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Forums - Sales Discussion - Global Hardware 1 February 2020

curl-6 said:

GaaS is fucking poison. It's all about bleeding the consumer dry by gating more and more content behind paywalls and turning what should've just been a great full price experience into a tortured and diced up exercise in psychological extortion.

I like final fantasy brave exvius and a couple other GAAS games for free on cellphone, I play for like 10-30 min a day depending on the content for the week while I`m away from home. But the trend for that to enter AAA games, reduce number of narrative or single player games or make single player games episodic is just hateful for me.

trunkswd said:
curl-6 said:

GaaS is fucking poison. It's all about bleeding the consumer dry by gating more and more content behind paywalls and turning what should've just been a great full price experience into a tortured and diced up exercise in psychological extortion.

Games are getting more and more expensive each generation and the price per game has been $60 for two generations now. However, I do agree that GaaS is NOT the way to go. Loot boxes / crates or whatever you want to call them is not good for gaming. 

Now DLC that adds new multiplayer maps, new single player missions, etc I don't mind. 

I don`t like much but accept DLC for maps, missions, etc. But for me the only really ok DLC is real expansion packs. Otherwise I just don`t care since at least until now on the games I played I could feel satisfied with the content that was on the original game.

Also accept cosmetic DLC because those are really just for the few folks that want to expand a lot for a very small gain.



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trunkswd said:
curl-6 said:

GaaS is fucking poison. It's all about bleeding the consumer dry by gating more and more content behind paywalls and turning what should've just been a great full price experience into a tortured and diced up exercise in psychological extortion.

Games are getting more and more expensive each generation and the price per game has been $60 for two generations now. However, I do agree that GaaS is NOT the way to go. Loot boxes / crates or whatever you want to call them is not good for gaming. 

Now DLC that adds new multiplayer maps, new single player missions, etc I don't mind. 

This isn't really true. Only megalomaniacal projects get more and more expensive. Small-mid games and even big ones with controlled budget aren't any more expensive than when HD development started over a decade ago.

Last edited by Nu-13 - on 07 February 2020

Nu-13 said:
trunkswd said:

Games are getting more and more expensive each generation and the price per game has been $60 for two generations now. However, I do agree that GaaS is NOT the way to go. Loot boxes / crates or whatever you want to call them is not good for gaming. 

Now DLC that adds new multiplayer maps, new single player missions, etc I don't mind. 

This isn't really true. Only megalomaniacal projects get more and more expensive. Small-mid games and even big ones with controlled budjet aren't any more expensive than when HD development started over a decade ago.

Honestly, if a dev can't make a profit selling their game for $60 without micro-transactions, then they should stop overspending and get their budget under control. Games simply do not need to be so obscenely expensive.



curl-6 said:
Nu-13 said:

This isn't really true. Only megalomaniacal projects get more and more expensive. Small-mid games and even big ones with controlled budjet aren't any more expensive than when HD development started over a decade ago.

Honestly, if a dev can't make a profit selling their game for $60 without micro-transactions, then they should stop overspending and get their budget under control. Games simply do not need to be so obscenely expensive.

But unfortunately things aren't perfect and we keep seeing companies forcing that BS of astronomical budgets that don't even focus on what's important (game design).