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Forums - Sony Discussion - IBM continues Cell development

MikeB said:
@ Kynes

You said that Cell is great doing AA


Compared to what?

- I said it can do AA and flexibility is a benefit.
- I said the 360 does not have a real technical advantage regarding anti-aliasing.

I didn't say anything with regard to performance vs the RSX, however I can imagine this flexibility to provide for potentially big benefits and this approach to be used efficiently together with other deferred rendering techniques.


Some more details from Eurogamer:

"The PS3 rendition of Pandemic's The Saboteur is different though. It's special. It's trying something new that's never been seen before on console, or indeed PC, and its results are terrific. In a best-case scenario you get edge-smoothing that is beyond the effect of 16x multi-sampling anti-aliasing, effectively delivering an effect better than the capabilities of high-end GPUs without crippling performance."

http://www.eurogamer.net/articles/digitalfoundry-saboteur-aa-blog-entry



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

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MikeB said:
MikeB said:
@ Kynes

You said that Cell is great doing AA


Compared to what?

- I said it can do AA and flexibility is a benefit.
- I said the 360 does not have a real technical advantage regarding anti-aliasing.

I didn't say anything with regard to performance vs the RSX, however I can imagine this flexibility to provide for potentially big benefits and this approach to be used efficiently together with other deferred rendering techniques.


Some more details from Eurogamer:

"The PS3 rendition of Pandemic's The Saboteur is different though. It's special. It's trying something new that's never been seen before on console, or indeed PC, and its results are terrific. In a best-case scenario you get edge-smoothing that is beyond the effect of 16x multi-sampling anti-aliasing, effectively delivering an effect better than the capabilities of high-end GPUs without crippling performance."

http://www.eurogamer.net/articles/digitalfoundry-saboteur-aa-blog-entry


You're taking one specific case and trying to apply it to all games.  We don't really know how computationally expensive the technique is and if it would be feasible to use with many games, especially those that already have performance issues.



wow people get way too into this. Its kinda funny to read how upset with each other you all are.



I mostly play RTS and Moba style games now adays as well as ALOT of benchmarking. I do play other games however such as the witcher 3 and Crysis 3, and recently Ashes of the Singularity. I love gaming on the cutting edge and refuse to accept any compromises. Proud member of the Glorious PC Gaming Master Race. Long Live SHIO!!!! 

http://www.techradar.com/blogs/article/best-of-ceatec-2009-the-future-of-tv--641508

http://www.techradar.com/blogs/article/hands-on-with-toshiba-s-cell-tv-655418

Who says the Cell has no future?



PS3 Will Be King By 2016.

PLAYSTATION®3 is the future.....NOW.......B_E_L_I_E_V_E