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Forums - Gaming Discussion - What would be the overall result of a stalemate between Wii and PS3 in Japan?

Aiemond said:
Procrastinato said:
If the PS3 gains a significant foothold in Japan, it'll bring a lot of niche games to US and EU shores -- namely JRPGs.

Since JRPGs don't require a lot of CPU horsepower, typically (GPU is another story), the PS3 would be like an uber Wii, as far as small Japanese devs were concerned -- a 3.2 GHz CPU plus a 550 MHz GPU with a truckload of memory, compared to the Wii at ~0.75 GHz CPU and ~250 MHz GPU.

Without the SPUs in the picture, the PS3 is no harder than the Wii to develop for, really, except of course for the fancy texture work if you want to use the spiffier GPU's best features.

If there are ever enough PS3s in Japan, you can believe there will be a lot of JRPGs for it -- with the SPUs out of the picture, as I said, the "HD cliff" becomes much less difficult to climb. Many of the PS3's release titles didn't use the SPUs, and their dev time was greatly shortened... which probably also means they were a lot cheaper to make as well.

 

Why would they pick the ps3? Even if it keeps at the current rate wii still has more systems in japan. Plus, wii has significantly higher numbers in the other two regions. If they are thinking of localizing it makes no sense to pick all the ps3. Lastly, if the rpg games are being announced now (which they are) and are for the wii, why would they split their fanbase?

 The one iffy thing about the Wii is third party sales in Japan. They've been absymal, with flop after flop. PS3 isn't exactly setting the world alight but you can see there is chance for successes - White Knight Chronicles did well, Demon Souls seem to have exceeded expectations, there are other exampls I tend to forget.

 Most devs will just keep with the PSP and DS ahead of Wii and PS3, but I'm sure a few will choose PS3. Afterall they've got the Final Fantasy market to feed off after XIII releases, and if planning on going for the western market too can feed of 360's RPG fanbase?

 We've not really see any RPG's on the Wii or PS3 yet outside of Japan so it's too hard to judge, I'd guess third parties don't know either. It seems to make more sense just keeping their support on the DS though :/.



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Common sense isn't very common in this case, but still logic would dictate that the larger consumer base or the higher rate of business is on the Wii platform in that region specifcally, ignoring that is bad business, which a lot of japanese gaming companies are fond of reminding consumers that they are a business not a creative mechanism and certainly not both.

Your best bet sir is to own a both platforms, if your a jrpg guy, then Wii would be the better bet in the long term - if your willing to wait. If your looking for HD then obviously PS3 is where you should invest your time and wealth.

Just understand that JRPGS on the Wii will be many and few in between will be quality in your perception, while the PS3 may have few in between all of that software being released that are JRPG but they may be what your looking for, as the PS3 is in essence the PS2 with HD as far as gaming goes.



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jammy2211 said:
Aiemond said:
Procrastinato said:
If the PS3 gains a significant foothold in Japan, it'll bring a lot of niche games to US and EU shores -- namely JRPGs.

Since JRPGs don't require a lot of CPU horsepower, typically (GPU is another story), the PS3 would be like an uber Wii, as far as small Japanese devs were concerned -- a 3.2 GHz CPU plus a 550 MHz GPU with a truckload of memory, compared to the Wii at ~0.75 GHz CPU and ~250 MHz GPU.

Without the SPUs in the picture, the PS3 is no harder than the Wii to develop for, really, except of course for the fancy texture work if you want to use the spiffier GPU's best features.

If there are ever enough PS3s in Japan, you can believe there will be a lot of JRPGs for it -- with the SPUs out of the picture, as I said, the "HD cliff" becomes much less difficult to climb. Many of the PS3's release titles didn't use the SPUs, and their dev time was greatly shortened... which probably also means they were a lot cheaper to make as well.

 

Why would they pick the ps3? Even if it keeps at the current rate wii still has more systems in japan. Plus, wii has significantly higher numbers in the other two regions. If they are thinking of localizing it makes no sense to pick all the ps3. Lastly, if the rpg games are being announced now (which they are) and are for the wii, why would they split their fanbase?

 The one iffy thing about the Wii is third party sales in Japan. They've been absymal, with flop after flop. PS3 isn't exactly setting the world alight but you can see there is chance for successes - White Knight Chronicles did well, Demon Souls seem to have exceeded expectations, there are other exampls I tend to forget.

 Most devs will just keep with the PSP and DS ahead of Wii and PS3, but I'm sure a few will choose PS3. Afterall they've got the Final Fantasy market to feed off after XIII releases, and if planning on going for the western market too can feed of 360's RPG fanbase?

 We've not really see any RPG's on the Wii or PS3 yet outside of Japan so it's too hard to judge, I'd guess third parties don't know either. It seems to make more sense just keeping their support on the DS though :/.

 

Well, for ps3 you have wkc and you have ffxii and vs13. For wii you have tales of 10, dq X, Arc Rise Fantasia. Those are the bigger ones right now. And wii third party sales are not worse than ps3 ones. WKC showed ps3 can sell 300k of a super hyped game, but wii showed it can sell about 220k of a low budget spin off with ToSDOTNW.

 

We need to see more games come out, but there is no real reason to think ps3 sells more games than wii. When ARF comes out I think we will see more of how it goes. Plus, as for ffxiii, DQX sells more units and systems in japan :P

 

 

Edit: Here is a good list of the rpgs we know are coming to the wii.

