Examples:
Nioh 2 has a Kodama sensor that'll ping these on the mini map
Stellar Blade has a very subtle haptic sensation when near essentials and a sensor for can collection
Alan Wake 2 has a charm you can equip that marks every item and collectible on map when close
Astro Bot has the little birds you can purchase on replaying a level that will alert when close to bots and puzzles
... There are other examples but those are off the top of the noggin. Some people do NOT like this for some odd reason, preferring to explore and work for them with pain or use a guide. I personally love it. I'll only go for a guide anyway if I'm going for the platinum so this allows me to stay with the game in the world and do it my way. Also having a list in game to track collections is a must for me, regardless of wheter these mechanics are implemented. I hope devs expand on these ideas without making it trivial.
This is not to be confused with characters calling stuff out, that's a terrible feature.
Last edited by LegitHyperbole - on 13 January 2025