I think this topic merits its own thread.
The classic Final Fantasy 7 uses the "Active Time Battle" system; A real time battle system that removes the need to worry about movement and position. Final Fantasy 7 remake use this same battle system but it in corporates the the movement and position elements. What a lot of you don't understand is that this is NOT Kingdom Hearts, Tales or Star Ocean, YOU are still mostly in control of you team... JUST LIKE THE ORIGINAL GAME. Remake still employs a command based system (not an auto battle like Kingdom Hearts, Tales and Star):
When you are fighting a bunch of out of range enemies you are expected to switch to Barret as each character has their own strengths and weakness. When you want Tifa to heal you or use an item, you are expected to give her the command to do so like the... Original. The battle system is an evolution of the classic ATB system. Its a real time battle system that maintains the command based system of original ... I though that everybody wanted that!? Now I'm reading "How come this game is not like Kingdom Hearts, Tales, and Star Ocean where A.I does everything for you?" Everybody said they did not want a button mashy action game? An A.I that auto attacks perfectly and use items perfectly means all YOU has to do is ....BUTTON MASH.
This battle system is literally take the classic and make movement and position a thing and yall asking for Kingdom Hearts, Tales, and Star Ocean.