I think you lot saying nintendo's was the best have lost it. I guess it's all just personal opinion with regards to games, but on a presentation level the fact that sony could properly demonstrate move, live, while nintendo failed and microsoft's kinect i'm pretty sure wasn't live demo's speaks volumes to me.
Honestly move is looking like the best of the motion controls by far after this.
Oh and comeon surely im not the only one who thought microsoft's presentors were wayyyy to camp and nintendo wasn't much better.
Good on sony for gettin up there and just talking to us like we are normal people and not having silly gimicks.
Dude, with all due respect.. Are you nuts??
Zelda Skyward Sword reveal and footage with 1:1 motion, Golden Sun DS, Goldeneye Remake, DQIX, a brand new Donkey Kong Country from Retro, Kirby, Epic Mickey Footage, Mario Sports Mix, plus the reveal of the new handheld 3DS, 3D movies and pictures, Kid Icarus, with tons of other announced games like Mario Kart, Animal Crossing, Sonic, MGS, Resident Evil, Kingdom Hearts, Paper Mario, Assassin's Creed, and many others.
This may very well have been one of E3's best conferences EVER.
Sony meanwhile had let's see.. Twisted Metal and Portal 2. And a bunch of Wii immitators.
This guy is living proof that no matter what Nintendo does, some people will never be pleased. But I guess that's true with anything.
Of course all this praising of Zelda: Skyward Sword isn't really looking at the logistics of the game and how it will play.
You're not going to be able to make all those sword, shield, and other motions while sitting back in your easy chair, and do you really want to be standing up swinging your arms around for 40 hours of a long action adventure puzzle game?
Sony showed very few Nintendo imitators. That was Microsoft. And let's see the Wii imitate Killzone 3? Heck, let's see it do it pixel for pixel. Only problem with that is Wii can't.
I may be a nerd, but I'm not an atrophied cripple. Zelda looks stunning and the implementation makes sense and honestly doesn't seem all that different from what Sony's doing with that Sorcery game. Hands on impressions for Zelda are great as well, there's reason to be hyped.
And really, outside the brief Zelda interference flub, the Nintendo conference was excellently measured, timed and planned. They really went from strength to strength to strength. I don't think it's near as slick as Microsft's flawless E3 conference last year, but for Nintendo, it was quite literally beyond expectations. And frankly, it kicked the shit out of Sony's boring, stilted presentation this year... I honestly think Sony did themselves something of disservice with all the montages and trying to cram in as much content as possible (yet still missing TLG somehow?).
It doesn't take an atrophied cripple to get tired after an hour or two of flailing their arms and standing. Not to mention unless they've cut out some of the depth that is in most of the Zelda games, then there will be much backtracking to solve all the puzzles and collect all the collectables.
There's no way that a person could make themselves as comfortable playing this game as they could a Zelda game on NES, SNES, N64, Gamecube, GB, GBA, or DS.
Also, what's up with two 2d platformers? Just trying to cash in on the success of NSMBWii, at least one of those games should have been a retooling of the series on the magnitude of the Mario Galaxy games.