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Forums - Gaming Discussion - Bethesda Is Doubling Down On Creation Engine. What Gives?

It's fine, as long as Bethesda can maintain it ...

Sucker Punch is using the 'same' engine for Ghosts ever since the original Infamous release ...



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Considering they didn't bother fixing so many of the bugs in Skyrim that you almost need the Unofficial Skyrim Patch to play the game. When there are that many bugs that are fixable within the scope of a mod, they should be things that Bethesda takes the time to fix. Skyrim sold so many (tens of) millions of copies, and when you have game-breaking bugs that don't get fixed (like Esbern refusing to provide dialogue to continue the Blades quest), it really makes me wonder.

I don't think Todd Howard is a good businessman, as I think in his mind, *not* fixing these bugs saves the company more money than that they would gain from shipping a better game, or improving a game that's already been shipped.



If I had to guess Bethesda is too lazy and doesn't want to invest in creating a new engine so they just keep riding their outdated engine



gergroy said:
Wow, the amount of hate for Bethesda in here is mind boggling. They are responsible for some of the best games ever made! People need to chill, good grief.

The games have passed long ago though. They haven't made a technically solid game in well over a decade, and the last few games they've have been just straight up awful.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

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pokoko said:
Modding is a part of it. The modding scene is a massive part of Elder Scrolls and Fallout. With Fallout 4, people had limited mods ready on day one. People have been able to transfer some types of mods between Skyrim and Fallout 4 relatively easily.

The other part is probably time. Getting everyone trained up again and then transferring all the systems and assets over would probably add a huge amount of time to development, where we already have to wait many years as it stands.

And, to be honest, Fallout 4 right now is incredibly stable and by far the best shape any of the games have ever been. They've obviously done a lot of work. The major problem is how inefficient the engine is with certain modern techniques, such as the way it handles shadows. However, it could be that they think that will be solved with next gen hardware upgrades.

As for the usual "I hate Bethesda, they're going to crash and burn" people, keep telling yourselves that. The next Elder Scrolls game is going to sell like hot cakes.

The next elder Scrolls game is going to be massive

A lot of people in here are way over exaggerating what's going to happen with Bethesda. But I can see the negativity around their engine causing then some issue and lot sales. Open world games next gen will see a huge boost. And games like Horizon, RDR and The Witcher already outshined Bethesda's work, and the gap night grow even more next gen (just looking at cyberpunk gives an idea of how much effort CDPR are putting into their game and engine). Not being on the cutting edge of technology will certainly not be a good thing for Bethesda. And I can see their reputation seriously taking a hit. (it has been for a while in fact)



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The shortsighted nature of Bethesda's approach is becoming a serious hindrance especially as we're in an era where more and more developers are entering the first person open world space they used to dominate and are having good results. The likes of Metro, Cyberpunk 2077, Rage 2 and The Outer Worlds are looking to be serious competition that don't rely on an ancient engine that that is at this point a game engine's equivalent to a Pyramid only one that coming apart at the joints chances are these games may not have close to the amount of potential issues Bethesda may get if their track record is anything to go by.

If any of the developers behind these games decides to make their games as modifiable as Bethesda's offering alarm bells best start ringing because at this point I'm not looking forward to the next Elder Scrolls or Fallout because of the reasons I used to but purely to see what the mod scene does because at this point it feels like the modders are the developers and the game is outsourced to Bethesda. It's all well and good that engine being easy to put a game together and so on but if it's fighting with modern hardware and architecture causing them to struggle to run a game with less technical fidelity than other games it's time to move on and invest in maybe building something ground up with similar features that's more compatible with modern tech.



shikamaru317 said:
outlawauron said:

The games have passed long ago though. They haven't made a technically solid game in well over a decade, and the last few games they've have been just straight up awful.

Skyrim and Fallout 4 were both great. Sure they had technical issues like all Bethesda games do on release, but aside from that they were fantastic games that got great reviews. Skyrim even won GOTY in 2011. 

Neither were technically solid and Skyrim doesn't qualify as their last few. Have to remember that was 8 years ago.

I disagree on the quality of Fallout 4. I don't think it was a good game.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.

Dulfite said:
pokoko said:

There is a relatively small group of anti-Bethesda people here but they show up in every single thread that even sideways mentions Bethesda or Bethesda games.  Rather than just not play those games and move on to something else, they circle around like vultures and chant "DOOM".  There are still a few others but they'll likely show up soon.  

I don't really have a vested interest in this argument, but I have to ask you something. Is it ok for a gaming studio to keep using the same engine over and over again with crazy amounts of bugs when other companies are moving on with far better engines? Just curious what your thoughts are here.

Well those companies are also the ones that don't come close to making a game that sells like Skyrim. That's basically the issue, one group says Skyrim was so unplayable while others would name it one of the best games of all times. 






Ill complain about Bethesda as soon as any other developer makes the kinda games they make and have less bugs.



shikamaru317 said:

Supposedly it's getting a near complete overhaul for Starfield and TES 6 and will basically only be Creation Engine in name only, or so I've heard.

I'm not expecting that, though. They said similar things were happening during the hype buildup for Fallout 76 - and look what actually happened.