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Forums - Gaming Discussion - Turn based RPG Mato Anamolies announced for PS/XBOX/SWITCH!; 7 minute preview added!

Added 7/26/2022

Here is an overview of the game, via Prime Matter:

About

Mato Anomalies is a turn-based RPG that takes players on a journey across Mato, a fantasized neo-futuristic version of the Old Shanghai. Take control of the Dual Protagonists Doe and Gram to investigate strange anomalies around the city, or venture into rifts to battle demonic abominations determined to bring about the city’s downfall. Team up with unlikely companions and unravel the dark secrets in this story of Duty, Hope and Justice.

Story

Mato isn’t a normal city, but it pretends to be. Who could’ve imagined the evil hiding beneath the surface?

Such difficult situations bring together unlikely people. Just like our protagonists young private detective Doe and the mysterious exorcist Gram.

Utilizing their respective skills they head out to unravel the mystery of Mato and defeat the evil force trying to bring about its downfall.

Will justice prevail? Or will our heroes fall victim to corruption?

Key Features

  • Anomalies – Find clues throughout Mato by talking to NPCs, taking on missions and visiting shops to pinpoint Rifts, portals to the demonic creatures attacking the city. Enter at your peril and defeat them in battle and collect abundant rewards.
  • Dual Worlds – Traverse across Mato, a neo-futuristic version of Old Shanghai. Beneath its surface lies another world. Discover Rifts which act as portals into a place beyond space and time, filled with powerful enemies.
  • Corrupt or Corrupted – Insidious factions are somehow involved in the dark fate befalling Mato. Can our heroes find out what’s going on? Or will they themselves fall victim to despair and corruption?
  • Band of Misfits – The enemy of your enemy is your friend. Difficult circumstances make for unlikely friendships. Find new allies during your investigations and gain their trust through conversation and shared experiences.
  • Smart Combat  Mato Anomalies provides a unique and challenging battle experience highlighted by shared health across all team members, gear matrix and dual-talent system. A unique combat strategy will be needed if you want to succeed!
Last edited by Xxain - on 26 July 2022

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Love the look of the game. Character designs look great.



Xxain said:

Love the look of the game. Character designs look great.

Agree.  I like the art style as well.  I'll have to keep my eye on that.  Looks like something I would enjoy.



Mandalore76 said:
Xxain said:

Love the look of the game. Character designs look great.

Agree.  I like the art style as well.  I'll have to keep my eye on that.  Looks like something I would enjoy.

Yep, and yep.



...to avoid getting banned for inactivity, I may have to resort to comments that are of a lower overall quality and or beneath my moral standards.

That looks cool. The creator of Persona tried to make his own new series in Caligula Effect and while I like the second game. Yeah, this looks leagues above that.



Bite my shiny metal cockpit!

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Leynos said:

That looks cool. The creator of Persona tried to make his own new series in Caligula Effect and while I like the second game. Yeah, this looks leagues above that.

The be fair Caligula Effect didn't have the budget needed to do what it really wanted to do. I am positive that Caligula Effect 2 had a much smaller budget than the first game. First game had better models, animations, U.I design; Everything was much better than the second outside of design.



It looks interesting.

They're putting a lot of emphasis on 'investigation', so I hope that you get to piece together clues or make choices in some way, and that it's not just an automatic story progression thing.



Xxain said:
Leynos said:

That looks cool. The creator of Persona tried to make his own new series in Caligula Effect and while I like the second game. Yeah, this looks leagues above that.

The be fair Caligula Effect didn't have the budget needed to do what it really wanted to do. I am positive that Caligula Effect 2 had a much smaller budget than the first game. First game had better models, animations, U.I design; Everything was much better than the second outside of design.

Disagree. 2 had a cleaner everything in UI and nicer looking game and art designs and a more polished combat system.



Bite my shiny metal cockpit!

It's got my attention



Leynos said:

That looks cool. The creator of Persona tried to make his own new series in Caligula Effect and while I like the second game. Yeah, this looks leagues above that.

The Caligula Effect was too ambitious for its own good. I still remember the sidequests of trying to befriend the ENTIRE school, and the reward is arguably worse that what you already have. Plus, since you have to listen to so many characters, they all end up sounding exactly the same...



You know it deserves the GOTY.

Come join The 2018 Obscure Game Monthly Review Thread.