Forums - Sales Discussion - Famitsu Sales: W5, 2020 (Jan 27 - Feb 02)

curl-6 said:
p0isonparadise said:
Switch sales are going to be pretty bad for the foreseeable future, even the Animal Crossing bundle is delayed until further notice. Lite doesn't seem to be effected so worse case scenario Switch might start selling 20-30k a week.

https://www.nintendo.co.jp/support/information/2020/0206_02.html

Shit. Can't they move some of their manufacturing out of China for the time being? Surely plenty of other countries have electronics factories.

I guess they're able to produce some in Vietnam but it's not enough to make up the difference. 



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curl-6 said:
p0isonparadise said:
Switch sales are going to be pretty bad for the foreseeable future, even the Animal Crossing bundle is delayed until further notice. Lite doesn't seem to be effected so worse case scenario Switch might start selling 20-30k a week.

https://www.nintendo.co.jp/support/information/2020/0206_02.html

Shit. Can't they move some of their manufacturing out of China for the time being? Surely plenty of other countries have electronics factories.

It's not something that can be done on a whim, just like ramping up production takes months to materialize in the market place because there are dozens of components that need to be accounted for in the chain of logistics.

Likewise, the shortages that Nintendo apologizes for here shouldn't come into effect immediately because there's some delay between time of production and goods being put on the shelves of retailers. So at least for the next couple of weeks there probably won't be a significant negative effect on Switch sales in Japan because retailers have enough stock left to sell. The problem is that retailers won't have much, if anything, to sell after that because the previously scheduled shipments won't arrive due to the situation in China. How big that hole in the chain will be depends on how long production in China is temporarily halted, but predicting that is very hard. With luck it will only be about a month, but if things go really bad and China can't get the coronavirus under control, then there will be prolonged shortages in Japan.

The Switch production that had been moved from China to Taiwan last year concerned units for the North American market because of potential US tariffs on imports from China. Nintendo won't touch those units though, so don't expect a reallocation of units made in Taiwan.

Because Nintendo hasn't published a similar notice for Europe or the rest of the world, I'll go ahead and assume that that part of Chinese Switch production continues to go according to plan.



Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

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RolStoppable said:
curl-6 said:

Shit. Can't they move some of their manufacturing out of China for the time being? Surely plenty of other countries have electronics factories.

It's not something that can be done on a whim, just like ramping up production takes months to materialize in the market place because there are dozens of components that need to be accounted for in the chain of logistics.

Likewise, the shortages that Nintendo apologizes for here shouldn't come into effect immediately because there's some delay between time of production and goods being put on the shelves of retailers. So at least for the next couple of weeks there probably won't be a significant negative effect on Switch sales in Japan because retailers have enough stock left to sell. The problem is that retailers won't have much, if anything, to sell after that because the previously scheduled shipments won't arrive due to the situation in China. How big that hole in the chain will be depends on how long production in China is temporarily halted, but predicting that is very hard. With luck it will only be about a month, but if things go really bad and China can't get the coronavirus under control, then there will be prolonged shortages in Japan.

The Switch production that had been moved from China to Taiwan last year concerned units for the North American market because of potential US tariffs on imports from China. Nintendo won't touch those units though, so don't expect a reallocation of units made in Taiwan.

Because Nintendo hasn't published a similar notice for Europe or the rest of the world, I'll go ahead and assume that that part of Chinese Switch production continues to go according to plan.

https://gonintendo.com/stories/354491-nintendo-says-switch-hardware-accessory-sales-in-north-america-an

Nintendo claims North America and Europe won't be affected.

Still, hopefully this unfortunate scenario doesn't damage Switch sales too much in the long term. Japan is a big market for them.



[PS4] Romance of the Three Kingdoms XIV (Koei Tecmo, 01/17/20) – 3,537 (29,372)

ROTKXIV continues to do well, I imagine digital sales are high at around 50% too. I can only hope it is doing well due to word of mouth. The franchise definitely lives on, and it might catch up to FF in numbered entries soon, since SE is ridiculously slow nowadays.



curl-6 said:

https://gonintendo.com/stories/354491-nintendo-says-switch-hardware-accessory-sales-in-north-america-an

Nintendo claims North America and Europe won't be affected.

Still, hopefully this unfortunate scenario doesn't damage Switch sales too much in the long term. Japan is a big market for them.

This won't damage Switch sales in the long term at all. The leggy games continue to sell while new games are released regularly, so any short term losses due to lack of supply will happen to be hardware purchases at a later date.

The cause for the supply constraints may be different than in 2017 (Switch hardware) or late 2019 (Ring Fit Adventure), but the outcome is the same.



Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

A Biased Review Reloaded / Open Your Eyes / Switch Gamers Club

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RolStoppable said:
curl-6 said:

https://gonintendo.com/stories/354491-nintendo-says-switch-hardware-accessory-sales-in-north-america-an

Nintendo claims North America and Europe won't be affected.

