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Forums - Gaming Discussion - Digital Foundry- Next-gen The Division 2 updated test + Ghost Recon next-gen test

Xbox Series S Xbox Series X PS5
Resolution 900p-1080p dynamic 1800p-4k dynamic 1080p-1890p dynamic
Framerate 60 fps alot of the time, but with small drops to 58 or 59 fps during combat, brief drops to below 50 fps when reloading an area after dying, seems to be caused by reloading assets and these drops only last a few seconds before framerate returns to normal 60 fps alot of the time, but it drops as low as 53 fps during combat and 50 fps when the level up message appears on screen 60 fps alot of the time but with a few small drops to around 57 fps, but no vsync so these rare drops cause screen tearing
Graphics settings differences 16x anisotropic filtering through Microsoft's forced 16x AF back compat feature, screen space reflections 16x anisotropic filtering through Microsoft's forced 16x AF back compat feature, screen space reflections Volumetric lighting/fog is missing, lower quality cube map reflections, reduced anisotropic filtering, black levels are crushed (an issue shared with several other PS5 games)
Load Times 10.5-11.75 seconds 6.5-7.5 seconds 16-17 seconds

Summary: Something is badly wrong on PS5, resolution is only a slight improvement over PS4 Pro and it has reduced graphics settings compared to PS4 Pro, let alone Series X. Load times on PS5 are also the slowest of the 3 platforms. DF is positive there is some kind of bug with the game's code running on PS5 back compat. PS5 does have the most stable framerate of the 3 platforms currently, but it's not significant enough to make up for the much lower resolution and reduced graphics effects.

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Update:

Was patched on PS5 to add in the missing Screen space reflections and volumetrics, but Xbox Series X still has better texture filtering (thanks to Microsoft's forced 16x filtering on all back compat games) and PS5 is still 1080-1890p dynamic compared to Series X 1800p-2160p dynamic. Load times also didn't really improve on PS5, still 15 seconds compared to 6 seconds on Series X.

Additionally, here are the results for Ghost Recon Breakpoint:

Xbox Series S Xbox Series X PS5
Resolution mode resolution 1440p dynamic 2160p/4K dynamic 1440p dynamic
Framerate mode resolution Not available 1440p dynamic 1080p dynamic
Resolution mode framerate 30 fps locked 30 fps locked 30 fps locked
Framerate mode framerate Not available 60 fps almost all of the time, but can get random drops as low as 53 fps which aren't repeatable, you can die and respawn in the same area and be at locked 60 fps again 60 fps almost all of the time, but can get random drops as low as 49 fps which aren't repeatable, you can die and respawn in the same area and be at locked 60 fps again
Graphics settings differences 16x anisotropic filtering through Microsoft's forced 16x AF back compat feature 16x anisotropic filtering through Microsoft's forced 16x AF back compat feature Lower anisotropic filtering on both modes, lower ambient occlusion setting on framerate mode

Last edited by shikamaru317 - on 23 February 2021

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HI JRPGFAN



 "I think people should define the word crap" - Kirby007

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Wow, this one is a massive win for the XSX. Higher resolution, graphical setting, lack of screen tearing, and even faster load times. There is a slight framerate advantage on PS5, but even that comes with screen tearing due to lack of VSYNC. One has to wonder where the PS5 version went wrong, because this should not be happening to this degree.

On another note, what is up with frame drops on XSX when text shows up on the screen? Didn't Control in performance mode have this same issue?



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I never read the original posts of these threads. I just look at the thread starter's profile picture and decide from there which console got the win. When you see no moogle, the PS5 lost.



Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

A Biased Review Reloaded / Open Your Eyes / Switch Shipments

Clear win for the Series X.

The differences in load times between PS5 first party/second party exclusives compared to third party titles are staggering.



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RolStoppable said:

I never read the original posts of these threads. I just look at the thread starter's profile picture and decide from there which console got the win. When you see no moogle, the PS5 lost.

Facts tho, saves me time lol



RolStoppable said:

I never read the original posts of these threads. I just look at the thread starter's profile picture and decide from there which console got the win. When you see no moogle, the PS5 lost.

Damn, you've been seeing that moogle a lot since November. 



PotentHerbs said:
RolStoppable said:

I never read the original posts of these threads. I just look at the thread starter's profile picture and decide from there which console got the win. When you see no moogle, the PS5 lost.

Damn, you've been seeing that moogle a lot since November. 

He kind of disappeared in early december onward.  ;)



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Animal Crossing NH Dream Address: DA-1078-9916-3261

Yikes is all I can say about the Playstation version of this game.



             

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RolStoppable said:

I never read the original posts of these threads. I just look at the thread starter's profile picture and decide from there which console got the win. When you see no moogle, the PS5 lost.

You go the VGC cheats turned on I see.