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Forums - Gaming Discussion - Opinion: The Future Will Not About Hardware Platform (PC/COnsole/handled/Mobile ) but Ecosystem (service/software)

Tagged games:

 

What do you think

I am still not onboard with this future 13 50.00%
 
Am I dreaming 2 7.69%
 
Are we ended up on weird reality 0 0%
 
I don't know how to accept this reality 3 11.54%
 
I don't want to change, i... 2 7.69%
 
I will quit gaming 6 23.08%
 
Total:26

Well, as long as I can keep on gaming on my couch with a big ass TV in front of me, and the games are working without lag and connecting the games to the TV is as simple as with a console, I guess I can live with it.



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HollyGamer said:
Leynos said:

Not ownership. Digital is a rental.

That's in the past. In the future digital will be yours. The same thing like your money using ATM / Digital money etc. 

Actually I’d say it will be the other way around. More streaming is more subscription based gaming. Subscriptions are rentals; if you stop, your access to content stops. You are also bound to the whims of the distributer, effectively enslaving yourself. I wouldn’t trust any publisher or distributor with my digital purchase.

This future would also greatly diminish the value of a game. With all the streaming options, movies, shows and especially music are of no value to me anymore. I’d never purchase any of those media digitally, because I’m renting them for a small fee.

Now in those areas I still have a choice. If I want to buy a bluray, I can. That’s why I’m not necessarily against Netflix-style services for gaming. If someone wants to rent their games in such a way, let them. However because I’m more invested in gaming than I am in music, I want to own my stuff because I want to be sure I can actually play it sometime in the future.

So if the only option in the future becomes streaming, where a game may or may not be available a decade later, or a digital ‘purchase’ that ends up being lost or unsupported or doesn’t work anymore for whatever reason, I’m out. I’ll also stop gaming. There are enough games out already to last a lifetime. I need assurance. I have games laying around that are almost 45 years old now and still work like the day they were bought. Can I do that with my new digital games?



vivster said:
xl-klaudkil said:

Wow people still believe this? 

Owke then.

3 usa gamestores rule over the gaming world.

I'm talking of course about digital gamestores. And there are currently only 3 on this planet who force their customers to buy specific hardware for software that was coded with general purpose development tools.

Yes, not even gamestop is asshole enough to force specific hardware onto their customers.

This makes noo sense, your games on steam are also locked on your steam account and locked on pc hardware, same wirh epic game store, etc



 

My youtube gaming page.

http://www.youtube.com/user/klaudkil

S.Peelman said:
HollyGamer said:

That's in the past. In the future digital will be yours. The same thing like your money using ATM / Digital money etc. 

Actually I’d say it will be the other way around. More streaming is more subscription based gaming. Subscriptions are rentals; if you stop, your access to content stops. You are also bound to the whims of the distributer, effectively enslaving yourself. I wouldn’t trust any publisher or distributor with my digital purchase.

This future would also greatly diminish the value of a game. With all the streaming options, movies, shows and especially music are of no value to me anymore. I’d never purchase any of those media digitally, because I’m renting them for a small fee.

Now in those areas I still have a choice. If I want to buy a bluray, I can. That’s why I’m not necessarily against Netflix-style services for gaming. If someone wants to rent their games in such a way, let them. However because I’m more invested in gaming than I am in music, I want to own my stuff because I want to be sure I can actually play it sometime in the future.

So if the only option in the future becomes streaming, where a game may or may not be available a decade later, or a digital ‘purchase’ that ends up being lost or unsupported or doesn’t work anymore for whatever reason, I’m out. I’ll also stop gaming. There are enough games out already to last a lifetime. I need assurance. I have games laying around that are almost 45 years old now and still work like the day they were bought. Can I do that with my new digital games?

100%this! There is no reason at all why physical digital and streaming cant live together.

"But but physical is more expensive so they dont earn that much" 



 

My youtube gaming page.

http://www.youtube.com/user/klaudkil

Bofferbrauer2 said:
konnichiwa said:

I am sorry but their are already a bunch of countries with unlimited data caps for mobile in fact 29 countries of the 41 OECD countries have unlimited data.  

At a price! If you're willing to pay ~50€ a month just to be able to stream games on top of what the games cost - and you still end up with a worse experience, just look at Stadia and how that went down.

Also, unlimited data doesn't mean unlimited bandwidth. For a 1080p like experience, you should already have something like 10Mbit/s, for 4k, 50Mbit/s. Most antennas would be overwhelmed if there's more than a couple users who game like that (just measure your internet speed in Metro Manila for instance, you'd be happy if you reach double digits on LTE - and they only play LoL and the like).

True they use the term more broad unlimited = More than a 1 Terabyte atleast but I am way to lazy to check which countries only have a Terabyte.  Ten years ago we saw the same complaints about streaming services like netflix.  Well we will see in the end.






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SanAndreasX said:
I fucking hate games as a service. If this happens, I'm out.

