Forums - Gaming Discussion - Vampire: The Masquerade – Bloodlines 2 announced for PS4, Xbox One, and PC (Steam, GOG and EGS)

 

Publisher Paradox Interactive and developer Hardsuit Labs have announced Vampire: The Masquerade – Bloodlines 2 for PlayStation 4, Xbox One, and PC. It will launch in Q1 2020.  

Pre-orders are now available via the Paradox Store, Steam, GOG, and the Epic Games Store for $59.99. A “Blood Moon Edition” including the “Season of the Wolf” Season Pass and additional story content to be released after launch is also available for pre-order for $89.99.


Source: https://gematsu.com/2019/03/vampire-the-masquerade-bloodlines-2-announced-for-ps4-xbox-one-and-pc


    

Basil's YouTube Channel


                    

Around the Network

I think these guys ported killing floor 2 to the ps4. Not sure.



Wow, this is really big, VtM:B is one of the most loved and praised RPGs among CRPG fans. I was hoping for Obsidian to get to do this, but good thing they at least have one of original creators.
Hopefully, they'll stick to AA formula, and concentrate on gameplay and RPG mechanisms instead of bling and cattering to mainstream sensibilities.



Is it based on the classic World of Darkness or the New World of Darkness? Probably cWoD due to, well, the Bloodlines, but just want to be sure.

What Bloodline would you want to use? Due to the modern setting, I doubt I can play my favorite clan (Cappadocian) since they got killed before the final nights, So I hope for a True Brujah or a Salubri (Camarilla); or Kiasyd, Koldun or Old Clan Tzimisce (Sabbat).



Interesting. The first game was regarded as deeply flawed in terms of gameplay but many loved the underlying structure. Still, it depended on mods to make it playable. If they're smart, they'll make the PC version accessible to mod authors.

It also seems that the developers are extremely aware that they have to be a lot more politically correct this time around, which is kind of funny for a game about vampires and death.



Around the Network
pokoko said:
Interesting. The first game was regarded as deeply flawed in terms of gameplay but many loved the underlying structure. Still, it depended on mods to make it playable. If they're smart, they'll make the PC version accessible to mod authors.

It also seems that the developers are extremely aware that they have to be a lot more politically correct this time around, which is kind of funny for a game about vampires and death.

Paradox Interactive has bought White Wolf in the meanwhile, and their games almost always are very easy to mod and get full mod support from the devs.

The political correctness comes from some severe blunders from White Wolf in the last years, where Paradox took direct control as a result of them.

And yeah, Bloodlines was so flawed that I didn't like it at first. At. all. But I warmed up to it later on. Still prefer playing Redemption to Bloodlines, though.

Last edited by Bofferbrauer2 - on 22 March 2019

pokoko said:
Interesting. The first game was regarded as deeply flawed in terms of gameplay but many loved the underlying structure. Still, it depended on mods to make it playable. If they're smart, they'll make the PC version accessible to mod authors.

It also seems that the developers are extremely aware that they have to be a lot more politically correct this time around, which is kind of funny for a game about vampires and death.

I didn't find anything flawed in gameplay per se, although it was buggy mess at times. Played it several times without any mod, and then Camarilla edition.



Inb4 that March 2020 release on Steam, becomes a March 2021 release.



                                       

Don't know what to make of this, I'm happy that the license is once more being used, the VTM universe is amazing! But, the developers are relatively unknown and might not be able to live up to the task, it would take something special to compare to the original, which is easily among my favorite RPG's of all time, flaws and all.



End of 2016 hardware sales:

Wii U: 15 million. PS4: 54 million. One: 30 million. 3DS: 64.8 million. PSVita: 15.2 million.

Mummelmann said:
Don't know what to make of this, I'm happy that the license is once more being used, the VTM universe is amazing! But, the developers are relatively unknown and might not be able to live up to the task, it would take something special to compare to the original, which is easily among my favorite RPG's of all time, flaws and all.

Well, at least Brian Mitsoda is with them, he was lead designer on first one. But I do also have concerns about the devs and what kind of RPG Paradox envisioned for sequel - cause in this day and age, I think VtM:B would be considered too complex for mass market, so I'm hoping they're not aiming for that audience.