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Forums - Nintendo Discussion - The real reason for Game Freak's choice of visuals.

You really do not help the idea that Nintendo fans defend their franchises to death, sorry, this game warrants all the flak it gets.



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Lonely_Dolphin said:
Shiken said:

The objective value is whatever consumers are willing to spend on a product.  If a dev prices it at 20 bucks because they feel it will not sell for more, that is what they feel it is worth.  If they feel it will sell for 60...AND DOES...why are you even still debating this?

Also the games you listed are FAR smaller in scale that Sw/Sh.  A bit of a hyperbole, but I see the point you were trying to make.  Unfortunately you are arguing based on what you feel objective value is in you our opinion, which in of itself is subjective.

No it isn't, objective value is based on facts and evidence, not feelings. 435 < 800, fact. If you still don't understand this then we'll just have to leave it there.

If this is the argument you want to make, you'd have to address the fact that we've been drastically underpaying for Pokemon games for around the past two decades.  Despite the number of Pokemon going up by more than 500%, the price of the game had only gone up by 33%.  From 2006-2017, Pokemon prices were flat, despite 300 new Pokemon being added.  When you factor in inflation, that actually means the price of Pokemon had gone down considerably during that time period.  Pokemon Red and Blue were actually more expensive than Ultra Sun and Ultra Moon when you adjust for inflation.  If more Pokemon means the game is objectively more valuable, were you lobbying for price increases as they added more?

So, either Gamefreak has been drastically undercharging us, or there is not a direct correlation between number of Pokemon and the objective value of a game.

Last edited by JWeinCom - on 18 November 2019

Random_Matt said:
You really do not help the idea that Nintendo fans defend their franchises to death, sorry, this game warrants all the flak it gets.

Even as a total Nintendo fanboy, I'm starting to get this impression as well. Any major release of Nintendo gets a whole group of defenders by default.


It's pretty remarkable that the response of the Pokémon fanbase is mostly negative, while other Nintendo fans seem to go very far in defending it from the 'haters'.



Lonely_Dolphin said:
Xxain said:

Naaw man. I'm thinking Pokemon Company could be the other problem. They're in charge of marketing, merchandising and the Animes and you know the game gotta be out in time for that anime. I just dont think that Nintendo had any major hand in this because GameFreak has been on this path for awhile. 

Eh Nintendo may not be encouraging them as far as we know, but they aren't stopping them either by having them delay the game like all their other developers are willing to do. Naturally they stand to gain more profits with Game Freak putting in the bare minimum resources.

I'm not sure what's Nintendo's role in all of this. On one hand, the weakening of the pokemon games from GameFreak's grasp could give Nintendo the opportunity to exert more control over the franchise, and thus its incredibly profitable side businesses. On the other hand, the mobile-ization of the series is just what Nintendo needs the absolute least, considering it still is their biggest hardware seller.

The general ownership of the IP is an overall headache, and I assume Game Freak is being pulled between The Pokemon Co. and Nintendo, with added problems of leadership, work overload, team morale and really tight deadlines. Mobile profits being as high as they are is in no way helping Game Freak in getting their shit together, considering the impossible task of keeping up with microtransaction money.



You know it deserves the GOTY.

Come join The 2018 Obscure Game Monthly Review Thread.

A lot of the haters really should either play the game or just accept the aggregate review scores as truth. Too many haters are going off inaccurate or cherrypicked information from streamers/leaks. The game is a serious step down from previous games in the franchise, but still good enough to buy and play. I mean, 81/100 on Open/Meta is a very good score to have. Sure, it isn't 87 or 89, like a properly made Switch Poke'mon game would have been at, but it's still a damned good score. If people want to disagree with the Meta/Open score that's fine, but at least base it on having played the game yourself.



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Cerebralbore101 said:
A lot of the haters really should either play the game or just accept the aggregate review scores as truth. Too many haters are going off inaccurate or cherrypicked information from streamers/leaks. The game is a serious step down from previous games in the franchise, but still good enough to buy and play. I mean, 81/100 on Open/Meta is a very good score to have. Sure, it isn't 87 or 89, like a properly made Switch Poke'mon game would have been at, but it's still a damned good score. If people want to disagree with the Meta/Open score that's fine, but at least base it on having played the game yourself.

The quality by itself is not the problem here. From what I've seen online, the game is good, if not somewhat hand-holdy, with a story at least on par with Sun/Moon. There are no real game breaking issues, and the main mechanics seem to be the same as always. In terms of it being a good game, I'm sure it's fine.

That's not the problem. The problem is the dangerous precedent this sets. Game Freak has always had a worrying tendency to create features and abandon them with the next game, but what we're seeing now is unprecedented. Half of the pokemon unavailable, moves cut, megaevolutions and Z moves cut, the online system gutted and under a paywall (though that's partially Nintendo's fault)... This is quite a lot of content abandoned, and not being replaced by something with the same weight. There's a lot of things that many veteran fans enjoy that has been jettisoned, things that it seems the general public really doesn't care about. If this continues and is accepted, there is no reason to assume they won't just continue the downward spiral of cut content, like it's happened with other gaming franchises over the years. Not to mention the fact that Game Freak has been quite bad communicating all of this, being misleading at best and actively lying at worst. This is not an attitude I want to reward.

