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Forums - Nintendo Discussion - Ring Fit Adventure confirms one thing, Nintendo isn't abandoning Joy-Con games on Switch

Earlier this month, Nintendo announced Ring Fit Adventure. A fitness RPG for the Switch that leverages its Joy-Con with a new set of peripherals called the Ring-Con and Leg Strap. The timing of this is suspect, as the recently launched Switch Lite lacks bundled Joy-Con controllers. But it does tell us one thing, Nintendo aren't abandoning the main Switch system, or its Joy-Con focused games, just because the Switch Lite is a thing

From day one, Nintendo has been clear to market the Switch lite as not a replacement for the main system, but an addition to it. Every Switch ad recently, features the flagship hybrid model first and foremost, while also highlighting the Switch as a new side alternative for those who just want a pure mobile experience. So it makes no sense to homogenize or stifle developers just because a separate optional product exists.

Prior to the announcement, I was firmly against the idea of a Switch Lite, because it just signaled to me that Nintendo wasn't confident enough in their own ideas, echoing the similar worries of the 3DS/2DS. But Nintendo's actually done a good job about marketing the Switch Lite, making it clear that it's not replacing the main system, but rather complimenting it.



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None of this shit really sells the system anyway, so whatever. If they want to do their 1 game per year for people waving their arms around that doesn't really sell much, so be it.

The Switch doesn't really need a gimmick past it's a "portable high end console". That combination sells the system more than 3D screen or fancy controller gimmicks in the smartphone age where gimmicks don't matter any more. 



Thanks, Captain Obvious.



Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

A Biased Review Reloaded / Open Your Eyes / Switch Gamers Club

Soundwave said:

None of this shit really sells the system anyway, so whatever. If they want to do their 1 game per year for people waving their arms around that doesn't really sell much, so be it.

The Switch doesn't really need a gimmick past it's a "portable high end console". That combination sells the system more than 3D screen or fancy controller gimmicks in the smartphone age where gimmicks don't matter any more. 

They don't do BotW numbers, but they still have a profitable audience. If selling 1+ million copies is flopping, then I don't know what should be "successful" to you.

Besides, it's a good thing Nintendo allows their developers to make stuff like Labo and Sushi Striker, even of they aren't huge hits.