There is sooooooo much potential with the Fallout IP that it PAINS me that there isn't a remaster of Fallout 3, Fallout: New Vegas or even Fallout 1 and 2. Fallout isn't dead, nowhere near it! You have Fallout 76 that has progressively gotten better, Fallout 4 still averages 20,000 players on a daily basis just on Steam alone, and there's even a Fallout TV show being made for Amazon Prime, but as MrMattyPlays describes in the video below, the franchise almost does feel dead for fans like myself. Beyond a remaster/remake, the franchise can go so much further!
Every single studio (minus the studio that made the spin-off, Fallout Tactics: Brotherhood of Steel) that has ever touched the Fallout IP is now under one umbrella in Xbox. Obsidian Entertainment (previously Black Isle Studios) and inXile Entertainment (previously Interplay Productions) are the fathers of Fallout. Obsidian moreso than inXile since most of the developers that created the first 2 Fallout games, especially Tim Cain, now work at Obsidian.
But can you imagine the HYPE if we saw a trailer at an Xbox E3 that displayed
*Bethesda Game Studios Logo* "In Association with" *Obsidian Entertainment Logo* "And" *inXile Entertainment Logo* "Fallout 5" Just imagine that title sequence...granted there could be a lot of logistical problems with so many creatives collaborating on a massive project like this.
Or as Matty explains in the video, what if Xbox made an internal studio that could be called "Vault" and it can be overseen by the leaders of all 3 studios (Todd Howard at BGS, Feargus Urquhart or Tim Cain at Obsidian, and Brian Fargo at inXile) to make Fallout games. Fallout could go back to its roots with a brand new game as an isometric turn-based CRPG. There are possibilities of what they can do with the IP, but they're not.
Unfortunately, all 3 studios are working on MAJOR projects. Obviously, BGS is hard working on Starfield then will move on to ES6 which will release in who knows how long. Obsidian is working on Grounded, Avowed, and The Outer Worlds 2. inXile is finishing up DLC development of Wasteland 3 (which Fallout was a spiritual successor of the original Wasteland game) and currently working on an unannounced steampunk FPS RPG in Unreal Engine 5. It leads you to wonder what is going to be done with the Fallout IP in the immediate future? Fallout 76 will never be a true Fallout game, and it isn't meant to be. Similar to Elder Scrolls 6 being developed while ESO continues to live on.
What do you think can be done with the Fallout IP going forward given its unique situation?