Would I enjoy the game if I purchased it? Sure, it's Pokemon, I like the series, I would not have stayed this long if I didn't like it. Will I support this attitude shift? No, I don't think this is right for the future of this series, and even if me not buying the game gets lost amids the possible +15 million copies this is probably going to sell, I am drawing a line in the sand. Buying the game would send a message to GF that they could do this and still get my money, and that's a problem, because that's the complete oposite of what I want. This doesn't mean I don't want you to not buy and/or enjoy the game. If you are happy with the product by all means enjoy it, you have every right to enjoy a product you've purchased. But I don't find this changes acceptable, and thus I won't support them with my purchase. And this choice is as acceptable as you buying the game. There is no wrong choice here, we just have different priorities and opinions of what a Pokemon game should and should not be.

TL.DR. It may be a good game allright, but as a Pokemon game is a huge step backwards, and I don't want to support this decision.



You know it deserves the GOTY.

Come join The 2018 Obscure Game Monthly Review Thread.

What surprises me is that anybody expected Pokemon to have good graphics, the games have always been simple and clean....the Pokedex cuts are one thing but the visuals are pretty much what I expect from this series. However, I gave up on Pokemon a long time ago, having to buy two very similar games and then maybe a third or fourth minor upgrade, released a bit later, has always seemed like complete money grabbing that everyone just ignores because it's Nintendo.



Darwinianevolution said:

I'm not sure what's Nintendo's role in all of this. On one hand, the weakening of the pokemon games from GameFreak's grasp could give Nintendo the opportunity to exert more control over the franchise, and thus its incredibly profitable side businesses. On the other hand, the mobile-ization of the series is just what Nintendo needs the absolute least, considering it still is their biggest hardware seller.

The general ownership of the IP is an overall headache, and I assume Game Freak is being pulled between The Pokemon Co. and Nintendo, with added problems of leadership, work overload, team morale and really tight deadlines. Mobile profits being as high as they are is in no way helping Game Freak in getting their shit together, considering the impossible task of keeping up with microtransaction money.

A google search says Nintendo owns ~66% of Pokemon and thus could mandate changes to improve quality, but perhaps that percentage is incorrect.

I don't think mobile is a problem, Pokemon Go has been out and yet the mainline series sells as it usually does, in fact it even caused a boost for Sun/Moon iirc. The money it makes should actually help, not like money is an issue I imagine unless the top heads are hoarding it all.



Lonely_Dolphin said:
Darwinianevolution said:

I'm not sure what's Nintendo's role in all of this. On one hand, the weakening of the pokemon games from GameFreak's grasp could give Nintendo the opportunity to exert more control over the franchise, and thus its incredibly profitable side businesses. On the other hand, the mobile-ization of the series is just what Nintendo needs the absolute least, considering it still is their biggest hardware seller.

The general ownership of the IP is an overall headache, and I assume Game Freak is being pulled between The Pokemon Co. and Nintendo, with added problems of leadership, work overload, team morale and really tight deadlines. Mobile profits being as high as they are is in no way helping Game Freak in getting their shit together, considering the impossible task of keeping up with microtransaction money.

A google search says Nintendo owns ~66% of Pokemon and thus could mandate changes to improve quality, but perhaps that percentage is incorrect.

I don't think mobile is a problem, Pokemon Go has been out and yet the mainline series sells as it usually does, in fact it even caused a boost for Sun/Moon iirc. The money it makes should actually help, not like money is an issue I imagine unless the top heads are hoarding it all.

Mobile is not a problem because it's eating into the mainline games' sales and profits. Mobile is a problem because it earns so much money from such a little investment that it makes the mainline games look unprofitable by comparison. And the money earned by mobile will go towards mobile, because business-wise, it's the most profitable choice to make, thus the mainline games won't see a single penny from Go's profits.



You know it deserves the GOTY.

Come join The 2018 Obscure Game Monthly Review Thread.

Darwinianevolution said:

Mobile is not a problem because it's eating into the mainline games' sales and profits. Mobile is a problem because it earns so much money from such a little investment that it makes the mainline games look unprofitable by comparison. And the money earned by mobile will go towards mobile, because business-wise, it's the most profitable choice to make, thus the mainline games won't see a single penny from Go's profits.

Surely there's no way Pokemon Home/Masters/etc. takes millions to make, like you said it's surely little investment. It's probably true that the mainline games make less money though has this been confirmed? Undoubtedly when Go first came out, but is this still the case? Even if it's true though, the mainline games still make plenty of money and are the reason all the anime/merch/card games/etc. exist so it's well worth investing into.