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Forums - Nintendo Discussion - WarioWare: Get it Together! - A lowkey clever use of the Switch features

WarioWare's back! Today at E3, a new game titled "Get it Together!" was revealed. This game does something a bit interesting with the formula. Rather than control each microgame directly, the game has you instead controlling the WarioWare staff, each with their own abilities and movement, as the microgames this time act more like little sets for the characters to interact with.

It's an interesting take on the formula, and one that once you think about it, is actually a rather clever use of one of the Switch's biggest hardware features. WarioWare is known for utilizing the capabilities of its respective platforms, and the developers could've taken the easy route with the Switch game and make it a motion controlled Joy-Con fest. But at that point, the game just would've been a rehash of Smooth Moves, and with the Nintendo Switch Lite, the team may have wanted to go with a more handheld friendly concept. But its WarioWare, so it can't not take advantage of the hardware its on either. Thus, using the WarioWare cast as playable characters in the microgames was also done to facilitate a new addition, 2-player simultaneous co-op. Remember, one of the Switch's biggest gimmicks is the fact that you can detach its Joy-Con and hand one to a friend for instant multiplayer on the go, so this change in gameplay actually makes brilliant sense for the Switch's multiplayer nature. While WarioWare's had multiplayer before, it was always turn based, so simultaneous co-op actually adds a new layer to the microgames as well. 

It's another example of the series taking a particular feature of Nintendo's consoles, and using in a way you never expected. 



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TheMisterManGuy said:

While WarioWare's had multiplayer before, it was always turn based, so simultaneous co-op actually adds a new layer to the microgames as well. 

This doesn't strike me as that revolutionary. Unless 'helping' the other player requires to ensure they mess up.

If it's just standard co-op then it's just a nifty new addition. I mean, it's a cool addition, though.



twintail said:
TheMisterManGuy said:

While WarioWare's had multiplayer before, it was always turn based, so simultaneous co-op actually adds a new layer to the microgames as well. 

This doesn't strike me as that revolutionary. Unless 'helping' the other player requires to ensure they mess up.

If it's just standard co-op then it's just a nifty new addition. I mean, it's a cool addition, though.

Not just a cool one since I'm detecting a new relationship breaker here once your friends/partners will perform poorly :P



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I get that the games are fun and it has its fanbase...but I was really hoping for a return to Wario Land when it comes to this character. Huge missed opportunity for what I feel like are filler games IMO.



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WarioWare SmoothMoves was a lot of fun.

All I’m hoping for is a repeat of that - a lot of weirdness, motion control micro games, and a party mode that’s 8 players or more. I couldn’t tell by the Treehouse or Direct footage if that was going to be the case. So while I’m happy a game with the potential of the sort of features I want is coming out, I’m not yet sure if this is going to be adequate. Single player is alright, but the real fun with WarioWare was knocking back a few with a whole lot of other people while passing around the Wii remote. This will be a great post-COVID game if it delivers.



I describe myself as a little dose of toxic masculinity.

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I for one am glad we're getting a new WarioWare game. It may not be a classic Wario game, but it's a good use of the character and brings much needed silliness to help us get through the pandemic.



Yep me and my older will buy this game we both have our own switch consoles.



VMCJonCarter said:

Yep me and my older will buy this game we both have our own switch consoles.

I'll be glad when it's out. :)