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Forums - Microsoft Discussion - Infographic of upcoming, rumored, and ongoing games from Xbox, Bethesda, and Activision/Blizzard, Plus Pie chart of all studios

This infographic was made by the user SoulNinja. Only thing missing from this is the Certain Affinity Monster-Hunter game, but that was leaked after this was made. Kind of amazing to think Xbox went from almost closing to this. 

High resolution direct link

The pie chart below is based on employee numbers within each studio. Really gives you a look at large ABK really is. Xbox gaming will be at roughly 15,000 employees once the acquisition finalized. 

Source:



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That chart is very interesting. I'm becoming increasingly convinced that MS made this purchase mostly to rapidly increase their dev capabilities and shift most of those teams off of things like CoD and into ips that truly diversify their lineup to push hardware and Gamepass subscribers.

They will still make CoD, hopefully just one every two years or move it to a Halo Infinite/Destiny model with massive updates to one game over a long period. But I think 70% of those employees will be focused on building new games in old series or brand new IP, and I'm happy about that!



Those projects are mostly accurate, based on confirmations and trusted sources but Mojang is working on two Minecraft spinoffs as well, I'm also unsure about listing Quake and Wolfenstein 3, it feels like at this point it's either MachineGames is assisting on Quake or MachineGames is doing Wolfenstein 3, I think Quake is more likely to be in development and Wolfenstein 3 has been put on hold.

The studio sizes are a little inaccurate though, I don't know what the source is but there's no way that MachineGames is smaller than Roundhouse or that Obsidian and Rare are larger than The Coalition, Klob's estimations are more accurate but that isn't broken down into a pie chart, Lol.

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Except Mojang is like 600+ and bigger than 343 IIRC, I can't read Klob's disclaimer though but it's probably something like "HQ only" but yeah, XGS and Zenimax were only like 2,500 each, Lol. It's a bit funny that Blizzard alone was larger than XGS and Zenimax combined (and so was Activision).



The on paper developer man power advantage Microsoft will have over all competitors is going to be staggering. Perhaps 2-3 times larger than Nintendo and Sony combined.

The operative words there being “on paper”, however. God knows how many of those developers are tied up in call of duty, call of duty support, and mobile games production. In terms of game and genre diversity Microsoft’s best chance with this acquisition is turning blizzard around



Blizzard has that many employees?! Wtf do they even do? They barely ever release any games, so....what...? They just get paid to show up, get sexually harassed for a while, and then go home?



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Angelus said:

Blizzard has that many employees?! Wtf do they even do? They barely ever release any games, so....what...? They just get paid to show up, get sexually harassed for a while, and then go home?

Maybe Activision-Blizzard don't outsource much? Nowadays most AAA's are made by thousands of employees when you add in outsourcing, maybe AB decide to keep all of that in house like Ubisoft does who have around 20,000 employees and thousands of employees per entry of AC or FarCry.

It's a slight worry still, both Activision and Blizzard have 5,000 employees between them, more than XGS and Zenimax combined and yet Activision can barely release a CoD without putting their entire workforce behind it, to the detriment of original content, then we have Blizzard who is struggling to release a single game.

There could be some serious mismanagement going on too, we've had AB employees say that Bobby and management would often come in, toss them a random project while they're in the middle of something else, only to cancel it later down the line which set everything further back.

I think it's going to take years for Phil to fix their content pipeline.



Not sure how many still work for ongoing games like WoW but I guess it's a lot. Then they could easily have 500+ people working on Overwatch 2 + as many on Diablo. Epic games had a huge growth in employees just because of Fortnite and I guess games like WoW could still need some as well. Microsoft's studios like Turn 10 outsource so much that it's not a surprise to have so many more at a few Blizzard games as the whole of Xbox game Studios



Angelus said:

Blizzard has that many employees?! Wtf do they even do? They barely ever release any games, so....what...? They just get paid to show up, get sexually harassed for a while, and then go home?

People working in the dying mmo warcraft 

People working on remakes of some of the best classic games like warcraft 3 and diablo 2 and doing a piss poor job 

People on the warcraft card game 

People working on overwatch 

People making mobile shit 

People making diablo 3

People making a survival game 



 

Diablo 2 resurrected was a great remaster.

Probably because vicarious visions did it...

The online stuff handled by blizzard was dreadful.



Nothing that interests me personally. Just seems more quantity than quality. Not taking away from those who enjoy these. Said it before and believe it. Nintendo still has the better talent and will continue to have higher quality output. Sony I feel has been iffy for some time. A lot of the same kinda stuff to where even with a different name and studio a lot of their games look like the same game. MS at least looks more varied than Sony.



Bite my shiny metal cockpit!