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Forums - Gaming Discussion - Rocket League next-gen enhancements detailed

Xbox Series X

  • Native 4K 60 fps resolution mode
  • 1512p 120 fps performance mode (70% of 4K)
  • HDR

Xbox Series S

  • 1080p 60 fps resolution mode
  • 756p 120 fps performance mode (70% of 1080p)
  • HDR

PS5

  • Checkerboard 4K 60 fps
  • No 120 fps performance mode on PS5
  • HDR

https://www.rocketleague.com/news/play-rocket-league-on-xbox-series-x--series-s--and-playstation-5/



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That's not very good.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

Era is on meltdown over this currently, reading the thread I see several saying they will stop playing the game if the devs don't support PS5 properly. But according to Jeff Grubb, in that thread, the limitation here is back compat games can't take advantage of PS5 features like 120 fps, whereas back compat games on Xbox Series can take advantage of Xbox Series features like 120 fps (as well as things like auto HDR). Devs have to take time to make a full on PS5 port if they want 120 FPS modes, which takes more time and costs them more money since the game has to go through certification processes again and such. So, what you're getting on PS5 is the PS4 Pro version, which was checkerboard 4K 60 fps, running on PS5 back compat.

Apparently this PS5 back compat limitation is also why Star Wars Squadrons has more enhancements on Xbox Series than on PS5, as well as an optional 120 fps mode. Squadrons is a back compat title rather than a next-gen update/port title, so the devs were able to enhance the game for Xbox Series without having to recertify the game, whereas on PS5 the game is limited to the PS4 Pro version on back compat. 

Last edited by shikamaru317 - on 10 November 2020

Edit: whoops completely wrong thread.

Last edited by vivster - on 10 November 2020

If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

vivster said:
The new Yakuza runs a bit like crap. At 1440p it can't even hit stable 60fps on my 1080. Turned it down to 1080p and still can't get it to run smoothly at 120fps. I may need to buy a GPU RIGHT NOW or else I'm not gonna be able to enjoy it.

The Dragon engine seems to be very hardware demanding. A 2080ti couldn't hit 4K 60 fps at the highest setting on Yakuza Kiwami 2, ran at around 50 fps. The newest Yakuza, Like A Dragon, seems to be even more demanding than Kiwami 2 was. On consoles I heard that Like A Dragon runs at:

Series X

  • 4K 30 fps
  • 1440p unstable 60 fps
  • 1080p stable 60 fps

Series S

  • 1440p 30 fps
  • 1080p unstable 60 fps

PS4 Pro 

  • 1080p unstable 30 fps

Not sure about PS4, XB1 S, and XB1 X, but I'm guessing 720p XB1 S, 900p PS4, 1080p XB1 X, each at 30 fps, with frame drops on XB1 S and PS4 probably. 



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Kind of meh but I'm not going to panic about next-gen based on early results of cross-gen games.



Gz xbox gamers, while you guys are playing rocket league (pc-gamers league of legends). I will be playing REAL AAA games like Spiderman: Miles Morales.

User was Moderated for this post - cycycychris

Last edited by cycycychris - on 10 November 2020

6x master league achiever in starcraft2

Beaten Sigrun on God of war mode

Beaten DOOM ultra-nightmare with NO endless ammo-rune, 2x super shotgun and no decoys on ps4 pro.

1-0 against Grubby in Wc3 frozen throne ladder!!

Trumpstyle said:
Gz xbox gamers, while you guys are playing rocket league (pc-gamers league of legends). I will be playing REAL AAA games like Spiderman: Miles Morales.

rich coming from someone who played starcraft 2



 "I think people should define the word crap" - Kirby007

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Trumpstyle said:
Gz xbox gamers, while you guys are playing rocket league (pc-gamers league of legends). I will be playing REAL AAA games like Spiderman: Miles Morales.

??? What?



             

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What? Did they increase the graphics 10x or how doesn't it even reach 1440p with 60fps or 900-1080p with 120fps on Series S? Even PCs from the last century can play the game well^^