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Forums - Microsoft Discussion - A change MS should make before next generation

 

Is this a good idea?

Absolutely 10 71.43%
 
It doesn't matter that much 4 28.57%
 
No, MS should continue to... 0 0%
 
See results 0 0%
 
Total:14

Xbox has gone through many changes during this current generation. Things started out rough, but as of the last couple years I believe Xbox has done a fantastic job at turning things around. They've put themselves in a great position for the next generation with the many studio acquisitions/dedication to 1st party content, gamepass, xcloud, cross-play, and transparency regarding next generation.

One of the last big changes MS needs to make is; not having Free to Play games behind Xbox Live gold. With the recent Call of Duty Warzone, it's hard not to notice Xbox is the only console which has this policy in place. Do I think this will sink the next Xbox if they don't change? No, but making this change will likely bring in more customers than if they leave things how they are.

F2P games have become much more popular on consoles than they were at the beginning of this generation. Gamers who mostly play F2P games like Fortnite, may not pick Xbox over another option, if all the other options don't have a paywall. Why would they if they don't already have a preference for Xbox? If MS decides to get rid of Xbox Live Gold for F2P games, those gamers will at least see Xbox on the same playing field as other consoles when deciding what system to buy. Then services like Xbox gamepass look much more intriguing, and could push them in that direction.

Anyways, that is my thoughts on the situation. Do you think this would be a good move for MS to make or  are things fine how things are?  



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Probably won't make a huge difference but yeah, I agree. Just like how they locked Netflix and other features for years on the 360, it wasn't a very consumer friendly choice. Change it.



I think Multiplay behind a paywall is wrong even for 60 USD games, so locking for free games is also wrong. But changing that probably won't change Xbox sales in any significant way.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

You bring up a good point. Sony doesn’t also do this? In any case I think it’s something reasonable that MS would do if enough people petition.

But I don’t see this as a barrier to Xbox adoption. Not even close compared to brand power, console price, exclusives etc.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

sales2099 said:
You bring up a good point. Sony doesn’t also do this? In any case I think it’s something reasonable that MS would do if enough people petition.

But I don’t see this as a barrier to Xbox adoption. Not even close compared to brand power, console price, exclusives etc.

Yeah. I didn't know this either until a couple of years ago. It won't effect me in any way since I've been Gold since like 2007 but yeah, PS4 lets anyone play free online games for free. No subscription required. Meanwhile I couldn't even register my game on RE Revaluations on Switch without paying for online!



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sales2099 said:
You bring up a good point. Sony doesn’t also do this? In any case I think it’s something reasonable that MS would do if enough people petition.

But I don’t see this as a barrier to Xbox adoption. Not even close compared to brand power, console price, exclusives etc.

Nope f2p and subscription games can be played without PS+.

But sure probably most people that play f2p and subs games online also probably play some paid game that would need the Gold anyway.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

d21lewis said:
Probably won't make a huge difference but yeah, I agree. Just like how they locked Netflix and other features for years on the 360, it wasn't a very consumer friendly choice. Change it.

That is my feelings towards the whole thing. It won't change how I play games or pay for Gold, but it's the right thing to do. 



I think pretty much everybody agrees.

Unless MS has some of evidence many would cancel if they made the change. I mean its possible many subscribe primarily for F2P games.



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DonFerrari said:
I think Multiplay behind a paywall is wrong even for 60 USD games, so locking for free games is also wrong. But changing that probably won't change Xbox sales in any significant way.

I think its actually fine to charge if Sony and MS are covering the expenses for games to offer online services and making the effort to keep cheaters out. MS inparticular keeps servers active for a long time which is great.

If anything they arguably charge too much and use "free games" to compensate.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Mr Puggsly said:
DonFerrari said:
I think Multiplay behind a paywall is wrong even for 60 USD games, so locking for free games is also wrong. But changing that probably won't change Xbox sales in any significant way.

I think its actually fine to charge if Sony and MS are covering the expenses for games to offer online services and making the effort to keep cheaters out. MS inparticular keeps servers active for a long time which is great.

If anything they arguably charge too much and use "free games" to compensate.

PC have free online until today. Sony and MS doesn't really offer servers for the MP. It is just a nick and dime against customers. Similar to how MS were locking Netflix behind Gold.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."