Forums - Gaming Discussion - Visions of XVI - Possibly first concept work being developed by Business Division 3 ( Naoki Yoshida/ FF14 team)

* Were kinda late this, but piece was was uploaded to SE's recruitment page December 2019.

https://www.jp.square-enix.com/recruit/career/BU-BD/3BU/

In case you missed it, this is possibly the first official concept art published by SquareEnix of the next Final Fantasy core title, meaning the 16th installment, or XVI.

It was posted on their Japanese recruitment page a few days ago and it is a follow-up to multiple job offerings published back in April for what is now described as a "core title" and a "large-scale HD game for the next generation".

This game is being developed by Business Division 3, a new development team formed by the recent internal restructuration of SE Japan studios that reduce the total number of divisions from 11 to 4 without cutting any jobs.

Business Division 3 is led by Naoki Yoshida, who also serves as director for FFXIV:ARR. Yoshida confirmed his commitment to the MMO, meaning that he will apparently manage both titles. The next FF core title is not expected to be a MMO, since FFXIV is still going strong and will most probably see at least one additional expansion, if not two.

The new mysterious title is already in "full-scale development", meaning the conceptualizations and environmental aesthetics are set. It is worth nothing that Yoshida said in past interviews that he feels the next Final Fantasy core title should be "straightforward fantasy, one that doesn’t have much machinery, and with no mecha in it", which certainly fits this new image!

Last edited by Xxain - on 10 May 2020

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Yoshida was being pretty coy about FFXVI in that interview he did; and with the typical FF team doing Remake and next KH; FFXV team making a brand new AAA IP, not surprised that he gets his shot after the success he has had with 14.

I am disappointed in a full fantasy setting though. I have never been interested in the FF11/14 art drection either.



Yoshida deserves this and Much more for his work on ff14, i AM happy with a fantasy setting but i hope its not ivalice world



 

You sure that's not fan art do you have a link to the recruitment page?



That castle ...

Who knows ? Maybe Konami lended the Castlevania IP to Square for them to make a worthy game out of this now dead series. (Exc. The Netflix anime)



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Wyrdness said:
You sure that's not fan art do you have a link to the recruitment page?

https://www.jp.square-enix.com/recruit/career/BU-BD/3BU/

I swore it was already in the OP, but ill put it in now.



Yoshida did amazing work with FF14, so I would love to see him go on with an offline FF. 

He also mentioned some years ago at a producers letter, that he will have done telling his story of Final Fantasy 14 with Update 6.0, which would be the next Addon (2021 planned, + maybe a year for story updates that follow the story to the end). 



They better be working on the next game and waste as little as possible resources on that useless remake. Everything looks great in FFXIV, so I have high hopes. In fact I don't even need a FFXVI. All I need for now is a FFXIV single player edition.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

I really hope they are working on FF16. With the possibility that FF7 Remake could take quite awhile to finish (there is talk of more than 3 parts), I was worried that FF7 Remake might be the only Final Fantasy we get this generation. A straight medieval fantasy Final Fantasy with no industrial or mech elements would cool if that is indeed what FF16 is.



I am really curious how they go about the combat this time around. They have been pushing action based quite hard for the last bit and there has been a lot of community push back for turn based combat which they gave in a little on FF7R with classic mode.