MikeB said: @ Kynes You said that Cell is great doing AA Compared to what? - I said it can do AA and flexibility is a benefit. - I said the 360 does not have a real technical advantage regarding anti-aliasing. I didn't say anything with regard to performance vs the RSX, however I can imagine this flexibility to provide for potentially big benefits and this approach to be used efficiently together with other deferred rendering techniques. |
Some more details from Eurogamer:
"The PS3 rendition of Pandemic's The Saboteur is different though. It's special. It's trying something new that's never been seen before on console, or indeed PC, and its results are terrific. In a best-case scenario you get edge-smoothing that is beyond the effect of 16x multi-sampling anti-aliasing, effectively delivering an effect better than the capabilities of high-end GPUs without crippling performance."
http://www.eurogamer.net/articles/digitalfoundry-saboteur-aa-blog-entry