https://www.dsogaming.com/videotrailer-news/the-elder-scrolls-iii-oblivion-mod-for-skyrim-skyblivion-looks-lovely/
Our last look at The Elder Scrolls IV: Oblivion total conversion mod for Skyrim, Skyblivion, was back in August 2019. Thankfully, its team has been working hard on it since then. And, a few days ago, it released a new dev diary for it, featuring some new in-game footage.
According to its description, Skyblivion aims to bring The Elder Scrolls IV: Oblivion to a new generation of gamers and re-introduce it to long time fans of the series.

This 10GB mod for Skyrim overhauls the textures of virtually all towns
https://www.dsogaming.com/pc-performance-analyses/10gb-mod-skyrim-overhauls-textures-of-all-towns/
Modder ‘CleverCharff’ an HD Texture Pack for Skyrim Special Edition that covers virtually all of Skyrim’s towns and locations. This HD Texture Pack comes in 1K, 2K and 4K versions, and improves the textures for both exterior and interior places.
>> Available from Nexus Mods.

Here's a mod to put Gravity Gloves in Skyrim VR
https://www.pcgamer.com/heres-a-mod-to-put-gravity-gloves-in-skyrim-vr/
Pick up produce in Skyrim can be frustrating. Not to mention the lack of versatility in what you can do with it. Now there's a mod that lets you throw potatoes at dragons just like you throw gnomes at the Combine in Half-Life: Alyx. The HIGGS mod—that's Hand Interaction And Gravity Gloves For Skyrim VR—does it for you, adding hand collision, picking up objects, and gravity gloves-style interaction to Skyrim VR.
It's a sight different from the kind of spongy "picking up" you can do in vanilla Skyrim and Skyrim VR, actually letting you hold things in your hands properly. You can even put them in your backpack by placing them over your shoulder. The mod also lets you manipulate and move bodies, as well as loot armor off enemies by pulling on it. While you're at it, you can pull objects toward you like the gravity gloves.
>> You'll find it at Nexus Mods.

Hitman 3 gets a FOV Change Mod
https://www.dsogaming.com/news/hitman-3-gets-a-fov-change-mod/
Hitman 3 has just been released, and a Field of View mod is now available for download. As its title suggests, this mod enables some additional – and wider – FOV values, something that numerous PC gamers will appreciate.
This mod uses CheatEngine, so you’ll have to install it (otherwise you won’t be able to run the mod). The available FOV values are 50, 60, 70, 80, 90, 100 and 110.
>> Interested? Then head to Nexus Mods to get it.

GAMING NEWS

Vicarious Visions is reportedly working on Diablo 2 Remake
https://www.dsogaming.com/news/vicarious-visions-is-reportedly-working-on-diablo-2-remake/
Yesterday, Activision announced the merger of Vicarious Visions with Blizzard. And, a couple of hours ago, Bloomgerg’s Jason Schreier claimed that the studio is working with Blizzard on Diablo 2 Remake.

id Software is working on a VR game, codenamed Project 2021A
https://www.dsogaming.com/news/id-software-is-working-on-a-vr-game-codenamed-project-2021a/
It appears that id Software is working on a new VR game that is codenamed Project 2021A. As we can see, the Australian Classification has passed an R18+ rating for id Software’s new Virtual Reality game.

Genshin Impact Patch 1.3 releases on February 3rd
https://www.dsogaming.com/news/genshin-impact-patch-1-3-releases-on-february-3rd/
miHoYo revealed details about Genshin Impact Update 1.3, scheduled to arrive on February 3rd. In the game’s first update of 2021, the world of Teyvat will also be welcoming the new year as Travelers celebrate one of Liyue’s oldest traditions — the Lantern Rite. Travelers can look forward to delving deeper into Liyue’s rich history and culture and stocking up on resources for future adventures.

Robin Hood – Builders Of Sherwood is a new action-adventure RPG/city-builder hybrid
https://www.dsogaming.com/news/robin-hood-builders-of-sherwood-is-a-new-action-adventure-rpg-city-builder-hybrid/
MeanAstronauts has announced Robin Hood – Builders Of Sherwood; an action-adventure game that combines RPG and City-building elements. In order to celebrate this announcement, the team released the game’s first trailer that you can find below.

Here is how Cyberpunk 2077’s Johnny Silverhand looked before Keanu Reeves
https://www.dsogaming.com/screenshot-news/cyberpunk-2077-johnny-silverhand-before-keanu-reeves/
Lea Leonowicz, senior concept artist at CD Projekt Red, shared the following concept arts for Johnny Silverhand. These concept arts show how Johnny Silverhand looked prior to Keanu Reeves’ involvement.

Selaco is a new retro shooter on GZDoom, inspired by F.E.A.R. and Doom
https://www.dsogaming.com/news/selaco-is-a-new-retro-shooter-on-gzdoom-inspired-by-f-e-a-r-and-doom/
A team of indie developers has announced a new retro shooter that will be running on the GZDoom Engine, Selaco. Selaco is a standalone game that draws inspiration from F.E.A.R in terms of action set pieces. Additionally, it mixes traditional retro-FPS elements from QUAKE and DOOM, along with some more modern features.
>> It won't a mod of any kind, but a full, paid, game.

Atelier Ryza 2: Lost Legends & the Secret Fairy Official PC Requirements
https://www.dsogaming.com/news/atelier-ryza-2-lost-legends-the-secret-fairy-official-pc-requirements/
Atelier Ryza 2: Lost Legends & the Secret Fairy releases in a couple of days and KOEI Tecmo has revealed the game’s official PC requirements.
According to the specs, PC gamers will at least need an Intel Core i5 4460 with 8GB of RAM. KOEI Tecmo has listed the NVIDIA GeForce GTX 1050 for gaming at 720p and the NVIDIA GeForce GTX 1070 for gaming at 1080p. PC gamers will also need 26GB of free hard-disk space.

Valve’s 3D artist shares numerous original texture sources and photo references for Half-Life
https://www.dsogaming.com/news/valves-3d-artist-shares-numerous-original-texture-sources-and-photo-references-for-half-life/
Valve’s 3D artist, Karen Laur, has shared numerous original texture sources and photo references for the first classic Half-Life. This texture reference pack is 510MB in size, and you can find below some download links for it.
>> Perfect for those who would want to enhance the original textures of the game.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.