They will be developing a AAA, story driven, dark fantasy RPG Saga built on Unreal Engine 5 for PC and next Gen consoles (unsure if they mean PS5/Xbox Series here, or PS6 and Xbox Series 2).
“We’re industry veterans, but we’re hungry for more,” reads a message on the studio’s official website. “We want to create amazing virtual worlds, filled to the brim with powerful emotions and unique experiences. Most of all, we want to share our boundless passion for video games. We know what players love, because we’re players ourselves.”
The studio’s mission statement is as follows:
We want to do two things. Sounds modest? Well, keep reading.
One is to revolutionize the RPG genre. We love these games, we’ve been playing and making them for decades—and now we want to take them a step further. Our titles will be quality driven and innovative. We don’t want to create another game, we want to create the game. We’re experts in our respective fields, confident in our abilities, and wildly passionate about what we do.
Second—is to create a studio where developers can thrive, united by a common goal and a sense of camaraderie. Our priority is the team, and the team’s priority is to create the best RPG games the world has seen.
Ambitious? Watch us.
The Dev Team so far
CEO and Game Director- Konrad Tomaszkiewicz (One of the 3 co-directors on Witcher 3)
Design Director- Daniel Sadowski (CD Projekt Engine Programmer from 2006-2008, Owner and Creative Director of indie studio Nitreal Games from 2009-2019)
Narrative Director- Jakub Szamałek (Principal Writer of Cyberpunk 2077, Thronebreaker: The Witcher Tales, and Gwent, Senior Writer on Witcher 3 and it's expansions)
Animation Director- Tamara Zawada (Senior Animator on Witcher 2, Lead Animator on Witcher 3, Lead Animator on Shadow Warrior 2)
Art Director-Bartłomiej Gaweł (Lead Concept Artist on Witcher 1 and 2, Art Director on Witcher 3, Lead Concept Artist and Art Director on Shadow Warrior 3)