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Forums - Gaming Discussion - Opinion: Microsoft's acquisition of Bethesda and Activision do not benefit Xbox owners.

This is a very controversial topic. So I must clarify that this is just my opinion and you are welcome to disagree. As an Xbox owner I do not believe that these acquisitions have or will benefit Xbox owners at all. Let me explain why, Bethesda and Activision games would have still released on the Xbox regardless. The only difference is now it will (potentially) NOT release on the Sony platforms. And I understand the logic behind this from a business' perspective, it will definitely help Microsoft out. But my problem with the whole thing is, how will gamers benefit.  Sony is definitely guilty of this too, they secured Street Fighter and Final Fantasy remake for the Sony platforms. However, one must point out that they have organically created new IPs from their first party studios , games such as Last of Us, Uncharted, God of War, Spider Man, Ghost of Tsushima.   Microsoft has not done so since the Xbox 360 days.  My fear is that this policy of just acquiring existing IPs is going to be the norm for them, this will discourage any creativity or desire to start new IPs. 

I have tried to make this argument on Twitter and Reddit, but people have labeled me as a "salty" Sony fanboy. Even respected journalists are enthusiastic over these acquisitions.  I personally do not care for Sony or Microsoft, I just want new ideas and new games because that in the end is what's good for all gaming. 

I trust no one, not even myself.

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I think Bethesda being on Xbox was because they were for sale and Microsoft saw Sony making moves in making deathloop and Tolyo game exclusive?

Cute and honest Sega Saturn fan, also noone should buy Sega grrrr, Sega for life. The reason I'm chaotic to few 3rd party developers is because I'm protecting Sega and also I lack skill to get really hot girl I really want. also few devs deserve it for making bad game's personal experiences, looking at Ghost Blade HD the shmup or Fighting EX Layer. My standards are too high for genres I play. KOF 13 > Fighting EX layer gameplay.

Completely agree.
But I would add that MS strategy has not been the benefit of Xbox but the benefit of gamepass. All those games would have released on the Xbox but very few would launch on gamepass, or at least not date and date.

It takes genuine talent to see greatness in yourself despite your absence of genuine talent.

Had Sony purchased Bethesda, games would have become exclusive for Playstation gamers; therefore benefiting them in not losing the ability to play them. With Microsoft purchasing Bethesda it ensured Xbox gamers would not lose the ability to play them on an Xbox. That seems quite beneficial.

Thinking that if Sony had purchased Bethesda and would continue to release all titles on Xbox is not very realistic. avoid getting banned for inactivity, I may have to resort to comments that are of a lower overall quality and or beneath my moral standards.

The point of acquisitions is to benefit your stockholders. Any benefit to your customers is incidental.

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Can't say I agree.

1. Acquiring them ensures their future games will all be day one Gamepass. This is hugely beneficial to Xbox owners, potentially saving them as much as a few hundred dollars on a given year if they are a fan of multiple Bethesda and Acti-Blizz series.

2. Xbox being able to release Bethesda and Acti-Blizz exclusives on Xbox should increase Xbox's sales considerably, and as Xbox's marketshare increases, several benefits will begin to come into focus, among those benefits are: More developers considering porting their games to Xbox than would do so with Xbox at a lower marketshare; 3rd party devs/pubs being less likely to sell Sony timed exclusives or charging Sony more for those timed exclusivity rights (as they are missing out on a larger Xbox install base by taking the Sony hat money); increased Xbox brand awareness in countries where Xbox wasn't as well known before, which can help to convince developers in those countries to consider releasing games on Xbox (this is particularly a possibility with China and South Korea who adore Blizzard's games, increased Xbox sales in China and South Korea from Blizzard Xbox/PC exclusives could convince South Korean and Chinese devs to support Xbox with games more often than they have been doing in the past).

3. Sony was in the process of moneyhatting numerous Bethesda exclusives 2 years ago. They got 1 year timed exclusivity deals on Deathloop and Tokyo Ghostwire, and according to reports, they tried to hat timed exclusivity on Starfield as well. Bethesda is rumored to have held back Starfield exclusivity from Sony as a bargaining chip incentive for their ongoing acquisition talks with Xbox. So, by extension, Xbox's acquisition of Bethesda prevented Starfield from going exclusive to PS5 for 1 year, thereby allowing Xbox fans to play Starfield one year sooner. Likewise Sony has had the Call of Duty marketing rights for 7 years now, and will have them for a further 2 games beyond 2022's CoD Modern Warfare 2 (Warzone 2 and the next Treyarch developed CoD). Sony, when they get marketing deals for a CoD game, tend to either get exclusives modes or exclusive beta access. So, Xbox acquiring Activision-Blizzard will in the future prevent Sony from moneyhatting any more CoD game modes or betas, directly benefiting CoD fans on Xbox.

4. If Xbox ever decides to make a multi-IP crossover game (think Smash Bros or the Nickelodeon Kart game), the acquisitions of Bethesda's and Acti-Blizz's IP's will greatly enhance the roster of said multi-IP crossover game. 

5. The less platforms a game releases on, the better the optimization tends to be. Effectively, Xbox acquiring Bethesda and Acti-Blizz and making their games console exclusive to Xbox means that the PC and Xbox ports will be of a higher quality than they otherwise would have been if some of the developer's resources had to go to a PS5 version as well. 

Last edited by shikamaru317 - 5 days ago

70 billion is also equivalent to 140 million Series X to give away for free.
Or 389 million GP Ultimate subscriptions at full price for a year.
70 billion would pay to make GP free for the current about 30 million subscribers for the next 13 years.
Or 350, 200 million budget AAA games.

Just some perspective...

Did Game Pass suddenly stop existing because that's a pretty big reason.

Edit: It also prevents Sony from moneyhatting CoD content in the future so Xbox players don't miss out on anything. 

Last edited by smroadkill15 - 4 days ago

It helps for list wars and give Xbox gamers a way to respond to the accusation that Xbox has no exclusives.

Also they can offer those games Day 1 on Gamepass. They can also use the acquired IPs and characters to populate any future crossover games or projects.

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Getting games like COD and Diablo on Game Pass instead of paying $70 a pop for each game is undeniably an attractive plus for XBox owners, don't think anyone can really make an argument against that.