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Forums - Sony Discussion - Why we cannot compare PS5 and Xbox series X directly, EDIT : add Resident Evil 3 remake and DOOM Eternal that run better on PS4 Pro as an example, also add EX- Crytek Developer and programer testimon

TruckOSaurus said:
Not really into the technical aspect of games but I'm guessing we'll see these advantages of the superior PS5 SSD mostly on Sony's first party titles. I'm guessing third parties won't be making a special version of their game for PS5 and they'll stick to what works on XBX, PS5 and PC at the same time.

As was the case on PS3 and PS4 =]



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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LudicrousSpeed said:

Another SSD thread. It really is the Xbone secret sauce of this gen.

Even after 1h presentation in GDC format it's still a mysterious secret to some. Astonishing.



Hunting Season is done...

I mean...we can. It's actually super easy, barely an inconvenience. They're very similar machines, that will be playing mostly the same games. Direct comparisons are gonna be all over the place.



Zoombael said:
LudicrousSpeed said:

Another SSD thread. It really is the Xbone secret sauce of this gen.

Even after 1h presentation in GDC format it's still a mysterious secret to some. Astonishing.

Some of you are taking the “secret” in secret sauce a little too literally. Like Bic Mac secret sauce or the Xbone eSRAM, and now PS5 SSD, we know what the secret sauce is. We just know it won’t make much of any difference.

Lets say some users wildest hopes and dreams are true and this revolutionizes the way games are designed. Why would devs utilize it and then have to redesign those same games entirely to work on XSX, Xbone, PS4, and PC? And you’ll still have bottlenecks anyway. Also the XSX also has a SSD in it. Not as fast, but it’s there. 

Here’s how the SSD will affect a vast majority of games: they’ll load in, for example, 5 seconds on PS5, and 8 or 9 seconds on XSX. Dat secret sauce 

Also, of course first party devs will utilize their own hardware better than others, that’s always the case. But to the extent people have been predicting design will change, lol, not even close.

Im waiting for Sony to show the real game changers from PS4. How does BC enhancements work, what’s new with the controller, how does the UI work, how do upgrades to last gen games work, what’s new for PS+ and Now, where is the GamePass answer, will resume/suspend work like Xbone, any hope for PS/2/3 BC, etc before I’m hyped. Lightning fast loads are amazing but not a revolution imho.



So in layman's terms, the PS5 was build for efficiency. Should have said that in the first place. :p



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LudicrousSpeed said:
Zoombael said:

Even after 1h presentation in GDC format it's still a mysterious secret to some. Astonishing.

Some of you are taking the “secret” in secret sauce a little too literally. Like Bic Mac secret sauce or the Xbone eSRAM, and now PS5 SSD, we know what the secret sauce is. We just know it won’t make much of any difference.

Lets say some users wildest hopes and dreams are true and this revolutionizes the way games are designed. Why would devs utilize it and then have to redesign those same games entirely to work on XSX, Xbone, PS4, and PC? And you’ll still have bottlenecks anyway. Also the XSX also has a SSD in it. Not as fast, but it’s there. 

Here’s how the SSD will affect a vast majority of games: they’ll load in, for example, 5 seconds on PS5, and 8 or 9 seconds on XSX. Dat secret sauce 

Also, of course first party devs will utilize their own hardware better than others, that’s always the case. But to the extent people have been predicting design will change, lol, not even close.

Im waiting for Sony to show the real game changers from PS4. How does BC enhancements work, what’s new with the controller, how does the UI work, how do upgrades to last gen games work, what’s new for PS+ and Now, where is the GamePass answer, will resume/suspend work like Xbone, any hope for PS/2/3 BC, etc before I’m hyped. Lightning fast loads are amazing but not a revolution imho.

Ignoring all info Pema and CGI are discussing on the subject will only lead you to be more impressed when they start showing what this can do. It isn't out of the nothing that it was the most asked feature from devs, and why Jason was saying some devs were saying PS5 is the biggest revolution they saw gen over gen.

But yes call it secret sauce if it makes you happy.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

agreed, when i play tomb raider on pc or ps4 makes a huge difference in loading times, same for older games like skyrim etc



 "I think people should define the word crap" - Kirby007

Join the Prediction League http://www.vgchartz.com/predictions

Instead of seeking to convince others, we can be open to changing our own minds, and seek out information that contradicts our own steadfast point of view. Maybe it’ll turn out that those who disagree with you actually have a solid grasp of the facts. There’s a slight possibility that, after all, you’re the one who’s wrong.

LudicrousSpeed said:
Zoombael said:

Even after 1h presentation in GDC format it's still a mysterious secret to some. Astonishing.

Some of you are taking the “secret” in secret sauce a little too literally. Like Bic Mac secret sauce or the Xbone eSRAM, and now PS5 SSD, we know what the secret sauce is. We just know it won’t make much of any difference.

Lets say some users wildest hopes and dreams are true and this revolutionizes the way games are designed. Why would devs utilize it and then have to redesign those same games entirely to work on XSX, Xbone, PS4, and PC? And you’ll still have bottlenecks anyway. Also the XSX also has a SSD in it. Not as fast, but it’s there. 

Here’s how the SSD will affect a vast majority of games: they’ll load in, for example, 5 seconds on PS5, and 8 or 9 seconds on XSX. Dat secret sauce 

Also, of course first party devs will utilize their own hardware better than others, that’s always the case. But to the extent people have been predicting design will change, lol, not even close.

Im waiting for Sony to show the real game changers from PS4. How does BC enhancements work, what’s new with the controller, how does the UI work, how do upgrades to last gen games work, what’s new for PS+ and Now, where is the GamePass answer, will resume/suspend work like Xbone, any hope for PS/2/3 BC, etc before I’m hyped. Lightning fast loads are amazing but not a revolution imho.

We'll see what happens with multiplatform games, but they could potentially do things with their 1st party exclusives that wouldn't work on Series X. Imo it's a smart move to bank on exotic tech like Sony's doing. I mean Series X is a beast right now, but once AMD and Nvidia's new gpu's hit the market, both gpu's in these consoles will already be dated. The SSD tech is different as it's proprietary tech that's completely unlike anything we're seeing on pc today. I also love the whole 3 audio thing. Not exactly sure what Series X will be using but I tell you this, 3D audio in PSVR is a helluva lot more immersive than Dolby Atmos for heaphones on pc.  

Last edited by goopy20 - on 20 March 2020

Hiku said:
fauzman said:

I am referring to the fact that they did the entire game in a single extended shot without any cuts. 

Ah, I see. Didn't know how difficult that was for them.

Well it is quite complex, the game would be like the whole map is a single one, a lot of techniques needed to achieve something that ambitious

https://www.polygon.com/2018/4/23/17263016/god-of-war-playstation-4-camera-single-shot



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

LudicrousSpeed said:
Zoombael said:

Even after 1h presentation in GDC format it's still a mysterious secret to some. Astonishing.

Here’s how the SSD will affect a vast majority of games: they’ll load in, for example, 5 seconds on PS5, and 8 or 9 seconds on XSX. Dat secret sauce 

It didn't take you very long to prove what Zoombael wrote. Fascinating.

If we assume that all non-first party developers are clueless twits, then you are right, of course. If that assumption turns out to be false, there is only one twit left.