Forums - Gaming Discussion - Serious Sam 4 will release on PC and Stadia in August

Serious Sam 4 launches in August for PC, Stadia

High-powered prequel gets a release window.

Sal Romano

Serious Sam 4 will launch for PC via Steam and Stadia in August for $39.99, publisher Devolver Digital and developer Croteam announced.

A Deluxe Edition, which includes a copy of the game and the “Digital Deluxe Pack,” will also be available for $49.99. The Digital Deluxe Pack includes the Serious Sam 4 digital art book, digital soundtrack, and the Tommy Gun classic weapon skin.

To celebrate the release window announcement, every title in the Serious Sam series is currently on sale at up to 90 percent-off on Steam.

Here is an overview of Serious Sam 4, via its Steam page:

About

Humanity is under siege as the full force of Mental’s hordes spread across the world, ravaging what remains of a broken and beaten civilization. The last remaining resistance to the invasion is the Earth Defense Force led by Sam “Serious” Stone and his heavily-armed squad of misfit commandos.

Croteam returns with a high-powered prequel to the Serious Sam series that scales up chaos to unprecedented levels. The classic Serious Sam formula is revamped by putting an unstoppable arsenal up against an unimaginable number of enemies that requires players to circle-strafe and backpedal-blast their way out of impossible situations.

Key Features

  • Hordes of Invaders – The iconic cast of alien invaders returns with some new reinforcements! Fight your way through unbelievable numbers of Mental’s minions including the iconic Headless Kamikaze, Beheaded Rocketeer, Kleer, Scrapjack, Werebull, and Khnum! Square off against brand new enemies and towering monsters like the frantic Processed, repulsive Belcher, the hard-hitting Zealot, and more.
  • Explosive Arsenal – Armed with a slew of devastating weapons, pick your tool for any situation. Lay waste to Mental’s Horde using the powerful double-barreled shotgun, the punishing minigun, the powerful chainsaw launcher, a brand new auto shotgun, and the iconic cannon. Upgrade your toys, and enjoy the violent beauty of the lock-on rocket launcher, and the mighty laser beam of death.
  • Cooperative Mayhem – Smash through the action-packed campaign with friends in four-player online co-op mode! Tackle exciting primary missions and thrilling side quests in modified difficulties for an extra challenge.
  • Legion System  Serious Sam 4 unleashes some of the biggest moments in the series’ history with the new Legion System and battlefields teeming with thousands of enemies!

Watch a new set of trailers below. View a new set of screenshots at the gallery.

https://www.gematsu.com/2020/05/serious-sam-4-launches-in-august-for-pc-stadia



Around the Network

Well this reeks of a Google moneyhat.



I liked the Serious Sam series. Bye Serious Sam series. Always have 1-2.



Bite my shiny metal Cockpit!

shikamaru317 said:

Well this reeks of a Google moneyhat.

Well can't blame them for trying.






A moneyhat is almost certainly involved but I have to wonder if maybe the game isn't optimized for consoles yet, and thus they decided to go with a streaming console first?



Around the Network
shikamaru317 said:

Well this reeks of a Google moneyhat.

I wouldn't necessarily call it a Google moneyhat because:

a) Croteam is basically an indie studio which is still so stubborn to use their own engine.

b) Looking at amount of enemies shown in this video https://www.youtube.com/watch?v=VaqlJAovzXE it looks like this game can beat the record of franchise for amount of enemies being on screen at specific time

So, considering these two factors, I can see Croteam struggling to make it run on Jaguar cores without compromises to game design.

On the other hand, we have Serious Sam Collection which was rumoured to come to PS4/XB1 through some rating board leaks but it suddenly only appeared on Stadia instead.



 

shikamaru317 said:

Well this reeks of a Google moneyhat.

Doubt it. Croteam was never close to console development. As far as I see, Serious Sam series only made it to XBox. The third entry actually released on PS3 - three years after the Windows release and still two years after the release on MacOS and Linux. So probably this one will also make it's way to console - way later and ported by another studio. I see no reason to think of a Google moneyhat. Just reason to see Croteam as very PC-centric dev.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019

Predictions: Switch / Switch vs. XB1 in the US / Three Houses first quarter

derpysquirtle64 said:
shikamaru317 said:

Well this reeks of a Google moneyhat.

I wouldn't necessarily call it a Google moneyhat because:

a) Croteam is basically an indie studio which is still so stubborn to use their own engine.

b) Looking at amount of enemies shown in this video https://www.youtube.com/watch?v=VaqlJAovzXE it looks like this game can beat the record of franchise for amount of enemies being on screen at specific time

So, considering these two factors, I can see Croteam struggling to make it run on Jaguar cores without compromises to game design.

On the other hand, we have Serious Sam Collection which was rumoured to come to PS4/XB1 through some rating board leaks but it suddenly only appeared on Stadia instead.

Even if current gen consoles can't run it due to Jaguar (which I agree is a distinct possibility), they could have announced that it will release at a later date on Xbox Series and PS5. The fact that they didn't suggests to me that Google probably paid for timed exclusivity. The fact that the Serious Sam Collection released on Stadia 2 months ago and still hasn't hit consoles also suggests a Google moneyhat deal.



By the way, seems Croteam kept the trademarks of the series: masses of enemies and humour:

https://www.youtube.com/watch?v=iok7lSET91Q

https://www.youtube.com/watch?v=Z_hkXCMxc8w

Looks like stupid fun actually.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019

Predictions: Switch / Switch vs. XB1 in the US / Three Houses first quarter

shikamaru317 said:
derpysquirtle64 said:

I wouldn't necessarily call it a Google moneyhat because:

a) Croteam is basically an indie studio which is still so stubborn to use their own engine.

b) Looking at amount of enemies shown in this video https://www.youtube.com/watch?v=VaqlJAovzXE it looks like this game can beat the record of franchise for amount of enemies being on screen at specific time

So, considering these two factors, I can see Croteam struggling to make it run on Jaguar cores without compromises to game design.

On the other hand, we have Serious Sam Collection which was rumoured to come to PS4/XB1 through some rating board leaks but it suddenly only appeared on Stadia instead.

Even if current gen consoles can't run it due to Jaguar (which I agree is a distinct possibility), they could have announced that it will release at a later date on Xbox Series and PS5. The fact that they didn't suggests to me that Google probably paid for timed exclusivity. The fact that the Serious Sam Collection released on Stadia 2 months ago and still hasn't hit consoles also suggests a Google moneyhat deal.

When in it's history the series ever considered consoles first. Croteam probably has no experience at console development and would pay a porting company if the main release made enough money to do that.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019

Predictions: Switch / Switch vs. XB1 in the US / Three Houses first quarter