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Famitsu Sales: W4, 2020 (Jan 20 - Jan 26)

Forums - Sales Discussion - Famitsu Sales: W4, 2020 (Jan 20 - Jan 26)

Ring Fit does seem like the type of game that people would buy a console for. It's weird to see a game with such low cumulative sales do this well each week. Selling ~40k of it's ~622k total in its roughly 15th week on the market.

40k / 622k => about 6.5% of its overall sales in W4, 2020
1 / 15 => a single week is roughly 6.66~% of its life.

In other words, the sales it achieved in its 15th (-ish) week are above it's average weekly sales value, which I would think is quite a rare thing. Any other games that this holds true for?

Edit: Don't mean to say that 622k is a low sales number; only that it seems low to me relative to how its currently trending.



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RaptorChrist said:

Ring Fit does seem like the type of game that people would buy a console for. It's weird to see a game with such low cumulative sales do this well each week. Selling ~40k of it's ~622k total in its roughly 15th week on the market.

40k / 622k => about 6.5% of its overall sales in W4, 2020
1 / 15 => a single week is roughly 6.66~% of its life.

In other words, the sales it achieved in its 15th (-ish) week are above it's average weekly sales value, which I would think is quite a rare thing. Any other games that this holds true for?

Edit: Don't mean to say that 622k is a low sales number; only that it seems low to me relative to how its currently trending.

It's what happens when games sell beyond the typical demographics that keep up with video game news to at least some degree. Word of mouth carries such games.

I think the original Brain Training for the DS launched to numbers of ~20k, but was eventually pulling 50k+ per week and comfortably exceeded lifetime sales of 3m.



Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

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RaptorChrist said:

Ring Fit does seem like the type of game that people would buy a console for. It's weird to see a game with such low cumulative sales do this well each week. Selling ~40k of it's ~622k total in its roughly 15th week on the market.

40k / 622k => about 6.5% of its overall sales in W4, 2020
1 / 15 => a single week is roughly 6.66~% of its life.

In other words, the sales it achieved in its 15th (-ish) week are above it's average weekly sales value, which I would think is quite a rare thing. Any other games that this holds true for?

Edit: Don't mean to say that 622k is a low sales number; only that it seems low to me relative to how its currently trending.

Ring Fit is a Blue Ocean title.  Blue Ocean titles reach a new group of customers.  

When you sell to an already established group then you get a huge spike of sales at launch and then it drops off quickly.  The customers are already there.  Blue Ocean titles sell to customers that wouldn't have otherwise bought the system (as you have pointed out, this is a game people would buy a console for).  They aren't even customers that would normally even keep up with gaming in the slightest.  So they buy the game steadily over time.



Damn, Ring Fit looks like its gonna be a sleeper monster. Forgettable launch but super legs. Looking forward to see its worldwide total for 2019.



The ocean is growing, RFA and to a lesser degree Grain Training are attracting additional players to the system.

And I'm all for it, as PS5 vs XSX looks like it's gonna be same old, same old, just with MORE! POWER! That won't attract new customers.



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Pretty good result for Yakuza 7 with 75% second week drop compared with 80% for Y6. I read that Y7 is on 300k shipped + digital so hopefully, it might be able to outsell Y6's ~400k LT, and reverse the long-running decline.



PortisheadBiscuit said:
Good to see Ring Fit finally in stock

I am not completely sure about that...Well this is only the words on 1 person. Then under it you have my bullish comment.



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Amnesia said:
PortisheadBiscuit said:
Good to see Ring Fit finally in stock

I am not completely sure about that...Well this is only the words on 1 person. Then under it you have my bullish comment.

(...)

11m in global Switch shipments for fiscal Q3 is already bullish, so 12.5m is just outlandish. I am expecting 10.0-10.5m.

As for Ring Fit Adventure, new shipments are coming in every week, so people on waiting lists should get their game soon enough. Nintendo isn't going to go crazy with the production levels of the accessory because it's financially more responsible to plan with a sustainable production level instead of having big ups and downs in the supply chain. Of course they did increase the production level of RFA, but it's going to take a while until all of the previously unsatisfied demand will have been taken care of.



Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

A Biased Review Reloaded / Open Your Eyes / Switch Gamers Club

Ring fit is a monster! Who knew fitness games can still sell that much at this generation!



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