By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - Digital Foundry- Outriders Demo testing

Results:

Xbox One X Xbox Series S Xbox Series X PS5
Resolution Dynamic 1728p-1944p reconstructed to 4K Dynamic 900p-1440p reconstructed to 4K Dynamic 1440p-2080p reconstructed to 4K Dynamic 1260p-1800p reconstructed to 4K
Graphics Settings Notes Reduced environmental detail settings compared to Series X/PS5 No reactive flag physics currently, which Xbox consoles have
Framerate 30 fps with some small drops during combat and some uneven framepacing 45-60 fps, largest drops occur during combat when using effects heavy abilities, but certain map areas like the main hub can also drop as low as 45 fps 50-60 fps, largest drops occur during combat when using effects heavy abilities, but the hub area performs better than on Series S with the lowest drop there being 54 fps 60 fps alot of the time, but can drop to 59 fps during effects heavy combat 

Summary: Series X wins on resolution, but PS5 wins on framerate presently. We'll have to see what changes People Can Fly make for the final release, will they reduce the resolution target on Series X to hit 60 fps more consistently, will they increase the resolution target on PS5 and if so, how much will that reduce the framerate? People Can Fly have a month to optimize the game ahead of the full release.

Last edited by shikamaru317 - on 05 March 2021

Around the Network

So it sounds like they are targeting frame rate for Ps5 and resolution for the Series X



             

                               Anime: Haruhi                                                                                                           Nsfw Anime Thread                                     

Captain_Yuri said:

So it sounds like they are targeting frame rate for Ps5 and resolution for the Series X

Yep. And we've seen a similar situation on several other games already, devs seem to be ok with a higher resolution and lower framerate on Series X, due to VRR support on Xbox I'm guessing, which is kind of an odd choice since not a ton of gamers have VRR capable screens yet. Looking at the numbers here, 1260p-1800p on PS5 at 59-60 fps and 1440p-2080p on Series X at 50-60 fps, it seems to me like Series X and PS5 would be virtually neck and neck on resolution, graphics settings, and framerate if the devs lowered the resolution target on Series X to the same resolution target as PS5. But we'll have to wait and see what the devs do during the final month of optimization ahead of full release, maybe they can get the Series X framerate up closer to 60 fps without the need to reduce resolution, and maybe they can increase PS5 resolution without hurting it's framerate. Will be interesting to see which console comes out on top in a month, or if they will be neck and neck.

Last edited by shikamaru317 - on 05 March 2021

hi hiku



 "I think people should define the word crap" - Kirby007

Join the Prediction League http://www.vgchartz.com/predictions

Instead of seeking to convince others, we can be open to changing our own minds, and seek out information that contradicts our own steadfast point of view. Maybe it’ll turn out that those who disagree with you actually have a solid grasp of the facts. There’s a slight possibility that, after all, you’re the one who’s wrong.

Never heard of this game but it looks kinda cool



Around the Network
ice said:

Never heard of this game but it looks kinda cool

It’s pretty cool. There’s a free demo available.



ice said:

Never heard of this game but it looks kinda cool

Me, Jason, and Espada were discussing it in XBE a few days ago, none of us really liked it. If you want to try the demo yourself it's free, it covers the prologue and the first few missions with a level cap of 7, progress carries over to the full game and you can make multiple characters and play all 4 classes and have them ready for the main game, and you can skip the prologue and start leveling the other 3 classes immediately after beating the prologue on your first character. 



Virtually a tie. The final game shouldn't be far off from the demo.

It looks like the Series X consistently has the advantage in resolution/RT while the PS5 consistently has the advantage in framerates. Although with comparisons this close, the Dualsense, load times & maybe even compression techniques (smaller downloads as seen in Control) could all work in favor for the PS5 down the road.



Played through the core of the demo on XSX, and honestly, it doesn't have any of the polish from the various games it draws influence from.

That, and the stuttering actually drove me nuts. But I've always been sensitive to framerate dips because my early days in gaming were mostly PC lol



Check out my entertainment gaming channel!
^^/

This video was actually my first time seeing the game in action, and it looks pretty fun from what I see. Naturally if I pick it up, it'll be the PS5 version, so having a more solid framerate is nice I guess.