This is a subject I felt needed to be explained in more detail.
>Game Prices rising due to development costs<
It’s true, game development prices have raised, however so has sales, services and store fronts etc. Do games Justify its higher price tag while also giving less?
The examples below might not be identical comparisons however the concept remains the same. I grabbed a random early 2000s game from my shelf and another one that is fairly recent from 2019.
A game made in 2001 that cost $60
Fancy Game Box
Thick Game Booklet
In game Charts and Papers
Game Case with Disk
Finished game that includes Single player and Multiplayer modes.
(No subscription needed for online)
A game made in 2019 that costs $60
Game Case with Disk
An advertisement slip (EA Access)
Unfinished game with forced online, DLC and paid MTs
(Subscription needed for Online)
Game development has gotten higher, that's a fact, however also games have been trimmed, reduced in content, low effort in box creativeness, less physical goodies and many alternatives to leech money off gamers who have paid full price for games with less content than games made many years before them. Let’s also take into account that many games sell Season Passes, have paid DLC, has MTs, Loot Boxes and gambling mechanics plus can also be brought digitally which returns a greater profit margin than the physical releases.
Does the industry deserve to charge us customers more considering games like Madden 2021 offers barely any change in content than its previous Madden 2020 game while in the meantime the franchise has broken the $4-billion-dollar mark. If game prices rise, then expect the industry to take full advantage of the consumers while not only making more money on software which is already considered profitable at its normal price, but to also continue to leech the gamer's with its bad business models of Loot Boxes, MTs, Season Passes, Gambling Mechanics and unfinished content.
I recommended watching Jim Sterling's video on the subject below, as he will explain more in depth on why games shouldn't be raised in price let alone staying at $60.
As Jim said it best, companies don't want to make money, they want to make all the money in the world.Last edited by Azzanation - on 20 September 2020