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Forums - Sony Discussion - PS Studios organic growth, new projects for ND

Seems like Sony isn`t sitting on their a**....s

In about one year they increased their headcount 33%

https://twitter.com/PS_Studios_WW/status/1430851187314765828?s=20

From 3000 to 4000 devs is a good increase in such a short time, perhaps some studios even got new teams under them.

https://twitter.com/PS_Studios_WW/status/1396899852487991306?s=20

Several good games developed by the 14 studios out there, besides the supporting ones and new additions.

https://twitter.com/PS_Studios_WW/status/1431982417389268995?s=20

And best news, ND is looking to do both new IPs and revisit UC and TLOU.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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Happy we're finally getting a new IP from ND.



DonFerrari said:

In about one year they increased their headcount 33%

month* according to that tweet...



Bristow9091 said:
DonFerrari said:

In about one year they increased their headcount 33%

month* according to that tweet...

I believe that to be a typo, if Sony had hired 1000 devs in one month we would have heard several news about it =]



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

1000 new devs even in a year is a LOT of people.

But this is VG charts... at some point some people will say that is possibly nothing.

Great numbers tho.



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DonFerrari said:

Seems like Sony isn`t sitting on their a**....s

In about one year they increased their headcount 33%

https://twitter.com/PS_Studios_WW/status/1430851187314765828?s=20

From 3000 to 4000 devs is a good increase in such a short time, perhaps some studios even got new teams under them.

https://twitter.com/PS_Studios_WW/status/1396899852487991306?s=20

Several good games developed by the 14 studios out there, besides the supporting ones and new additions.

https://twitter.com/PS_Studios_WW/status/1431982417389268995?s=20

And best news, ND is looking to do both new IPs and revisit UC and TLOU.

Bolded Does this mean they'll do more than one new IP? If so sounds great with multiple new IP that would be amazing for 4,000 devs in one umbrella.



Cute and honest Sega Saturn fan, also noone should buy Sega grrrr, Sega for life.

“From 3000 to 4000 devs is a good increase in such a short time, perhaps some studios even got new teams under them.“

… I think they’re talking about their fan account not devs…



DonFerrari said:

Seems like Sony isn`t sitting on their a**....s

They aren't, but this is not an official Sony twitter account.

dx11332sega said:

Bolded Does this mean they'll do more than one new IP? If so sounds great with multiple new IP that would be amazing for 4,000 devs in one umbrella.

Evan Wells never states that multiple IP is in development. He's giving a non-answer: new IP and existing IP will be looked at for future development.

ice said:

“From 3000 to 4000 devs is a good increase in such a short time, perhaps some studios even got new teams under them.“

… I think they’re talking about their fan account not devs…

Yup, good catch



dx11332sega said:
DonFerrari said:

Seems like Sony isn`t sitting on their a**....s

In about one year they increased their headcount 33%

https://twitter.com/PS_Studios_WW/status/1430851187314765828?s=20

From 3000 to 4000 devs is a good increase in such a short time, perhaps some studios even got new teams under them.

https://twitter.com/PS_Studios_WW/status/1396899852487991306?s=20

Several good games developed by the 14 studios out there, besides the supporting ones and new additions.

https://twitter.com/PS_Studios_WW/status/1431982417389268995?s=20

And best news, ND is looking to do both new IPs and revisit UC and TLOU.

Bolded Does this mean they'll do more than one new IP? If so sounds great with multiple new IP that would be amazing for 4,000 devs in one umbrella.

I don't think it would be more than one simultaneously, but sure long term I think we are going to see more than one (perhaps not in PS5 gen though, because let's say if they made another TLOU, another UC and 2 new IPs in a single gen it would be a faster output than what we had on PS4).

ice said:

“From 3000 to 4000 devs is a good increase in such a short time, perhaps some studios even got new teams under them.“

… I think they’re talking about their fan account not devs…

If that is it them what a bummer =[



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Now that's the way to improve output while preserving if not enhancing quality organicly.

To bad I fell out of love with ND after their last game. Hope the other studios under sony get similar treatment.



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