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Forums - Gaming Discussion - Old but very exciting news: Matsuzo Machida (creator of Shadow Hearts) and Miyako Kato(series artist) opened a new studio last year; Wild Rose!

Image taken from site:

INFO TRANSLATED BY SOMEBODY ELSE

- It talks about recruiting older people (45 and up) to the team. Talks also about getting a "comeback team".

- Wants to make a company that " meets and exceeds the expectations of fans worldwide".

- He made the studio to "do what I want".

- Wants to make various genres (which may mean not just RPGs).

- It mentions the company is small and to not expect large projects

I can read a little bit of Japanese and cobbled this together although some bits I didn’t get and probably mistranslated. Roughly, I think the blog post says:

野バラが咲く明日

A wild rose will bloom tomorrow.

平成最後の春に会社を立ち上げてから三ヶ月ほど経ちました

It has been three months since the company was launched during the last spring of the Heisei era (the Heisei era was the era of Emperor Ahikito, who abdicated on 30th April this year).

業界を問わず色々な方とお会いする機会がありまして: 「ついに作ったか」!とか「どんな会社?」「どうして会社を作ったの?」… 等々訊かれる事が多かったので、今回は本ブログでその辺のことについてちょこっと書いてみようかと思います。

Meanwhile, I have had the opportunity to meet people from all over the industry, and I asked: “What kind of company did you finally make?” “Why did you make a company?” … There are many things to be said, and I will write a little bit about it in this blog.

題して、みんなが知りたいスタジオワイルドローズの謎!?

Everybody wants to know, what is the mysterious Studio Wild Rose!?

① まず最初に、スタジオワイルドローズとはこんな会社です

First, Studio Wild Rose is:

物語と絵を軸に様々なエンターテイメントの物作りをする会社

A company that creates entertainment products based on stories and images.

作り手(物書き、絵描き)にとって居心地の良い会社

A close-knit company for creators (writers and painters).

クリエイターたちがいつまでも物作りをして行ける会社。

A company where creators can make things which last forever.

おじいちゃんおばあちゃんになっても働ける、ゲーム業界のシニアジブリ、シニアPIXARになります。

A Studio Ghibli or PIXAR of the gaming industry.

センスが古い、あのじじいボケたな、とか言われながらも、自分たちが「ユーザー様(とくにこどもたち)に伝えたいこと」を正直に表現して行ける会社。

A company where we can express honestly what we want to say to our users, especially children, even if it seems old-fashioned or embarrassing.

猫がいる会社。

A cat company.

基本的ニャン権を尊重し、ニャン論の自由を認めていますので、常に職場は癒しとスリルで満ち溢れています。

As we respect the basic rights of cats and allow them free roam our offices are healing and exciting spaces.

満員電車とは無縁の会社

A that has nothing to do with crowded trains.

[ I skipped ahead here because it sounds like he’s basically advertising for recruitment, talking about how he plans to rent a space, and so on. ]

② では、どうしてスタジオワイルドローズを創ろうと思ったか

So why did you create Studio Wild Rose?

自分のしたいことをするため。

To do what I want.

身勝手にではなく、生きたいように生きるためと言うのが一番大きな理由です。自由を手にするからにはそれにともなう責任も背負う。自分の人生の舵取りは自分でする。中島みゆきさんの名曲「宙船」の歌詞ですね。

The most important thing is not to be selfish but to live life as you please. You have freedom and responsibility. I’m responsible for my own life. It’s like Miyuki Nakajima’s song “Zenbo”.

それから、一緒に仕事をしたい人と楽しく物作りができる場所が欲しかったのも大きいかな

But I wondered if I might want a place where I could work with others who wanted to work with me.

③ 将来スタジオワイルドローズをどんな会社にしたいか

What kind of company do you want Studio Wild Rose to become?

先にも書きましたが、いくつになっても物作りのできる会社。「あそこ、次は何を作るんだろうね?」ってファンからワクワクされる会社。 ゲームに限らず色々なジャンルでオリジナルのコンテンツを発信していきます。

As I said earlier, a company that can make things for all ages. “Over there, what will you make next?” We’ll create original content in various genres and games.

そして、おじいおばあで会社が回るようになったら、そこではじめて若い人たちを採用します。自分たちが用意した環境で自由にのびのびと物作りをしていって欲しい。物作りの楽しさを継承して行って欲しい。そんなふうにできたら幸せです。

Then we will recruit young people. I want to build things freely in a prepared environment. I want you to carry on the fun of making things.

スタジオワイルドローズには、テキストの大量生産やイラストの大量生産を行う力はありません。そういうのは人数のそろった大手様にお任せします。

そのかわり企画のコンセプトやストーリー構成など、このゲームにはどんな物語でどんな見せ方が合っているのか、どう展開させてゆくのが面白いか、などの設計に関しての部分ではかなりのお力になれると考えています。もちろん、町田一人が執筆できる分量であれば喜んでシナリオを書かせていただきます。

Studio Wild Rose does not have the power to mass-produce text or illustrations. Instead we can help with the design of the game, the composition of the story, etc. Of course I would also be happy to write a scenario.

[ I skipped a little here too. ]

スタジオワイルドローズは、これからも業界の端っこでフワフワ風に揺られる一輪の野バラでありつづけます。そのつぼみの開花する様を、どうぞ、温かく見守ってやってください。

Studio Wild Rose will be a single wild rose swaying at the edge of the industry. Please watch as we blossom.

奇しくも SHADOW HEARTS が生まれて18年目を迎えた日に。

Strangely, it is the 18th anniversary of Shadow Hearts.



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"Strangely, it is the 18th anniversary of Shadow Hearts."

*Inserts "you had my curiousity, but now you have my attention" meme gif here*



I wonder is there even a chance that they could even get the Shadow Hearts IP back? Its so tied in the all the buy outs and transfers that it would probably be to much of a nightmare to chase. I would not mind another spiritual series.



Let's wish them the best of luck and that they make great games.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

That is a very cute cat.



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It seems like they won't produce games themselves but act more like creative consultants.



mjk45 said:
It seems like they won't produce games themselves but act more like creative consultants.

He says he wants the company to "meet and exceed the expectations of fans". The expectations of fans is that he return back to the Shadow Hearts Universe. Its all that he is known for. He also says he wants to work in multiple genres not just RPG's, pointless to say that if they have no plans to develop anything.



Xxain said:
mjk45 said:
It seems like they won't produce games themselves but act more like creative consultants.

He says he wants the company to "meet and exceed the expectations of fans". The expectations of fans is that he return back to the Shadow Hearts Universe. Its all that he is known for. He also says he wants to work in multiple genres not just RPG's, pointless to say that if they have no plans to develop anything.

The confusion is this quote "Studio Wild Rose does not have the power to mass produce text,or illustrations. Instead we can help with the design of the games, the composition of the story, etc. of course I would also be happy to write a scenario."