Forums - Nintendo Discussion - The Official Legend of Zelda Thread: BotW Sells 17.41 Million on Switch, Link’s Awakening Sells 4.38 Million

Which would you rather see?

3D Zeldas get the 2D treatment 7 17.95%
 
2D Zeldas get the 3D treatment 19 48.72%
 
Neither 13 33.33%
 
Total:39

Would love to see someting like this:

in something like this:

TP was on the right track with designs like this:



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Wyrdness said:

Zelda x Animal Crossing

I love this! Great find :)



Just finished Link's Awakening for the first time a couple of days ago.  I'd give it an 8/10.  I'm tempted to give it a 7/10, because the final boss was so terrible that it left me with a bad taste in my mouth, but overall I enjoyed the game.

My favorite Zelda's are the NES/SNES ones and this is the only Zelda from that era that I'd never played.  In the end it is not of the caliber of the first 3, but I still enjoyed myself.  What I really want from a Zelda game is an open-world action RPG experience, and I got a lot of that from Link's Awakening.  However it had even more of a puzzle-type feel than Link to the Past, and I really don't like puzzles in my Zelda games.  So the game was a step in the wrong direction, but it had enough of that old school feel that it was still fun overall.



The_Liquid_Laser said:

Just finished Link's Awakening for the first time a couple of days ago.  I'd give it an 8/10.  I'm tempted to give it a 7/10, because the final boss was so terrible that it left me with a bad taste in my mouth, but overall I enjoyed the game.

My favorite Zelda's are the NES/SNES ones and this is the only Zelda from that era that I'd never played.  In the end it is not of the caliber of the first 3, but I still enjoyed myself.  What I really want from a Zelda game is an open-world action RPG experience, and I got a lot of that from Link's Awakening.  However it had even more of a puzzle-type feel than Link to the Past, and I really don't like puzzles in my Zelda games.  So the game was a step in the wrong direction, but it had enough of that old school feel that it was still fun overall.

Oops! Double post.

Last edited by Veknoid_Outcast - on 02 April 2020

The_Liquid_Laser said:

Just finished Link's Awakening for the first time a couple of days ago.  I'd give it an 8/10.  I'm tempted to give it a 7/10, because the final boss was so terrible that it left me with a bad taste in my mouth, but overall I enjoyed the game.

My favorite Zelda's are the NES/SNES ones and this is the only Zelda from that era that I'd never played.  In the end it is not of the caliber of the first 3, but I still enjoyed myself.  What I really want from a Zelda game is an open-world action RPG experience, and I got a lot of that from Link's Awakening.  However it had even more of a puzzle-type feel than Link to the Past, and I really don't like puzzles in my Zelda games.  So the game was a step in the wrong direction, but it had enough of that old school feel that it was still fun overall.

This reminds me I need to continue with my series replay! I am up to Link's Awakening now.



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Yea we didn't hear anything Zelda related in the Mini but they will sure have to show it in the next one (probably E3).



Definitely getting some Zelda vibes with this one:

https://www.youtube.com/watch?v=70voKq6cdKQ&feature=youtu.be



*Dragon Roost Island starts playing*



Pancho A. Ovies

Nintendo Switch in Japan (Famitsu): 2018 vs. 2019
http://gamrconnect.vgchartz.com/thread.php?id=238945&page=2

PlayStation 4/Xbox One/Nintendo Switch: 2018 vs. 2019
http://gamrconnect.vgchartz.com/thread.php?id=239387

We can already tell Botw left a big impact on the industry. There is so many games like it coming. Not only from indie and that chinese game but also Ubisoft.



Veknoid_Outcast said:

Definitely getting some Zelda vibes with this one:

https://www.youtube.com/watch?v=70voKq6cdKQ&feature=youtu.be

I'd say more than some, visually they pretty much copied it. On the other hand, if I understood it correctly, this is supposed to be more of survival game.

I personally dislike heavy survival elements in games, it's P&P RPG game mechanism that serves its purpose when it's part of the bigger whole, so it depends on how much there's a focus on it (e.g. Outward had just enough, but not too much to be enjoyable adventure-RPG)