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Forums - Gaming Discussion - Bloodstained Ritual of the nights, deal? ... Pretty damn good.

 

buy...

BloodStained: Ritual of light. 20 64.52%
 
Crash team Racing. 4 12.90%
 
Judgement. 3 9.68%
 
None of the above. 1 3.23%
 
I may have bias, I'm out. 3 9.68%
 
Total:31

So it is like SOTN? because I don't like classis castlevania but love SOTN.






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RolStoppable said:
konnichiwa said:

So it is like SOTN? because I don't like classis castlevania but love SOTN.

Yes, it's like that. Trailers even showed that the location can be flipped upside down.

I hardly watched anything of the game because I thought it was 'classic' Castlevania.  Thanks :).






Wrong thread



I bought the game today on Steam and I'm really enjoying it. 

Last edited by Shikamo - on 24 June 2019

     


(=^・ω・^=) Kuroneko S2 - Ore no Imouto - SteamMyAnimeList and Twitter - PSN: Gustavo_Valim - Switch FC: 6390-8693-0129 (=^・ω・^=)

So the early chatter is that the Switch version of Bloodstained is NOT good. Choppy gameplay, long load times and input delays being reported so far. That to go with the graphic and frame-rate reductions we already knew about. Bummer as I really wanted this on Switch.



Switch: SW-3707-5131-3911
XBox: Kenjabish

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Hiku said:
John2290 said:

Not a chance unless they were using a guide, I've 8 hours on the ticker and 27% map completion and still running into dead ends. I'd assume you'd have to get extremely lucky to do this at 15 hours or less. I just started with a look at a completed map and it's not much of a help cause I'm still running into dead ends plus at some point farming is inevitable if you want good gear and stats/shards. 

Whqt I mean is resetting the game from the ps4 menu or reloading the save but fuck that glitch, fingers crossed it foesn't happen but Yes, I've counted 5 hard crashes now on PS4 and 7 or 8 other glitches which have made me reset the game but pretty few other glitches bar those apart for some serious performance issues when the camera zooms out or rotates in certain sections, some glitches have been less game breaking than others like I could have continued not being able to pick items up but I rathered the reset. 

Probably lost a good hour if not more of time now that I think about it plus some really good shard drops that i have since regained. RNG seems to be pretty tight just after saves. 

Yeah, and keep in mind that map progression tends to happen more frequently in the early stages of the game, because then you're almost always headed into new and unexplored territory. Once you start backtracking more, map progression starts slowing down.
I haven't found myself wandering around lost too much, but enough that it became satisfying when I figured out where to go/what to do next.
I don't know if 12h is enough to even reach the bad end on a first playthrough. But yeah, expect over 20 hours for most people, I'd say.
Will be interesting to see what everyone's endtime will be when they beat the final boss.

So, I got the bad ending at just under 10 hours, keeping in mind I probably have an hour or two of AFK time as well. I don't feel as if I've been rushing either.  Of course, the game really opened up just before the bad ending, so I know there's some stuff that I haven't yet explored and at least 1 boss available that I didn't kill yet.  I just came upon the bad ending without any warning really.



kenjab said:
So the early chatter is that the Switch version of Bloodstained is NOT good. Choppy gameplay, long load times and input delays being reported so far. That to go with the graphic and frame-rate reductions we already knew about. Bummer as I really wanted this on Switch.

Makes you wonder how a WiiU or Vita version would have performed.  I'm guessing not too well.



Decided to not buy the game until they improve the Switch-version. I don't mind the graphical downgrades, but choppy framerate and input-lag is not good



mZuzek said:
kenjab said:
So the early chatter is that the Switch version of Bloodstained is NOT good. Choppy gameplay, long load times and input delays being reported so far. That to go with the graphic and frame-rate reductions we already knew about. Bummer as I really wanted this on Switch.

I wish I could be part of that chatter, but unfortunately they decided that, at 12:36 PM of the release date, the game is still unavailable.

Either way, it does seem like I'll have to do the piratebay thing. Oh well.

I had the same problem with Cuphead but I was able to do something to get it to activate, but don't know exactly what it was.  I know I went into the eShop and selected the game there to see if there was some kind of "activate" button even though I had already pre-bought it, and I think I also rebooted the Switch.  In any case, the game became active at some point during the process and I was able to start playing. 

Or it all might have been a coincidence, lol.



Switch: SW-3707-5131-3911
XBox: Kenjabish

It gives you a clear game over screen. I think people should be fine.