Forums - Gaming Discussion - PS5 DualShock 5 will still have LED bar and touchpad

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What do you think

I am OK 11 26.83%
 
I love it 11 26.83%
 
I don't like it 12 29.27%
 
I don't care 7 17.07%
 
Total:41
Xxain said:
Mark Cerny is designing what sounds like a very boring upgrade. No unique features as of now; just tech.

If it ain't broke, don't fix it. WiiU and some other friends just called and said that trying to be gimmicky rarely pays off.

Sony has found a a working formula and there's no reason to deviate from it. It's about the games themselves, not the gadgetry. Besides, they seem to be committed to their VR project on the side, which is no small thing for those who look for something new.



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Personally I haven't found much use for either feature and developers haven't really either, so the controller could be more streamlined and go without these things adding to the cost and taking up battery power. But I guess the light is required for VR, so...



Hynad said:
S.Peelman said:

Useful.

Slow learner, eh?

But yes, it is useful.

Heh. I have to admit that secretly I already knew what it is for, and the initial post was mildly troll-ey.

The thing is though, the lightbar just seems like a totally unnecessary thing; apparently tracking movement wasn’t possible in any other way than an intrusive light emitter that drains my battery and reflects on my tv. Plus, if you never use PSVR, like me, it becomes even more puzzling and counter-intuitive; sometimes it’s blue, sometimes it’s yellow and sometimes it’s red. “Does red mean my battery is low? Or does it mirror a theme in a game or my UI? No surely it has to do with which player I am.” Anyway the touchpad is similar. At least it’s not in the way like the Vita’s, but I’d rather just have a start and select button. It all just feels like it’s “innovating to be innovating”. And that’s gimmicky.

Not that Sony is the only offender, I don’t see the point of the Switch’s ‘HD rumble’ either. But I digress, I’ve said enough times what I think about the Dual Shock controller as a whole, you guys don’t need to be annoyed with that here. Some days, I’m just, ‘in a mood’.



Why wouldn't it have that? It only adds to the functionality.



You know it deserves the GOTY.

Come join The 2018 Obscure Game Monthly Review Thread.

Well that sucks.

I can't imagine battery life being much better. Maybe slightly better than the DS4, but way under what the competition has most likely.




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S.Peelman said:
Hynad said:

Slow learner, eh?

But yes, it is useful.

Heh. I have to admit that secretly I already knew what it is for, and the initial post was mildly troll-ey.

The thing is though, the lightbar just seems like a totally unnecessary thing; apparently tracking movement wasn’t possible in any other way than an intrusive light emitter that drains my battery and reflects on my tv. Plus, if you never use PSVR, like me, it becomes even more puzzling and counter-intuitive; sometimes it’s blue, sometimes it’s yellow and sometimes it’s red. “Does red mean my battery is low? Or does it mirror a theme in a game or my UI? No surely it has to do with which player I am.” Anyway the touchpad is similar. At least it’s not in the way like the Vita’s, but I’d rather just have a start and select button. It all just feels like it’s “innovating to be innovating”. And that’s gimmicky.

Not that Sony is the only offender, I don’t see the point of the Switch’s ‘HD rumble’ either. But I digress, I’ve said enough times what I think about the Dual Shock controller as a whole, you guys don’t need to be annoyed with that here. Some days, I’m just, ‘in a mood’.

The lightbar color can be messed with by the devs.

They can choose to make it blink or change to any color they want, based on what's happening and what you are doing.

I remember playing Bastion and it would turn green and I thought: damn, the devs are trying to push me to the green side of the force inside my own PS4!

I think it presents different colors while on local multiplayer too, to easily set the controllers apart.



Both are very irrelevant for me.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

S.Peelman said:
Hynad said:

Slow learner, eh?

But yes, it is useful.

Heh. I have to admit that secretly I already knew what it is for, and the initial post was mildly troll-ey.

The thing is though, the lightbar just seems like a totally unnecessary thing; apparently tracking movement wasn’t possible in any other way than an intrusive light emitter that drains my battery and reflects on my tv. Plus, if you never use PSVR, like me, it becomes even more puzzling and counter-intuitive; sometimes it’s blue, sometimes it’s yellow and sometimes it’s red. “Does red mean my battery is low? Or does it mirror a theme in a game or my UI? No surely it has to do with which player I am.” Anyway the touchpad is similar. At least it’s not in the way like the Vita’s, but I’d rather just have a start and select button. It all just feels like it’s “innovating to be innovating”. And that’s gimmicky.

Not that Sony is the only offender, I don’t see the point of the Switch’s ‘HD rumble’ either. But I digress, I’ve said enough times what I think about the Dual Shock controller as a whole, you guys don’t need to be annoyed with that here. Some days, I’m just, ‘in a mood’.

The colors on the lightbar were also to have 2 functions, if doing MP to show which controller is each (P1, P2, etc) and if playing SP to immerse and trick your emotions.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

I hate both. The touch pad is cumbersome and the light bar is distracting. When I am playing in an all dark room, I don't need a bunch of blinking lights in my lap.  I put a piece of black tap over the light bar. Having said that, given the lack of changes, I wonder if the ps4 controller will work on the ps5, that would save me from having to buy a second controller. I like that idea.

Also, at the very least, give users the ability to turnoff the stupid light bar.  



I wish they used the speaker more. I loved it when they used it for phone calls in a game I recently played, in Playroom for the bots and some other games I've played.

Hope they use it in. TLOU2 for Ellies / Joel's heartbeat and make better use of this in future games.



Whoever said life to be like a box of chocolates clearly didn't know what he was talking about. 

Life is more like a game of bumper cars. At every turn there is a possibility you will get screwed.