This guy's whole narrative seems to be based on some misconception that Xbox doesn't have raytracing day one, and I'm not sure where he got that idea from, only thing I can think of is that he heard Halo Infinite's raytracing was coming in a post release patch and assumed that raytracing support for the entire system was coming in a post-release patch. Here is raytraced reflections on Watch Dogs, Gears 5, and The Medium for reference:



Spider-Man PS5's raytraced reflections by comparison:

As for his other point that Xbox doesn't have any killer graphics exclusives on launch, it's a fair point, but we won't have to wait all that long for some. The Medium releases in December and looks pretty darn good for a 7m euro budget AA game. 2021 should bring the Xbox port of Flight Sim, one of the most gorgeous games I've seen to date. Forza Motorsport reboot is a possibility for 2021 and it looked excellent on it's reveal trailer. Halo Infinite will likely have considerably better graphics when it finally releases in 2021. Starfield may be a 2021 release, and if recent leaks are any indication, Bethesda has improved their Creation engine significantly since Fallout 4, I think it may surprise people graphically. Arkane Austin or Machine Games may have a game ready before the end of 2021, we'll just have to wait and see.
Last edited by shikamaru317 - on 25 October 2020