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Forums - Sales Discussion - Global Hardware 09 November 2019

zorg1000 said:
curl-6 said:

I'm not talking about taking it to the extreme, just doing the same kind of deals that Sony does for PS4 on the regular.

I know but if they are already on pace to surpass their fiscal year goal for hardware, software & profit than there really is no reason to have discounts.

You can always do better. 



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Skeeuk said:

how is the ps4 selling so much in its final year the numbers must be off

Keep in mind that those numbers are still over 30% less then what the console pulled one year ago.

Also, this is far from being the PS4's last year - just the last full year before the successor is out - and that one comes only in roughly one year, so the PS4 has one more year of sales before getting replaced.



zorg1000 said:
curl-6 said:

This is the last week of the year where the Switch is playing Mr Nice Guy. From next week on it should go into kaiju mode.

The only thing holding it back now is Nintendo's stubbornness in not doing any good holiday deals.

Ya but why do big holiday deals when you can sell ~20 million without them?

28 million with them.

Seriously though, that's up to their accountants, it might be that price drops at this particular time won't significantly increase sales output. There are various strategies that can be used to generate enough interest to maximize holiday sales. As a business, it would be in Nintendo's interest to take the cheapest option possible. Having a gigantic Q3 could also mean a slower Q4, or even a slower 2020 altogether. Part of the major reason for much slower Wii sales in Calendar 2010 was the price drop for the holiday quarter in 2009 (which I believe is still the highest-selling quarter for any home console ever); but that was only hardware, Wii enjoyed heavy user usage and strong software sales in 2010/FY2011. Another factor to consider is the schedule for upcoming hardware, the Wii got the price drop about a year in advance of the 3DS release, and 2 years in advance of the Wii U release - if they wanted to extend the life of the console, they might have held off on a price drop until later.

Last edited by Jumpin - on 16 November 2019

I describe myself as a little dose of toxic masculinity.

Jumpin said:
zorg1000 said:

Ya but why do big holiday deals when you can sell ~20 million without them?

28 million with them.

Seriously though, that's up to their accountants, it might be that price drops at this particular time won't significantly increase sales output. There are various strategies that can be used to generate enough interest to maximize holiday sales. As a business, it would be in Nintendo's interest to take the cheapest option possible. Having a gigantic Q3 could also mean a slower Q4, or even a slower 2020 altogether. Part of the major reason for much slower Wii sales in Calendar 2010 was the price drop for the holiday quarter in 2009 (which I believe is still the highest-selling quarter for any home console ever); but that was only hardware, Wii enjoyed heavy user usage and strong software sales in 2010/FY2011. Another factor to consider is the schedule for upcoming hardware, the Wii got the price drop about a year in advance of the 3DS release, and 2 years in advance of the Wii U release - if they wanted to extend the life of the console, they might have held off on a price drop until later.

3DS price cut in 2011 is another good example, it gave the illusion that 3DS was a highly desirable piece of hardware but all it accomplished was making sales more front loaded.



When the herd loses its way, the shepard must kill the bull that leads them astray.

Are we ready for the BURST...

My data for all the 3 Q3 are updated, I see that VGC is actually constantly adjusting the weekly values even on the last fiscal year.

This graph shows the Q3 VGC cumulated sales for the Switch.



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Amnesia said:

Are we ready for the BURST...

My data for all the 3 Q3 are updated, I see that VGC is actually constantly adjusting the weekly values even on the last fiscal year.

This graph shows the Q3 VGC cumulated sales for the Switch.

*Insert countdown for the Apollo 11 launch*

Let's see where the Switch Eagle will have landed at the end of the year.



It seems that the Switch light really pushed Hardware sales.
Ps4 is doing a good job too and the Xbox is doing ok especially if you think about that ms id preparing for Next gen.



Shame they don't have a big game for December, like Smash in 2018, but one could argue that the combined force of the Lite, the ongoing shockwave of Pokemon, the blue ocean success of Ring Fit, and Luigi's Mansion 3 might be able to compensate and push December sales as high or higher than last year.



https://nintendoeverything.com/uk-pokemon-sword-shield-biggest-exclusive-of-the-year-third-biggest-boxed-launch-of-2019-second-biggest-pokemon-launch-ever/

From the comments not sure how accurate-

UK retail launch sales:
> Pokemon X/Y: 125,000
> Pokemon Omega Ruby/Alpha Sapphire: 145,000
> Pokemon Sun/Moon: 300,000
> Pokemon Ultra Sun/Moon: 75,000
> Pokemon Let's Go: 120,000
> Pokemon Sword/Shield: 197,000 (if you count the double pack as 2 games)

Fastest-selling Nintendo games of all time at retail in the UK:
1. Pokemon Sun/Moon: 300,000
2. Wii Fit: 290,000
3. Pokemon Sword/Shield: 197,000
4. Mario Kart Wii: 180,000
5. Pokemon Omega Ruby/Alpha Sapphire: 145,000
6. Pokemon Black/White: 137,000
7. Super Smash Bros Ultimate: 130,000 (current fastest-selling Switch game in the UK)



Wyrdness said:

https://nintendoeverything.com/uk-pokemon-sword-shield-biggest-exclusive-of-the-year-third-biggest-boxed-launch-of-2019-second-biggest-pokemon-launch-ever/

From the comments not sure how accurate-

UK retail launch sales:
> Pokemon X/Y: 125,000
> Pokemon Omega Ruby/Alpha Sapphire: 145,000
> Pokemon Sun/Moon: 300,000
> Pokemon Ultra Sun/Moon: 75,000
> Pokemon Let's Go: 120,000
> Pokemon Sword/Shield: 197,000 (if you count the double pack as 2 games)

Fastest-selling Nintendo games of all time at retail in the UK:
1. Pokemon Sun/Moon: 300,000
2. Wii Fit: 290,000
3. Pokemon Sword/Shield: 197,000
4. Mario Kart Wii: 180,000
5. Pokemon Omega Ruby/Alpha Sapphire: 145,000
6. Pokemon Black/White: 137,000
7. Super Smash Bros Ultimate: 130,000 (current fastest-selling Switch game in the UK)

S, only beaten by Sun/Moon and quite a bit in front of the rest? That's great, especially considering how many probably bought the digital version in the eShop