Ofcourse if the game that won most awards didn't release then other games would've gotten more awards. This is a dumb question to pose, no offense.
I understand this logic, yes ^^ But.. Then it would be better if Sony does not publish 2 such strong titles in the same year? For the future, I mean.
Because Sony then fights against itself and gets less awards (or sales figures) ?!
Limiting themselves to just one major release a year for Awards sake would be a terrible idea and sales would be barely impacted.
God of War sold around 8.5m in 2018
Spiderman sold around 10.5m-11m?
If Spiderman didn't release God of War might have sold marginally better... but we're talking in the 10k-150k range, it's not worth missing out on those 11m sales from Spiderman. Delaying Spiderman to 2019 would have just meant it impacted Day's Gone & Death Stranding instead.
Basically the damage from releasing multiple big games in a single year is negligible and the benefit vastly outweighs it. The only reason to not have released both GoW and Spider-Man in 2018 is if that would have left 2019 with nothing.
Unless they release the same month their impact on each other isn't worth worrying about. It's important to spread releases out, but not releasing in the same year at all is taking it way too far.
LTD: PS4 - 125m, Switch - 110m, XBO - 51m
2020: PS4 - 9m, Switch - 22.5m, XBO - 2.5m, PS5 - 4.5m, XBX - 2.8m