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Forums - Sony Discussion - AMD Confirmed that PS5 will be using RDNA 2 GPU (the same like Xbox Series X)

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Trumpstyle said:

Guys this doesn't disprove github, there's nothing in there about the gpu being Navi 10, this is just a random assumption some people have. Same as either being rdna1 or rdna2.

Amd confirming PS5 is RDNA2 and that the architecture has clock improvements actually make github more possible as 2ghz looked hard even if they were using Tsmc 7nm EUV. They also comfirmed that RDNA2 has ipc gains (Perf/ghz).

As Github brought Oberon back from the dead another idea of mine is back from the dead. That it's possible that no insider actually knows the TF number for PS5, that they or their sources are guessing it based on game performance from the gpu inside the devkit. Based on my previous list, the insiders seems to believe ps5 is at ~11tf. An 9.2TF Rdna2 would only need 20% stronger TFs to be equal to 11TF Rdna1.

It's also possible that Oberon is just BC stuff and the 36CU/2ghz is just PS5 BC boost mode and nothing else or just outdated.

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Trumpstyle said:

Guys this doesn't disprove github, there's nothing in there about the gpu being Navi 10, this is just a random assumption some people have. Same as either being rdna1 or rdna2.

Amd confirming PS5 is RDNA2 and that the architecture has clock improvements actually make github more possible as 2ghz looked hard even if they were using Tsmc 7nm EUV. They also comfirmed that RDNA2 has ipc gains (Perf/ghz).

As Github brought Oberon back from the dead another idea of mine is back from the dead. That it's possible that no insider actually knows the TF number for PS5, that they or their sources are guessing it based on game performance from the gpu inside the devkit. Based on my previous list, the insiders seems to believe ps5 is at ~11tf. An 9.2TF Rdna2 would only need 20% stronger TFs to be equal to 11TF Rdna1.

It's also possible that Oberon is just BC stuff and the 36CU/2ghz is just PS5 BC boost mode and nothing else or just outdated.

Plus if they are really beefing up the cooling components as leaked/rumored, it's likely at least partially there to boost APU clocks and not just for even quieter operation. This puts the TF even higher yet. This could partially explain why PS is waiting. They wouldn't be planning to redesign PS5 since the APU layout is locked in, but they can upgrade the cooling and boost clocks to get themselves closer to 12TF this way. It might require a beefier or more efficient PSU and larger case though, depending how well RDNA 2 scales with frequency. XB1 boosted it's CPU clocks a bit before launch, so PS doing something similar with PS5's GPU, even if more aggressive, wouldn't be out of the question.



If the xbox series X is true, then it will surpass top gaming PCs of today, not just standard. Because games on consoles are optimized for the hardware, so they can always squeeze more from the hardware than on PCs.

In fact I was calculating how much would be to build a PC close to that power and its around 1000dollars (including the controller and 4K bluray).

I believe the series X and ps5 pro will cost 600-650dollars minimum, and the base ps5 and base xbox will be 450 dollars. There is no way it could ever be cheaper, unless both companies want to sell at a big loss, Sony cant do it, Microsoft could if they wanted it. Also nothing was said about the cooling, if they use the same cooling as the xbox X then price will go up 50 dollars.

Only people who dont really know tech or have never built a PC think it could be less.



thismeintiel said:
Well, this proves that the old 9.2 Tflops Github leak is just that, old, as that was Navi 10.

The new consoles will most likely be 9 TF, so that leak might be true. Only the pro versions will be 12 TF. There is no way they could magically be able to sell you a full 12 TF console for less than 600 dollars, with 500GB SSD, and 4K Bluray drive and at least 12 GB ram ddr4. That's impossible, Sony definitely said they wont take a loss on console sales like they did with ps3.



goopy20 said:
Pretty amazing. Looks like this is the first time in history consoles will launch that aren't dated as soon as they hit the market. Will be interesting to see what the minimum pc requirements will be for the next gen multiplatform games.

Because this is the first time in history that a pro version is released alongside the base model. The best we had previous generations was bigger hard drives, but never extra graphics power.

But the base consoles will definitely be dated by January compared to PC.

But that's not a bad thing, that's actually amazing for the price, and we really do not need more than 9TF for gaming, because consoles get better optimization, imagine 12 TF, that's more than 10x the power of a ps4, a console that has Horizon, uncharted 4, Spiderman, God of war, no one needs more than 10x that power.



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RIP



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victor83fernandes said:
thismeintiel said:
Well, this proves that the old 9.2 Tflops Github leak is just that, old, as that was Navi 10.

The new consoles will most likely be 9 TF, so that leak might be true. Only the pro versions will be 12 TF. There is no way they could magically be able to sell you a full 12 TF console for less than 600 dollars, with 500GB SSD, and 4K Bluray drive and at least 12 GB ram ddr4. That's impossible, Sony definitely said they wont take a loss on console sales like they did with ps3.

EDIT:

Sony won't take the same mistake , but they are still far better position then sirca PS3 . Even PS4 was launched with a beefy spec at the time. 



Trumpstyle said:

Guys this doesn't disprove github, there's nothing in there about the gpu being Navi 10, this is just a random assumption some people have. Same as either being rdna1 or rdna2.

Amd confirming PS5 is RDNA2 and that the architecture has clock improvements actually make github more possible as 2ghz looked hard even if they were using Tsmc 7nm EUV. They also comfirmed that RDNA2 has ipc gains (Perf/ghz).

As Github brought Oberon back from the dead another idea of mine is back from the dead. That it's possible that no insider actually knows the TF number for PS5, that they or their sources are guessing it based on game performance from the gpu inside the devkit. Based on my previous list, the insiders seems to believe ps5 is at ~11tf. An 9.2TF Rdna2 would only need 20% stronger TFs to be equal to 11TF Rdna1.

It's also possible that Oberon is just BC stuff and the 36CU/2ghz is just PS5 BC boost mode and nothing else or just outdated.

Github is undeniably real based on real test. But it's not overall picture. The data was incomplete, the file was messed up, some folder are mixed each other. And then we still don't know when the test was happened .

Even Komachi and Tum Appisak said Oberon and Ariel were built under navi 10  arch . and also RDNA 2 able to do a higher clock but that's also add another theory that they also can make the chip bigger with power efficiency. 



deskpro2k3 said:

RIP

I hope whoever made that picture meant it as sarcasm.



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WolfpackN64 said:
goopy20 said:
Pretty amazing. Looks like this is the first time in history consoles will launch that aren't dated as soon as they hit the market. Will be interesting to see what the minimum pc requirements will be for the next gen multiplatform games.

They kind of need the specs. With the rise in 4k TV's, they need all the power they can get. Even if they use checkerboard rendering to upscale from 2k.

Pretty sure these next gen console aren't going to be aiming for native 4k. We might see some of the cross gen games in 4k, but in the end developers will pick overall visual fidelity over framerate/resolution, and we will see 30fps/1440p (maybe even 1080p) for most games.