By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony Discussion - Kaz says Little Big Planet sold 1.3 million-- oh noes! Did I win my bet?

seece said:
papflesje said:
@ seece: Well, what I have to say, is... >_> :p


Here is what IGn had to say:

Talks about LittleBigPlanet as great example of Sony's PSN flexibility in motion. Says 1.3 million people playing LBP.


So it could very well be in connection to PSN. We'd need the actual transcript or the vid to see / hear what he actually said.

Possible he meant online. LBP is a very online orientated game. That would mean 72+% of the total people that have bought LBP would have had to have played online though ...

 

You find it hard to believe that 72% of the games audience has played the game online?

That really isn't that hard to believe seeing as how the game automatically connects to the online server when the game is turned on, provided of course that you made a PSN account. So you don't really choose to go online, your always online.

 



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

Got a retro room? Post it here!

Around the Network
Euphoria14 said:
seece said:
papflesje said:
@ seece: Well, what I have to say, is... >_> :p


Here is what IGn had to say:

Talks about LittleBigPlanet as great example of Sony's PSN flexibility in motion. Says 1.3 million people playing LBP.


So it could very well be in connection to PSN. We'd need the actual transcript or the vid to see / hear what he actually said.

Possible he meant online. LBP is a very online orientated game. That would mean 72+% of the total people that have bought LBP would have had to have played online though ...

 

You find it hard to believe that 72% of the games audience has played the game online?

That really isn't that hard to believe seeing as how the game automatically connects to the online server when the game is turned on, provided of course that you made a PSN account. So you don't really choose to go online, your always online.

 

If that is true, then there must be something wrong with what someome has quoted, or been quoted on.... because 17,000 hours of play is a tiny tiny amount for 1.3 million people. In fact it is only about 10 seconds each.

 



Kotaku:
http://kotaku.com/5126304/ces-09-kaz-says-littlebigplanet-has-sold-13-million-psn-accounts-at-17-million



TWRoO said:
Euphoria14 said:
seece said:
papflesje said:
@ seece: Well, what I have to say, is... >_> :p


Here is what IGn had to say:

Talks about LittleBigPlanet as great example of Sony's PSN flexibility in motion. Says 1.3 million people playing LBP.


So it could very well be in connection to PSN. We'd need the actual transcript or the vid to see / hear what he actually said.

Possible he meant online. LBP is a very online orientated game. That would mean 72+% of the total people that have bought LBP would have had to have played online though ...

 

You find it hard to believe that 72% of the games audience has played the game online?

That really isn't that hard to believe seeing as how the game automatically connects to the online server when the game is turned on, provided of course that you made a PSN account. So you don't really choose to go online, your always online.

 

If that is true, then there must be something wrong with what someome has quoted, or been quoted on.... because 17,000 hours of play is a tiny tiny amount for 1.3 million people. In fact it is only about 10 seconds each.

 

...

If I were to play ALL the communnity levels, then I would spend 17,000 hours on the game.   It's not that everyone together has spent 17,000 hours on it.

 



^Ah, I see.



Around the Network

Does he count the bundles, if so. Damn ps3 can't catch a break, ha.



Its clear Kaz refered the hours of play time for single users if he was to play all the user-created levels .

As for the sales ,it could very well be official sales data from december ....we could still add some 2 weeks of sales to round it up with vgchartz data .

Or maybe vgchartz has it overtracked ,I have the feeling this happens lots of time and we only get some correction from time to time when someone gives some official data on a big title or the Top Ten NPD data show strong discrepancies (as with Gears of War 2 ) or someone points it out about a cult but niche title as with Valkyrie Chronicles ...well you must know by now I am not too fond about the site software sales data as for accuracy if even the top ten sometimes have massive discrepancies I imagine what can happen with games on the 50-200 range.But I am disgressing .

With Sony its usually like this .They give some data that show the game is a bit overtracked ,its brought down in the charts .They give some data that shows the game is undertracked (as with MS:Pacific Rift) and we assume its shipped and dont change a thing.Its a no-win situation really.



Euphoria14 said:

You find it hard to believe that 72% of the games audience has played the game online?

That really isn't that hard to believe seeing as how the game automatically connects to the online server when the game is turned on, provided of course that you made a PSN account. So you don't really choose to go online, your always online.

 That would be an extremely high number for the game. The last PS3 only PSN numbers had the count at a bit over 50% of PS3 users connecting to the PSN as I recall. LBP is the style of game that would attract the less "core" audience en masse making it difficult to get a disproportionatly high number of PSN users having the game. Hopefully that makes more sense than I think it will.



Starcraft 2 ID: Gnizmo 229

Hmh is that so.
I would like to get source link to look more stuff what Kaz said..



 

 

Take my love, take my land..

I wonder how many times little big planet was overtracked, by now. I think npd numbers should tell us a better story, since they maybe are way off.