When it comes to Nintendo remakes or a new entry they are always ALWAYS ALWAAAAAAAAAAAAAAAYS "enhanced port" to the clueless. Splatoon 2 "enhanced port" despite being a full sequel. Same with Ultimate despite new engine, models, remade stages and the like. Imagine someone calling Phsyco 1998 a "remaster" of the 1960 film. That's how silly that logic is. Part of the blame is stupid marketing these days.
They probably did some market research that says the term remaster is looked at more favorably than remake or reboot. This is speculative but the terms of remake and reboot seem to have more negative connotations these days than not. Remaster, oh they are just touching up thing I love vs remake. OH GOD! They are going to fuck it up and ruin my childhood!. Same with a reboot. Even reimagining. FFVIIR is a reimagining. Xenoblade is a remake. DMC HD Collection is remastered.
I'm not sure why people are so confused by these terms.
You apply new or enhanced textures, etc on the same old skeleton.
If a character walked 3 steps to grab the contents of a chest in the original, they will still take 3 steps in the Remaster, but looking/sounding better.
You create (or use) new skeletons that were not in the original. On top of adding new visuals/audio on the new polygons that are not restricted by the framework of the original.
If a character walked 3 steps to grab the contents of a chest in the original, they may take 15 steps now. Or still 3. Or none.
When too much of the original premise has been changed, people some times use the term Re-imagining. But the main contrast between Remake and Remaster is touching up an old framework, vs recreating it.
Last edited by Hiku - on 26 March 2020
No matter how much new content is in Persona 5 Royal, it's not a Remake, because it's literally built on the same old game.