Forums - Nintendo Discussion - Wii/Revolution - 3 Years Later

bardicverse said:

The revolution goes well beyond sales, here's a few main points:

1. The dawn of fitness gaming. Wii Fit, EA Active, etc have sold millions of copies, overshadowing major gaming staples like the recent offerings from Grand Theft Auto series. Physical therapists, gyms, etc are putting Wii systems in their businesses for the fitness games and motor skill games like Wii Sports. This is a previously uncharted ground for the game industry.

2. Motion controls. The Wii brought about a rebirth of motion control gaming to the industry. How developers have used it is irrelevant, but those who incorporated it well have been paid hansomely for their efforts. Furthermore, the Wii "fad" of motion controls has forced the hand of its competitors to make their own ventures into motion controls for 2010.

3. Putting the familiy back together through gaming. Since the days of Atari 2600, gaming had slowy become more of a "one machine, one person" system, especially seen in force by the birth of the Sony PlayStation. More solitary game design, then the incorporation of online gaming, all made gaming a very solitary, if not obsessive, activity. The Wii has brought the family together, focusing on games that the whole family can learn easily, catering to "party gaming" and so forth.

4. Gameplay, not graphics. The industry as a whole had been growing a bloodlust for prettier graphics, but the same rehashed product underneath. With the Wii's graphical limitations, developers spent more time focusing on the game itself, and less concentration on the graphics. This has changed the way developers think and approach their game design, for the Wii and beyond it.

I'd say it's been quite a revolution from the industry we knew in the times before the Wii.

1. Fitness games existed before Wii Fit. This is simply the first time they have ever been marketed well. The PS2, GC, and Xbox had a couple to be sure.   It may go back further than that.

2. I would argue that only the companies that have used motion control and recieved great money actually the ones who advertised their efforts to the new auidence(almost exclusively nintendo a handful of other large corporations) Tons of companies even the ones who people mention their games everytime we have a discussion about good motion controls have not seen much money because no one knows their product exists.

3.  There are tons of simple games that everyone in the family can play on all consoles. Nintendo just has a history and marketing muscle.  I played games with my mom on all of the consoles.  Atari 2600 on.  My mom is not what anyone would call a gamer.  She is importing Singstar Motown for the family party this christmas where we get down on it.

4. That would be to ignore PSN and XBL entirely.  Or even quirky titles from the PS2 era where they didn't do big on graphics but focused on making games fun.

I do believe that Nintendo choosing to market the Wii on Oprah, Ellen and even Natal advertising on the latenight show is helping the mainstream acceptance of gaming.  I do think as a company they do have a philosophy about getting the family together and making everything very fun. They aren't the only ones however. And as most Nintendo games look quite swell i wouldn't even say they put gameplay above graphics.  They use both equally as is necessary.



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^^ fair points, but a few areas to touch upon

1 - How many of the past gen fitness games incorporated a means of physically tracking your exercise routine? The last I can recal was the Power Pad on the NES.

2 - Sure, there are a handful that have broke through the 1 mil copies sold, but nonetheless, it doesn't change the fact that the motion controls in the Wii brought about a new advent in gaming

3 - Again, agreed, there are some games that are casual /family oriented, like guitar hero, singstar, etc. Hell even Madden has been enjoyed during halftime. Im not saying Nintendo invented casual gaming with the Wii, but they made gaming a more popular medium. When Wii's are found in retirement homes for bowling leagues, that's definitely a unique trend. When adults int their 40s and 50s are hosting Wii parties, its definitely a unique trend as well.

4 - Granted, Im talking about major devs, not independents here. Major companies brought interesting ideas to the table due to the low dev costs, giving them the chance to take a risk on something that is beyond xbl/psn/wiiware



Heres the NPD looks like now if Nintendo didnt intervene:



1)Call of Duty: Modern Warfare 2 (Xbox 360) / Infinity Ward, Activision / 4.20 million
2)Call of Duty: Modern Warfare 2 (PS3) / Infinity Ward, Activision / 1.87 million
3)Assassin's Creed II (Xbox 360) / Ubisoft Montreal, Ubisoft / 794,700
4)Left 4 Dead 2 (Xbox 360) / Valve, Electronic Arts / 744,000
5)Assassin's Creed II (PS3) / Ubisoft Montreal, Ubisoft / 448,400
6)Dragon Age: Origins (Xbox 360) / BioWare, Electronic Arts / 362,100




PlayStation 3 710.4K
Xbox 360 819.5K




YEP... VERY VERY GLOOMY. If the Wii didnt disrupt the game industry we could see video game crash part 2 right now. Just look at the charts. Except for MW2 no games on the top 10 that sold in a million this month. And the top 6 was 300,000 ish. What more in top 7-10 or in the top 20? Considering that estimately we have 200 million gamers so far compared to 60 million gamers during the NES and SNES era. You cant cater (IF the 2 HD consoles sold 60 million each) 60 million userbase compared to 200 million gamers we have today.



end of core gaming days prediction:

 

E3 2006-The beginning of the end. Wii introduced

 

E3 2008- Armageddon. Wii motion plus introduced. Wii Music. Reggie says Animal crossing was a core game. Massive disappointment. many Wii core gamers selling their Wii.

