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Forums - Sales Discussion - Famitsu Sales: Week 50, 2022 (05 Dec - 11 Dec)

Software sales

01./01. [NSW] Pokemon Scarlet / Violet # <RPG> (Pokemon Co.) {2022.11.18} (¥5.980) - 277.676 / 3.702.482 <80-100%> (-10%)
02./00. [NSW] Dragon Quest Treasures # <RPG> (Square Enix) {2022.12.09} (¥7.264) - 143.650 / NEW <40-60%>
03./02. [NSW] Splatoon 3 <ACT> (Nintendo) {2022.09.09} (¥5.980) - 51.315 / 3.497.714 <80-100%> (+32%)
04./00. [NSW] Witch on the Holy Night # <ADV> (Aniplex) {2022.12.08} (¥6.000) - 39.759 / NEW <80-100%>
05./00. [PS4] Witch on the Holy Night # <ADV> (Aniplex) {2022.12.08} (¥6.000) - 26.585 / NEW <80-100%>
06./05. [NSW] Mario Kart 8 Deluxe <RCE> (Nintendo) {2017.04.28} (¥5.980) - 21.583 / 4.949.748 <80-100%> (+105%)
07./04. [NSW] Minecraft # <ADV> (Microsoft Game Studios) {2018.06.21} (¥3.600) - 21.094 / 2.898.728 <80-100%> (+92%)
08./06. [NSW] Nintendo Switch Sports # <SPT> (Nintendo) {2022.04.29} (¥4.980) - 17.187 / 810.251 <80-100%> (+87%)
09./03. [NSW] Mario + Rabbids: Galaxy Battle <SLG> (Nintendo) {2022.12.02} (¥5.980) - 13.466 / 31.113 <40-60%> (-24%)
10./12. [NSW] Kirby and the Forgotten Land <ACT> (Nintendo) {2022.03.25} (¥5.980) - 11.239 / 938.508 <80-100%> (+164%)
11./08. [NSW] Super Smash Bros. Ultimate # <FTG> (Nintendo) {2018.12.07} (¥7.200) - 9.351 / 5.030.445 <80-100%> (+62%)
12./09. [NSW] Mario Party Superstars <ETC> (Nintendo) {2021.10.29} (¥5.980) - 8.219 / 1.080.900 <80-100%> (+79%)
13./13. [NSW] Taiko no Tatsujin: Rhythm Festival <ACT> (Bandai Namco Entertainment) {2022.09.22} (¥5.980) - 7.387 / 83.564 <60-80%> (+78%)
14./14. [NSW] Animal Crossing: New Horizons # <ETC> (Nintendo) {2020.03.20} (¥5.980) - 6.976 / 7.367.247 <80-100%> (+69%)
15./18. [NSW] Ace Angler: Fishing Spirits # <SPT> (Bandai Namco Entertainment) {2022.10.27} (¥5.980) - 6.613 / 54.665 <40-60%> (+85%)
16./19. [NSW] Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! <TBL> (Konami) {2020.11.19} (¥6.300) - 6.168 / 2.753.159 <80-100%> (+75%)
17./16. [NSW] FIFA 23: Legacy Edition <SPT> (Electronic Arts) {2022.09.30} (¥3.909) - 5.593 / 42.731 <80-100%> (+38%)
18./15. [NSW] Dragon Quest X: Rise of the Five Tribes Offline # <RPG> (Square Enix) {2022.09.15} (¥7.800) - 5.294 / 241.319 <80-100%> (+29%)
19./00. [NSW] The Legend of Zelda: Breath of the Wild # <ADV> (Nintendo) {2017.03.03} (¥6.980) - 5.098 / 2.103.991 <80-100%> (+159%)
20./00. [NSW] It Takes Two <ADV> (Electronic Arts) {2022.12.08} (¥3.909) - 3.821 / NEW <40-60%>
21./22. [NSW] Sonic Frontiers <ACT> (Sega) {2022.11.08} (¥5.990) - 3.675 / 42.271 <60-80%> (+22%)
22./24. [NSW] Ring Fit Adventure # <HOB> (Nintendo) {2019.10.18} (¥7.980) - 3.449 / 3.307.788 <80-100%> (+26%)
23./00. [PS5] Gran Turismo 7 # <RCE> (Sony Interactive Entertainment) {2022.03.04} (¥7.900) - 3.314 / 198.369 <80-100%> (+89%)
24./29. [NSW] Super Mario 3D World + Bowser's Fury <ACT> (Nintendo) {2021.02.12} (¥5.980) - 3.282 / 1.094.530 <80-100%> (+56%)
25./00. [NSW] Atelier Ryza 1 & 2 Limited Double Pack  <RPG> (Koei Tecmo) {2022.12.08} (¥11.000) - 3.274 / NEW <80-100%>
26./00. [NSW] Idol Janshi Suchie-Pai Saturn Tribute  # <ETC> (City Connection) {2022.12.08} (¥6.300) - 3.271 / NEW <60-80%>
27./00. [NSW] Clubhouse Games: 51 Worldwide Classics <ETC> (Nintendo) {2020.06.05} (¥3.980) - 3.153 / 1.041.622 <80-100%>
28./27. [NSW] Super Mario Maker 2 # <ACT> (Nintendo) {2019.06.28} (¥5.980) - 3.143 / 1.255.114 <80-100%> (+46%)
29./00. [NSW] Super Mario Party # <ETC> (Nintendo) {2018.10.05} (¥5.980) - 2.861 / 2.111.977 <80-100%>
30./00. [NSW] Puyo Puyo Tetris 2 [Special Price] <PZL> (Sega) {2022.11.17} (¥3.500) - 2.836 / 9.672 <40-60%> (+73%)

