Random thought, obviously it won't happen, but just fantasizing here, how cool would it be if Nintendo had an internal indie-like team that got to experiment making what I would call "b-side" versions of their main franchises.
Basically an internal team that got to go outside what is normally expected in Mario, Zelda, Metroid, etc and got to basically come at them from an indie-like perspective where they play with gameplay elements and mechanics and focus more on innovation instead of sticking to series traditions. Of course we have recent examples like Odyssey and BotW which did really change things up by exploring interesting new mechanics or genres, but I'd love to see an indie treatment of Nintendo's major games. One actual real world example that happened would be how Nintendo let the crypt of the necromancer team make cadence of hyrule.
I'd love to see a super hard (think Celeste, Super Meat Boy) Mario game with some totally unexpected art style, or a story driven gritty zelda game where Link is part of the Hyrulian army engaged in war against Ganon's forces and you have to turn the tide of the war in big battle set pieces and solo missions. Or you know, something even more interesting than that stuff that I can't even come up with.
Anyone think that would be cool? In addition to getting the normal AAA Nintendo franchise games there was a team making indie-like "b-side" versions of those series as well.