 

E3 2010- Tape runs out

http://www.fivedoves.com/letters/march2009/ICG_Tape_runs_out.jpg

bardicverse said:
^^ fair points, but a few areas to touch upon

1 - How many of the past gen fitness games incorporated a means of physically tracking your exercise routine? The last I can recal was the Power Pad on the NES.

 

Many Dance Dance Revolution games had a "Workout" mode which prodivded a way to physically track your routine. You could check type of exercise done, excercise duration, and number of calories burned (though this was obviously crudely estimated). All of this was sorted by date/session. I haven't used it in years, but here's a brief description I found of the Workout mode from one particular DDR game that came out well before Wii Fit.

"You can input your weight and set a few options in order to configure your workout. You can specify if you want to exercise for a certain amount of time, or a certain amount of calories, and the system will craft an exercise routine just for you! It starts out slow to warm up, builds in intensity, and then slows down at the end to cool."



Demon's Souls Official Thread  | Currently playing: Left 4 Dead 2, LittleBigPlanet 2, Magicka

bardicverse said:
^^ fair points, but a few areas to touch upon

1 - How many of the past gen fitness games incorporated a means of physically tracking your exercise routine? The last I can recal was the Power Pad on the NES.

2 - Sure, there are a handful that have broke through the 1 mil copies sold, but nonetheless, it doesn't change the fact that the motion controls in the Wii brought about a new advent in gaming

3 - Again, agreed, there are some games that are casual /family oriented, like guitar hero, singstar, etc. Hell even Madden has been enjoyed during halftime. Im not saying Nintendo invented casual gaming with the Wii, but they made gaming a more popular medium. When Wii's are found in retirement homes for bowling leagues, that's definitely a unique trend. When adults int their 40s and 50s are hosting Wii parties, its definitely a unique trend as well.

4 - Granted, Im talking about major devs, not independents here. Major companies brought interesting ideas to the table due to the low dev costs, giving them the chance to take a risk on something that is beyond xbl/psn/wiiware

I don't terribly much disagree with you. But I feel like all this and some was tried last gen.  some even before that.  But since nintendo is the first one to learn where to find and how to market to the non-gamers they will receive all the credit.  That just saddens me a little.  

 

It's like kids who wear those i was gay before it was popular t-shirts.  We couldn't have been. Ru Paul was on daytime television in the mid nineties.  unless you are over 40 that's nigh impossible really as the eighties is when we really started getting mass media coverage because of aids and such.



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yushire said:
Heres the NPD looks like now if Nintendo didnt intervene:



1)Call of Duty: Modern Warfare 2 (Xbox 360) / Infinity Ward, Activision / 4.20 million
2)Call of Duty: Modern Warfare 2 (PS3) / Infinity Ward, Activision / 1.87 million
3)Assassin's Creed II (Xbox 360) / Ubisoft Montreal, Ubisoft / 794,700
4)Left 4 Dead 2 (Xbox 360) / Valve, Electronic Arts / 744,000
5)Assassin's Creed II (PS3) / Ubisoft Montreal, Ubisoft / 448,400
6)Dragon Age: Origins (Xbox 360) / BioWare, Electronic Arts / 362,100




PlayStation 3 710.4K
Xbox 360 819.5K




YEP... VERY VERY GLOOMY. If the Wii didnt disrupt the game industry we could see video game crash part 2 right now. Just look at the charts. Except for MW2 no games on the top 10 that sold in a million this month. And the top 6 was 300,000 ish. What more in top 7-10 or in the top 20? Considering that estimately we have 200 million gamers so far compared to 60 million gamers during the NES and SNES era. You cant cater (IF the 2 HD consoles sold 60 million each) 60 million userbase compared to 200 million gamers we have today.

You're very confused....

There aren't anywhere near 200 millions gamers in the US for starters and NPD numbers are US only.

There are less millions sellers on single platforms because there is no HD platform dominating the market like the PS2 was...

 

 

PS : if motion control is such a revolution, why is it that the biggest Mario platformer of the gen doesn't support it...



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !

But Ail if motion controls aren't such a big deal why are both hd platforms shoehorning them onto their platforms? I'm with Yushire.



Bet between Slimbeast and Arius Dion about Wii sales 2009:


If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.

If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.

Ail said:

You're very confused....

There aren't anywhere near 200 millions gamers in the US for starters and NPD numbers are US only.

There are less millions sellers on single platforms because there is no HD platform dominating the market like the PS2 was...

 

 

PS : if motion control is such a revolution, why is it that the biggest Mario platformer of the gen doesn't support it...

To put motion controls in a game just for the sake of having them in the game is a terrible idea.  It is great for some genres and not for others.  You purposefully picked a genre (platforming) where motion is obviously not going to be much use.  You don't need 3d controllers like motion or an analog stick to play a 2d sidescroller.  The fact that there isn't any use for an analog stick in the biggest Mario platformer of the gen doesn't exactly make that any less of a revolution either does it?

There is some small uses of motion in game also btw, so I guess it does support it.



Smash Bros: 2363-5325-6342 

PS : if motion control is such a revolution, why is it that the biggest Mario platformer of the gen doesn't support it...


You mean NSMBWii? Who said it didn't?

It does and it actually does it in an intelligent way. Instead of using it for everything or like Nick said, because it has it, is dumb. There, the motions works as a "3d button" for the action. Is usfeul when it has too and it fits with the scheme and design.

That just made me realized that you haven't played the game.