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trunkswd said:
WoodenPints said:

I'm thinking new.

I wouldn't mind a remake of the original two games. Something similar to what Activision did with Crash and Spyro. 

It's possible that both happen with remakes early 2021 followed by Threeie a year or so later. I guess that's the best case scenario :)



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Halo going F2P would be a good idea. CoD Warzone is F2P and it has over 50m users. But if Halo goes F2P then 343I needs to be prepared to push out a lot of content on a weekly/bi weekly basis.



Logo is doodoo.



The Series X logo looks more like a square you put on the back of a box with like the Violence, Sex, Bad Language etc boxes, Maybe they will do that for Series X and Xbox One for games that work on both.


On another note they filed the  trademark for the X and S in late 2017 which would likely be to late in the current gen for a rebranding.



F2P multiplayer for Halo would be great, but please no more of this battle royale crap.



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trunkswd said:
Ryuu96 said:

Those specs! Holy moly. Safe to say my PC doesn't come close to the min specs. 

To put it into perspective... The Ryzen 3 1200 is roughly comparable to the Quad-Core Core i5 2500k from 2011.

The Geforce GTX 770 is roughly comparable to an AMD Radeon 7970 from 2011.

The minimum requirements are just a guideline, you can run on older hardware, even inferior hardware, but they cannot guarantee a set experience.

But holy crap are the AMD vs Intel and AMD vs nVidia hardware not even the same performance levels in their table, I am guessing some marketing individual drew these up... Because a Radeon 570 vs Geforce 770 isn't the same experience, not by a long shot.

shikamaru317 said:
trunkswd said:

XSX is just below the ideal amount of RAM. But yeah the SSD and the optimization for the exact specs will help. 

True, but consoles have lower RAM overhead than PC's, so it should be fine. Ideal VRAM spec is 8GB, while XSX has 16 GB of VRAM, 10 GB for the GPU and 6 GB for the OS and CPU. 32 GB of system RAM on PC is alot more than 6 GB on XSX, but between the lower RAM overhead on console and the fact that a portion of the SSD can be used as extra RAM, it should be fine running the game on the highest settings at 4K after optimization I think. 

Not true.

A Window 7 PC with 8GB of Ram will have more System memory available than the base Xbox One for gaming... The Xbox One reserves more than twice the DRAM for the OS/Background tasks than such a PC. - Plus PC's generally have dedicated memory for the GPU.

The Xbox Series X is leveraging the SSD to reduce the OS memory footprint, but it's still a massive 2.5GB.

The Xbox Series X doesn't reserve "6GB" for the OS/CPU either. It is strictly 13.5GB for games, developers are able to allocate that in whichever way they desire and allocate the slower memory to tasks which are less bandwidth sensitive, that isn't always going to be related to a CPU operation either.

The SSD can be used as "Virtual Memory". - The Original Xbox from 2001, 19 years ago could actually do the EXACT same thing with it's mechanical hard drive, it's not a new technology, it's not even a replacement for Ram, the SSD is still multiples slower than RAM and still multiples higher in latency... If SSD's were such a magic bullet we would ditch Ram entirely and just use SSD's.


Last edited by Pemalite - on 22 April 2020

--::{PC Gaming Master Race}::--

F2P multiplayer for Halo doesn't really make sense now that GamePass is a thing. You'll already be able to go and play it for as little as $1, if it's your first time signing up, and obviously MS is going to be relying on it's biggest franchises to do the heavy lifting when it comes to pushing the service so....no chance.



Ryuu96 said:

The recommended specs are actually lower than I expected.

Interesting is the bandwidth section I'd presume 20Mbps is for HD and the 50 is Ultra HD but is that referring to if you use the "power of the cloud" alongside your hardware or is that if your just streaming it since we know you can do both scenarios.



The separate Halo campaign and F2P multiplayer makes sense. Halo Infinite campaign is highly likely more ambitious then other Halos. It alone can warrant $60.

Multiplayer being F2P makes is great news once you think about the implications.

- The game has micros. Generally hated in full priced games, it suddenly becomes ok if the multiplayer is free to play.
- If F2P, the micros would be likely emotes, armor variants, etc. As long as it’s non competitive advantage micros the masses can’t complain.
- Most importantly the game can reach untold millions (look at CODs F2P userbase). This will make Halo popular again and easily double Halo 3s peak userbase.

Halo Infinite will appeal to both and come out more popular then ever. Ambitious campaign that will sell consoles and GP subs. And a multiplayer that breaks barriers of accessibility and makes Halo a mega franchise again. Hopefully they launch together, with Series X and Covid doesn’t mess this up. 

Last edited by sales2099 - on 22 April 2020

Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

trunkswd said:
Ryuu96 said:

Since this was posted at 1am, does he mean today or tomorrow?

It says Wednesday a few comments down in the tweet, I don't think it will be much as every dev will be under strict NDA's but more generic stuff like "We can utilize the SSD and Ray Tracking to make worlds we only dreamed of last gen" and the like but it's something