Similar to me. That's one of the reasons why I increasingly play old games. Good thing I kept all my consoles (safe the Sega Master System ), but connecting those on modern televisions is becoming more and more a nightmare...



konnichiwa said:
Bofferbrauer2 said:

At a price! If you're willing to pay ~50€ a month just to be able to stream games on top of what the games cost - and you still end up with a worse experience, just look at Stadia and how that went down.

Also, unlimited data doesn't mean unlimited bandwidth. For a 1080p like experience, you should already have something like 10Mbit/s, for 4k, 50Mbit/s. Most antennas would be overwhelmed if there's more than a couple users who game like that (just measure your internet speed in Metro Manila for instance, you'd be happy if you reach double digits on LTE - and they only play LoL and the like).

True they use the term more broad unlimited = More than a 1 Terabyte atleast but I am way to lazy to check which countries only have a Terabyte.  Ten years ago we saw the same complaints about streaming services like netflix.  Well we will see in the end.

Just a decade ago, we had caps on talk time and text messages too.  My dad racked up cell phone bills of several hundred dollars per month sometimes, because he wouldn't STFU.  I had huge bills from texting my girlfriend as late as 2009.  

Back then, that was an important part of the mobile phone carriers' revenue streams.  But, what happened?  Things changed.  They dragged their feet for a little while.  But, the idea that one would have a limit on talk time is now laughable in all but the most.extreme cases (like the $15 per month grandma plans that still exist).  The same will happen with data.  I don't know when it will come, but it will.  Or, we'll get close enough that it doesn't matter.  

If the market demands truly unlimited data, it will come.  And, it appears that demand is building.  



SanAndreasX said:
I fucking hate games as a service. If this happens, I'm out.

Same and I'm starting to feel the repercussions now of movies moving to digital. Once upon a time in Holiday on blu-ray, won't be in stock until Februari 16th currently on Amazon. One of the biggest movie releases, not available??? What the hell. I'll wait though, I've got every Tarantino film on blu-ray, not switching to watching a streamed poor quality version now.



RolStoppable said:

5. Regarding Microsoft, I don't think anyone doubts that they'll be more profitable without a console, because after almost 20 years in the console business, subscription models are about the only thing they have to show for it. Regarding Sony, what leads them to doing what they are doing is Microsoft's direction. If Sony allowed Microsoft to establish themselves as the leader in subscription services, then Sony's profits would eventually begin to suffer. The major players' assumption that streaming and the like is the future may all be wrong, but nevertheless it's what they believe in and that's why they go where they are going.

I don't think it's about streaming subs. Streaming games is a gimmick. Wii's waggle controls were more responsive. It's about game rental subs. It's also Sony's natural progression from the failure of putting Steam on PS3 and releasing a mid-gen upgrade alongside VR. If PC gamers refuse to go to Sony then Sony will have to go to them. It helps make MS's home console look even more redundant in comparison to going with PC. PC will have PC exclusives and multiplats, MS exclusives and delayed Sony exclusives. XB only has MS exclusives.

Also, a mid-gen slim model would be more popular with console casuals than a mid-gen Pro model especially since they have nothing to fear from a rival mid-gen upgrade from MS.

PS4 release (day 1) = Box Office
Streaming PS4 (day 1) = CAM pirate copy
PS4 rental sub (~1 year later) = Netflix/Amazon exclusive to PS4
PC/PS5 remaster (~3 years later) = Bluray Special Edition DVD
PC/PS5 remaster rental (~3.5 years later) = Exclusive to Sonyflix or PS5+EA Access/UPlay on PC

EA, MS, and Ubisoft keep their console game rental sub separate to their PC sub. Sony doesn't have a PC storefront so letting Steam and Epic handle sales makes sense. Once sales slow down, Sony would be better off selling rental exclusivity to EA, Ubi or MS to add to their PC sub instead of starting their own store/service from scratch with only 1 exclusive.

Once Sony has enough games ported, they can start their own PC store and rental service and leverage their console install base to take on Steam, Epic, MS, Ubi, EA and likely Activision too by then. They'll also be able to match MS and have same day PC release if the subscription wars heat up.



Nov 2016 - NES outsells PS1 (JP)

Don't Play Stationary 4 ever. Switch!

xl-klaudkil said:
vivster said:

I'm talking of course about digital gamestores. And there are currently only 3 on this planet who force their customers to buy specific hardware for software that was coded with general purpose development tools.

Yes, not even gamestop is asshole enough to force specific hardware onto their customers.

This makes noo sense, your games on steam are also locked on your steam account and locked on pc hardware, same wirh epic game store, etc

There are about ten quadrillion different PC builds which include every possible combination of price, performance, design, portability and features. How many PS4, Switch or Xbox builds are there?

I don't mind software exclusivity as much as hardware exclusivity because at least software exclusivity gives you some choice, while hardware exclusivity gives you none. Imagine Netflix forcing you to watch their shows on just a single specific TV, or Spotify forcing you to listen to their music on a specific iphone. Yes, it's exactly that bad with consoles.



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