Forums - Gaming Discussion - Facebook acquires Beat Saber developer (VR developer) " Beat Games "

https://gematsu.com/2019/11/facebook-acquires-beat-saber-developer-beat-games

Facebook has acquired Beat Saber developer "Beat games"  . Beat Saber is a very  famous VR games and fun VR games to play on PC and PSVR .

While Beat Games will join Oculus Studios, it will continue to operate as an independent studio, as well as continue to ship content and updates for Beat Saber across all currently supported platforms.

“Beat Games’ accomplishments are already impressive, but Facebook and the Beat Games team know that there is so much more that can be done across VR, games, and music,” said Oculus director of content Mike Verdu in a blog post. “They have only scratched the surface with Beat Saber in terms of social features, new modes, music, and more. We are thrilled to join forces to see where this talented team takes VR gaming in the future.”

They also planning to announce new games or planing to make new VR games next year  , which will be Oculus exclusives from now on.



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I actually wanted to get VR for Beatsaber, mostly as a workout for myself and my wife. Facebook bought it? Okay, goodbye VR!



I find it concerning that companies such as Facebook, Google and (romoured) Amazon are each looking to move into gaming. Hopefully it's unfounded...



Well then the sequels won't come to PS5 probably. Well bad for people that liked beatsaber.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Great -.-
There goes the future of the game. They will make it exclusive to Oculus user.

What VR certainly is not needing right now, are exclusive games to one HMD or brand.

At least Valve goes the right direction with SteamVR supporting several HMD's including Oculus.



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Most people that are dreading this situation haven't read the latest update I guess.

The studio will keep it's indepedancy for it's own projects (Beat Saber is one of them) and probably work for exclusive stuff with Facebook for the Oculus.

Beat Saber won't be retired from other platforms and they'll keep updating the game as intended.

Ownership changed, but the current consequence are non-existent.



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Mar1217 said:
Most people that are dreading this situation haven't read the latest update I guess.

The studio will keep it's indepedancy for it's own projects (Beat Saber is one of them) and probably work for exclusive stuff with Facebook for the Oculus.

Beat Saber won't be retired from other platforms and they'll keep updating the game as intended.

Ownership changed, but the current consequence are non-existent.

What do you think happens after this current game?.

Does this mean all future games going forward are all going to show up on multiple stores and headsets?.

If the answer is no, and if it turns out that way, then yes, people have that right to dread, because so far in gaming, this has happened all too often, because there's almost no sense in FB or Amazon or Google to act charitable. They are going to want gamers using their tech, their clients, their libraries. Why do you think Epic Games pulls their exclusivity bs?. It's not just to "fund" devs, it's to get people to use their client.

MS acquired Lionhead years back, then suddenly their games started becoming Xbox games. I'm very, very certain the same is going to happen here, which is utter garbage if it ever turns out to happen.

What we need is FB saying "btw, all games going forward will continue selling everywhere else like normal, practically as if we didn't exist". That's what'd set things straight.



                                       

Mar1217 said:
Most people that are dreading this situation haven't read the latest update I guess.

The studio will keep it's indepedancy for it's own projects (Beat Saber is one of them) and probably work for exclusive stuff with Facebook for the Oculus.

Beat Saber won't be retired from other platforms and they'll keep updating the game as intended.

Ownership changed, but the current consequence are non-existent.

We are talking about future games. Probably will be restricted.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

This really sucks. Beat Saber is amazing. I’ve been hoping Sony would buy Beat Games so this wouldn’t happen. I already have PSVR; I can’t buy another $400 freakin headset, not to mention a new PC.



pitzy272 said:
This really sucks. Beat Saber is amazing. I’ve been hoping Sony would buy Beat Games so this wouldn’t happen. I already have PSVR; I can’t buy another $400 freakin headset, not to mention a new PC.

If Sony would've bought them, they would go PSVR exclusive :/



Intel Core i7 8700K | 32 GB DDR 4 PC 3200 | ROG STRIX Z370-F Gaming | Nvidia RTX 2080 Ti 11GB VRAM | Asus PG27UQ gaming on 3840 x 2160 @120 Hz GSYNC HDR| HTC Vive Pro :3

Reached PC master race level.