Top 30

NSW - 28
PS4 - 1
PS5 - 1

Hardware sales

Source: InstallBase - Chris1964

Last week's thread: Famitsu Sales: Week 49, 2022 (28 Nov - 04 Dec) (vgchartz.com)

Last edited by kenjab - on 16 December 2022

SW-3707-5131-3911

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Software gets a holiday boost, with every game in the top 10 selling 11K+.

Hardware, though, is quite disappointing imo. Far and away the worst week 50 for Switch in its life and both PS5 and XSX down WoW in a time when console sales normally rise each week.



SW-3707-5131-3911

Switch needs 322K over the next two weeks (161K per week) to reach 4.8 million for 2022, it should just about do it.



Graph by Hiska-kun from InstallBase



After week 50

2022:
 4.47 million
2021: 5.20 million
2020: 5.42 million
2019: 3.97 million
2018: 3.00 million
2017: 2.99 million


Switch should be able to end up in the 5 to 5.5 million units sold in Japan. PlayStation might hit 1.2 million units. As for Xbox 410k might be doable with a few decent weeks.



Please excuse my (probally) poor grammar

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So are there 52 or 53 week that are gonna count for this year? Because 52 weeks leaves 6 days left at end of the year. Switch should be right around 4.8m after 52 weeks, but around 4.9m by the actual end of the year.

PS5 and XBS sales are interesting. They keep declining since black Friday. There have been higher random weeks during the year for them. Are Sony and MS just not bothering to put HW on store shelves for the holidays because it's all going to US and Europe? I mean I know PS5 and XBS aren't popular in Japan but still its the holidays, you'd think Xbox should be able to at least do 10k a week during holidays and PS5 like 40k or 50k a week. 18k and 1500 is awfulllll. Hell, PS4 even beat XBS again! I thought PS5 was supposed to have millions of extra stock for the holidays lol, you'd think an extra 20k or so per week of that could go to japan.



Meh hardware but that's not as big a deal for the Switch since this is its 6th holiday season so it being its worst one yet is expected.

Qwark said:

Switch should be able to end up in the 5 to 5.5 million units sold in Japan. PlayStation might hit 1.2 million units. As for Xbox 410k might be doable with a few decent weeks.

You're forgetting how close to the end of the year it is, there's not a few weeks left anymore.



In my calendar week 50 is from Dec 12 - 18 and the year ends with week 52 from Dec 26 - Jan 01. So there should be 3 more weeks of data to come for this year.



Slownenberg said:

So are there 52 or 53 week that are gonna count for this year? Because 52 weeks leaves 6 days left at end of the year. Switch should be right around 4.8m after 52 weeks, but around 4.9m by the actual end of the year.

Good question.  I don't know for sure, but I *think* that for Famitsu, years are determined by the last day of the week.  So, that would put the week ending Jan 1 as week 1 of 2023 and would mean there are 52 weeks this year and 53 next year.



SW-3707-5131-3911

Switch is heading for its worst December since release. I wasn't expecting that since the software lineup is better this year.

I wonder if 3DS and PS4 will be dropped from the hardware reports next year.



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