 

http://vgchartz.com/forum/thread.php?id=39727



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There's no reason to think that devs will ignore the PS3, merely because the Wii exists. If the raw numbers are there, and there's a vacuum on the PS3, publishers will look to fill that void. If the PS3 does well enough in Japan, there *will* be JRPGs on it, simply because there will be a market for them.

Publishers will not "exclude" the Wii from development considerations, merely because they are making PS3 games, of course. However, the PS3 demographics have proven much more targetable, and with significant numbers -- and that's not a majority, not by a longshot -- Japanese publishers will begin to make PS3 JRPGs because the money is there, plain and simple.

That's not to say they will make PS3 games to the exclusion of Wii games.  That's ridiculous, unless the Wii proves a titanic RPG demographic flop, which I highly doubt (in Japan).  If the Wii RPG demographic outnumbers the PS3 RPG demographic by 2-to-1, there will end up a 2-to-1 ratio in JRPGs, most likely.  Competition is bad, if you're looking to make money.

(Aiemond) Please clarify what is so hard to understand about that statement, if you don't understand it.  They are not "splitting their fanbase".  Do you think every PS3 owner in Japan owns a Wii, and would if the PS3-to-Wii ratio was closer, like 2-to-1?  And do you think that they would prefer Wii JRPGs over PS3 JRPGs, given a choice?  I have a feeling the controller won't do much for JRPGs, unlike Sports, etc. genres..  Even in outrageous situations like "all PS3 owners also have a Wii", what reason is there for you to think that publishers don't compete, and that if publisher A makes 4 Wii JRPGs, and publisher B makes 1 PS3 JRPG and 2 Wii JRPGs, that publisher B won't come out on top, given market saturation conditions, and quality comparisons?



 

Aiemond said:
Procrastinato said:
If the PS3 gains a significant foothold in Japan, it'll bring a lot of niche games to US and EU shores -- namely JRPGs.

Since JRPGs don't require a lot of CPU horsepower, typically (GPU is another story), the PS3 would be like an uber Wii, as far as small Japanese devs were concerned -- a 3.2 GHz CPU plus a 550 MHz GPU with a truckload of memory, compared to the Wii at ~0.75 GHz CPU and ~250 MHz GPU.

Without the SPUs in the picture, the PS3 is no harder than the Wii to develop for, really, except of course for the fancy texture work if you want to use the spiffier GPU's best features.

If there are ever enough PS3s in Japan, you can believe there will be a lot of JRPGs for it -- with the SPUs out of the picture, as I said, the "HD cliff" becomes much less difficult to climb. Many of the PS3's release titles didn't use the SPUs, and their dev time was greatly shortened... which probably also means they were a lot cheaper to make as well.

Why would they pick the ps3? Even if it keeps at the current rate wii still has more systems in japan. Plus, wii has significantly higher numbers in the other two regions. If they are thinking of localizing it makes no sense to pick all the ps3. Lastly, if the rpg games are being announced now (which they are) and are for the wii, why would they split their fanbase?

Why does the DS and PSP both get RPGs? Why did PS2 and gamecube get RPGs? How did the Xbox get a Shin Megami Tensei game?!



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Don't think there will ever be a stalemate between Wii and Ps3 in Japan. Even if it can match Wii sales from now until the end of this gen, the Ps3 will still have a userbase 5m behind the Wii. There sure has been loads of JRPGs announced for the Wii too. Am sure there will be some for the PS3 but not as many that's for sure. I suppose it will depend on how sales pan out on each system too,though.



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It is hardly a stalemate, but a temporary thing. The Wii will pick up again in Japan with 2X Monster Hunter, Tales, FFCC (the one that isn't a DS port) and DQX



Its already been said but I shall repeat the DS is the JRPG system of this gen. You cant go wrong with a ds if your into RPGs, and it also has a large variety of other games. Maybe wait for the dsi would be the way to go.



Support good third party games on wii. Buy games like house of the dead overkill, de blob, madworld, the conduit and boom blox.

it wont matter, they are both selling pretty bad so if one beats the other or ties then its not that big of a deal.



 

 

 

 

outlawauron said:
Aiemond said:
Procrastinato said:
If the PS3 gains a significant foothold in Japan, it'll bring a lot of niche games to US and EU shores -- namely JRPGs.

Since JRPGs don't require a lot of CPU horsepower, typically (GPU is another story), the PS3 would be like an uber Wii, as far as small Japanese devs were concerned -- a 3.2 GHz CPU plus a 550 MHz GPU with a truckload of memory, compared to the Wii at ~0.75 GHz CPU and ~250 MHz GPU.

Without the SPUs in the picture, the PS3 is no harder than the Wii to develop for, really, except of course for the fancy texture work if you want to use the spiffier GPU's best features.

If there are ever enough PS3s in Japan, you can believe there will be a lot of JRPGs for it -- with the SPUs out of the picture, as I said, the "HD cliff" becomes much less difficult to climb. Many of the PS3's release titles didn't use the SPUs, and their dev time was greatly shortened... which probably also means they were a lot cheaper to make as well.

Why would they pick the ps3? Even if it keeps at the current rate wii still has more systems in japan. Plus, wii has significantly higher numbers in the other two regions. If they are thinking of localizing it makes no sense to pick all the ps3. Lastly, if the rpg games are being announced now (which they are) and are for the wii, why would they split their fanbase?

Why does the DS and PSP both get RPGs? Why did PS2 and gamecube get RPGs? How did the Xbox get a Shin Megami Tensei game?!

 

No one said all of them would be wii silly. Even gamecube got ToS.

 

Edit: Don't get too grumpy cause the ps3 is going to get less rpgs.;)



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