Still, hopefully this unfortunate scenario doesn't damage Switch sales too much in the long term. Japan is a big market for them.

This won't damage Switch sales in the long term at all. The leggy games continue to sell while new games are released regularly, so any short term losses due to lack of supply will happen to be hardware purchases at a later date.

The cause for the supply constraints may be different than in 2017 (Switch hardware) or late 2019 (Ring Fit Adventure), but the outcome is the same.

Yep. Worst case scenario, they manufacture more units later until it satisfies pent up demand from shortages.



Via ZSaberLink on Era

Dengeki Online Sales: Week 5, 2020 (Jan 27 - Feb 02)

01./02. [NSW] Ring Fit Adventure (Nintendo) {2019.10.18} - 28,232 / 616,277
02./01. [PS4] Yakuza: Like a Dragon (Sega) {2020.01.16} - 20,193 / 220,485
03./04. [NSW] Pokemon Sword (Pokemon Co.) {2019.11.15} - 15,206 / 1,505,108
04./03. [PS4] Dragon Ball Z: Kakarot (Bandai Namco Games) {2020.01.16} - 14,806 / 139,109
05./06. [NSW] Dr. Kawashima's Brain Training for Nintendo Switch (Nintendo) {2019.12.27} - 11,965 / 128,431
06./05. [NSW] Pokemon Shield (Pokemon Co.) {2019.11.15} - 10,812 / 1,018,767
07./07. [NSW] Minecraft (Microsoft Game Studios) {2018.06.21} - 10,553 / 1,280,129
08./08. [NSW] Super Smash Bros. Ultimate (Nintendo) {2018.12.07} - 10,324 / 3,610,665
09./09. [NSW] Mario Kart 8 Deluxe (Nintendo) {2017.04.28} - 9,435 / 2,562,911
10./12. [NSW] Super Mario Party (Nintendo) {2018.10.05} - 5,671 / 1,330,984
11./10. [NSW] Luigi's Mansion 3 (Nintendo) {2019.10.31} - 5,533 / 590,925
12./11. [NSW] Mario & Sonic at the Olympic Games: Tokyo 2020 (Sega) {2019.11.01} - 4,950 / 273,436
13./17. [NSW] Super Mario Maker 2 (Nintendo) {2019.06.28} - 4,517 / 802,404
14./19. [NSW] Splatoon 2 (Nintendo) {2017.07.21} - 4,433 / 3,215,363
15./23. [PS4] 13 Sentinels: Aegis Rim (Atlus) {2019.11.28} - 4,300 / 68,571
16./18. [NSW] Fishing Spirits: Nintendo Switch Version (Bandai Namco Games) {2019.07.25} - 3,672 / 393,123
17./20. [NSW] The Legend of Zelda: Breath of the Wild (Nintendo) {2017.03.03} - 3,659 / 1,164,041
18./14. [PS4] Romance of the Three Kingdoms 14 (Koei Tecmo) {2020.01.16} - 3,620 / 28,503
19./21. [NSW] New Super Mario Bros. U Deluxe (Nintendo) {2019.01.11} - 3,150 / 807,032
20./22. [NSW] Dragon Quest XI: Echoes of an Elusive Age S - Definitive Edition (Square Enix) {2019.09.27} - 2,639 / 501,578
21./15. [NSW] Tokyo Mirage Session FE Encore (Nintendo) {2020.01.17} - 2,428 / 26,602
22./26. [NSW] Taiko no Tatsujin: Drum 'n' Fun! (Bandai Namco Games) {2018.07.19} - 1,971 / 454,450
23./25. [NSW] Yo-kai Watch 4++ (Level 5) {2019.12.05} - 1,728 / 78,221
24./29. [NSW] Fire Emblem: Three Houses (Nintendo) {2019.07.26} - 1,711 / 303,614
25./24. [NSW] Pokemon Sword / Shield Double Pack (Pokemon Co.) {2019.11.15} - 1,659 / 428,425
26./27. [PS4] Monster Hunter: World - Iceborne Master Edition (Capcom) {2019.09.06} - 1,619 / 461,338
27./16. [PS4] void tRrLM; //Void Terrarium (Nippon Ichi Software) {2020.01.23} - 1,513 / 5,669
28./28. [PS4] Grand Theft Auto V: Premium Edition (Take-Two Interactive Japan) {2019.11.07} - 1,500 / 17,640
29./00. [PS4] Warhammer: Chaosbane (Oizumi Amuzio) {2020.01.30} - 1,433 / NEW
30./31. [NSW] Super Mario Odyssey (Nintendo) {2017.10.27} - 1,418 / 1,908,661
31./00. [NSW] Rever dun Manege (5pb.) {2020.01.30} - 1,362 / NEW
32./32. [PS4] Call of Duty: Modern Warfare (Sony Interactive Entertainment) {2019.10.25} - 1,350 / 211,717
33./30. [NSW] Story of Seasons: Friends of Mineral Town (Marvelous) {2019.10.17} - 1,312 / 128,260
34./33. [NSW] Disney Tsum Tsum Festival (Bandai Namco Games) {2019.10.10} - 1,267 / 151,059
35./36. [PS4] Minecraft Starter Collection (Sony Interactive Entertainment) {2020.01.16} - 1,044 / 3,784
36./37. [NSW] Kirby Star Allies (Nintendo) {2018.03.16} - 959 / 814,772
37./35. [PS4] Persona 5 Royal (Atlus) {2019.10.31} - 944 / 253,054
38./00. [PS4] Sisters Royale: Five Sisters Under Fire (Chorus Worldwide) {2020.01.30} - 927 / NEW
39./40. [NSW] The Legend of Zelda: Link's Awakening (Nintendo) {2019.09.20} - 922 / 250,880
40./13. [NSW] void tRrLM; //Void Terrarium (Nippon Ichi Software) {2020.01.23} - 911 / 6,311
41./00. [PSV] I x She Tell (Entergram) {2020.01.30} - 860 / NEW
42./42. [NSW] FIFA 20 Legacy Edition (Electronic Arts) {2019.09.27} - 841 / 50,700
43./44. [NSW] Olympic Games Tokyo 2020: The Official Video Game (Sega) {2019.07.24} - 817 / 91,750
44./39. [NSW] Jikkyou Powerful Pro Baseball (Konami) {2019.06.27} - 807 / 225,510
45./45. [NSW] Fit Boxing (Imagineer) {2018.12.20} - 788 / 65,053
46./38. [PS4] Warriors Orochi 4 Ultimate (Koei Tecmo) {2019.12.19} - 782 / 39,691
47./50. [NSW] Warriors Orochi 4 Ultimate (Koei Tecmo) {2019.12.19} - 778 / 24,982
48./00. [PS4] I x She Tell (Entergram) {2020.01.30} - 753 / NEW
49./48. [NSW] Super Bomberman R [Smile Price Collection] (Konami) {2018.11.29} - 738 / 57,093
50./49. [NSW] Monster Hunter Generations Ultimate [Best Price] (Capcom) {2018.11.15} - 733 / 49,061

