And that even ignores that I/O isn't just for loading times.
So even MS is acknowledging the advantage of Sony while Sony won't say devs need to learn how to do a game on weaker GPU/CPU.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"