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Forums - Microsoft Discussion - Scarlett Will Prioritize Frame Rate Over Graphics

Tagged games:

 

Do you prefer 60/4k with reduced visuals or 30/4k with increased visuals?

YES! 30 40.00%
 
No. 5 6.67%
 
Depends on the game. 32 42.67%
 
I dont care. 8 10.67%
 
Total:75

The only issue with this approach is that is I doubt the average consumer see the difference (unless compared side by side) for higher fps.

Wereas going for a graphics and effects much more noticeable impact on visuals. I'd rather see a large improvement in lighting tbh next gen. More games with GI and dynamic graphics can effect gameplay too.




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hinch said:
The only issue with this approach is that is I doubt the average consumer see the difference (unless compared side by side) for higher fps.

Wereas going for a graphics and effects much more noticeable impact on visuals. I'd rather see a large improvement in lighting tbh next gen. More games with GI and dynamic graphics can effect gameplay too.


I think consumers prefer 60 fps even if they don't really understand it. To them it probably just feels more fast and fun, which feels more crucial in certain genres.

For story driven experiences that are essentially emulating a movie, that can aim for 30 fps. I mean MS is already having it both ways by sometimes making gameplay 60 fps and cutscenes highly detailed at 30 fps.

Even on base consoles games are looking better than ever, developers keep raising the bar. Therefore nextgen hardware should be able to achieve 60 fps while pushing graphics even further.



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Technarchy said:
Scarlett needs to be able to run every single Xbox One X game at a rock solid 4K and 60fps. There can't be a drop of dynamic resolution or frame drops.

If Scarlett can't do that it will be underpowered out the gate. Nothing about an X1X game should be taxing on Scarlett.

I think its gonna take a massive GPU and CPU boost to make something like RDR2 4K/60 fps. Sometimes people forget doubling the frame rate is a huge drain on the GPU and CPU. The X1X only does 4K/30 fps (with dips) and it still averages $349-$399.

Gears 5 is well optimized and already built with 60 fps in mind. DF said its dynamic between 1584p-2160p, something like that could become 4K/60 fps more easily on Scarlett. I suppose Halo Infinite will also be 4K/60 fps.

My expectations aren't that high for Scarlett. I don't expect it to trounce X1X like you suggest because that sounds very expensive.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

When it come to single player story driven games, I'd take 4k30 with other settings bumped up. Even a 1440 with all the "bells and whistles" over 60fps.

If I'm playing a racing sim or multiplayer online though, give me the 60 any day. Even if that costs 4k and it goes down to 1440. More options in games next generation is going to happen. It's been a noticeable trend for the X an Pro and I do expect it to continue into next gen.

I feel like this topic has been done to death. I actually got deja-vu while typing out this comment.



ironmanDX said:
When it come to single player story driven games, I'd take 4k30 with other settings bumped up. Even a 1440 with all the "bells and whistles" over 60fps.

If I'm playing a racing sim or multiplayer online though, give me the 60 any day. Even if that costs 4k and it goes down to 1440. More options in games next generation is going to happen. It's been a noticeable trend for the X an Pro and I do expect it to continue into next gen.

I feel like this topic has been done to death. I actually got deja-vu while typing out this comment.

But given the option, I think I would always choose 1440p/60 fps. 1440p is already a sharp presentation. At that point 60 fps will have more impact on gameplay than 4K.

Instead I think visually demanding games are gonna be more like 1440p-1800p/30 fps. Which is fairly common on premium consoles right now. Not just because of CPU limitations, but 60 fps is also taxing on GPU.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

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60fps anytime! One of the reasons recent games feel like a downgrade, is the Gamecube was almost always 60fps, but the 360/PS3 and ONE/PS4 era slowed everything down to the horrid 30fps.



Mr Puggsly said:
ironmanDX said:
When it come to single player story driven games, I'd take 4k30 with other settings bumped up. Even a 1440 with all the "bells and whistles" over 60fps.

If I'm playing a racing sim or multiplayer online though, give me the 60 any day. Even if that costs 4k and it goes down to 1440. More options in games next generation is going to happen. It's been a noticeable trend for the X an Pro and I do expect it to continue into next gen.

I feel like this topic has been done to death. I actually got deja-vu while typing out this comment.

But given the option, I think I would always choose 1440p/60 fps. 1440p is already a sharp presentation. At that point 60 fps will have more impact on gameplay than 4K.

Instead I think visually demanding games are gonna be more like 1440p-1800p/30 fps. Which is fairly common on premium consoles right now. Not just because of CPU limitations, but 60 fps is also taxing on GPU.

Even for story driven games if the 60 meant a sacrifice to other effects though?

"Instead I think visually demanding games are gonna be more like 1440p-1800p/30 fps."

I'd be more than happy with this. I'd even go down to 1080 for 60fps on incredibly demanding multiplayer games. 60 is more of a concern for me than resolution for multiplayer. I'm just really hoping on devs giving us more options next generation when it comes to letting us decide on how to play.

Just a few basic option "sliders". I feel like I'm asking too much but am optimistic anyway.



Mr Puggsly said:
Technarchy said:
Scarlett needs to be able to run every single Xbox One X game at a rock solid 4K and 60fps. There can't be a drop of dynamic resolution or frame drops.

If Scarlett can't do that it will be underpowered out the gate. Nothing about an X1X game should be taxing on Scarlett.

I think its gonna take a massive GPU and CPU boost to make something like RDR2 4K/60 fps. Sometimes people forget doubling the frame rate is a huge drain on the GPU and CPU. The X1X only does 4K/30 fps (with dips) and it still averages $349-$399.

Gears 5 is well optimized and already built with 60 fps in mind. DF said its dynamic between 1584p-2160p, something like that could become 4K/60 fps more easily on Scarlett. I suppose Halo Infinite will also be 4K/60 fps.

My expectations aren't that high for Scarlett. I don't expect it to trounce X1X like you suggest because that sounds very expensive.

If Scarlett cant run the X1X version of the RDR2 at 60fps, I would regard that as concerning. I’m not talking about adding more particles or effects, just as it is and uncappping the frame rate. If not that would mean out the gate that Scarlett is under powered and is going to require a mid gen refresh even faster than the X1 did. 

In context, I can almost guarantee PS5 will be capable of running Horizon at 60fps in full 4K with HDR.

Last edited by Technarchy - on 03 December 2019

Mr Puggsly said:

I think consumers prefer 60 fps even if they don't really understand it. To them it probably just feels more fast and fun, which feels more crucial in certain genres.

For story driven experiences that are essentially emulating a movie, that can aim for 30 fps. I mean MS is already having it both ways by sometimes making gameplay 60 fps and cutscenes highly detailed at 30 fps.

Even on base consoles games are looking better than ever, developers keep raising the bar. Therefore nextgen hardware should be able to achieve 60 fps while pushing graphics even further.

Yeah I don't doubt MS studios will have the technical expertise to do wonders with graphics while maintaining good fps.

I just feel like the jump won't be big enough to look THAT much different to what we have to differentiate from Xbox One X. If we're talking about 4k being the new standard and 60fps being the target. I mean most casual gamers just buy Xbox/Playstations for COD, FIFA/NFL and GTA/RDR. With new games to entice them. These new games ship consoles.



Alistair said:
60fps anytime! One of the reasons recent games feel like a downgrade, is the Gamecube was almost always 60fps, but the 360/PS3 and ONE/PS4 era slowed everything down to the horrid 30fps.

I do like how Nintendo put an emphasis on 60 fps, but their more ambitious projects often scaled down to 30 fps.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)