Top 50

NSW - 35
PS4 - 14
PSV - 1

Software

Hardware



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Week 3, 2020
Top 20 SW TOTAL: 225.288

Week 4, 2020
Top 20 SW TOTAL: 175.400

Week 5, 2020
Top 20 SW TOTAL: 152.808

Top 5
1) Ring Fit Adventure - 30.111(-23%)
2) Pokemon Sword / Shield - 29.429(-22%)
3) Dr. Kawashima's Brain Training for Nintendo Switch - 11.958(-7%)
4) Super Smash Bros. Ultimate - 10.592(+7%)
5) Minecraft - 10.067(-7%)

Top 5, 2020
1) Pokemon Sword / Shield - 391.603
2) Ring Fit Adventure - 157.118
3) Dr. Kawashima's Brain Training for Nintendo Switch - 97.835
4) Minecraft - 97.621
5) Mario Kart 8 Deluxe - 90.269


Week 5, 2019
Top 20 SW TOTAL: 175.646+

TOP 5:
1) New Super Mario Bros. U Deluxe - 45.030(-20%)
2) Super Smash Bros. Ultimate - 33.170(-10%)
3) Pokemon: Let's Go, Pikachu! / Let's Go, Eevee! - 17.312(+95%)
4) Mario Kart 8 Deluxe - 12.465(+17%)
5) Super Mario Party - 11.725(-6%)

Week 6, 2019
Top 20 SW TOTAL: 145.954+

Top 6, 2019

TOP 5:
1) New Super Mario Bros. U Deluxe - 33.800(-25%)
2) Super Smash Bros. Ultimate - 28.585(-14%)
3) Pokemon: Let's Go, Pikachu! / Let's Go, Eevee! - 16.922(-2%)
4) Mario Kart 8 Deluxe - 12.429(+0%)
5) Super Mario Party - 10.517(-10%)

+ Top 20 Switch games were outside the Famitsu Top 30 numbers



  • Ring Fit Adventure & Pokemon Sword / Shield continue to be drive Software Sales up YoY this week
  • Due to a lack of 3rd party releases on the Switch and Legs on PS4 titles, we continue to have weeks with 20+Switch evergreens in the Famitsu Top 30
  • First major 3rd party releases coming to the Switch in the coming weeks - Hatsune Miku: Project Diva MegaMix(Week 7) & Persona 5 Scramble(Week 8)
Last edited by noshten - on 10 February 2020